Need a SceneSetup object
@@ -74,6 +74,9 @@ VulkanGraphicsStateGuardian(GraphicsEngine *engine, VulkanGraphicsPipe *pipe,
GraphicsStateGuardian(CS_default, engine, pipe),
_graphics_queue_family_index(queue_family_index)
{
+ reset();
+ _is_valid = false;
+
const VkPhysicalDeviceLimits &limits = pipe->_gpu_properties.limits;
const VkPhysicalDeviceFeatures &features = pipe->_gpu_features;