|
@@ -26,6 +26,7 @@ class ControlManager:
|
|
|
assert self.notify.debugCall(id(self))
|
|
assert self.notify.debugCall(id(self))
|
|
|
self.passMessagesThrough = passMessagesThrough
|
|
self.passMessagesThrough = passMessagesThrough
|
|
|
self.inputStateTokens = []
|
|
self.inputStateTokens = []
|
|
|
|
|
+ # Used to switch between strafe and turn. We will reset to whatever was last set.
|
|
|
self.WASDTurnTokens = []
|
|
self.WASDTurnTokens = []
|
|
|
self.__WASDTurn = True
|
|
self.__WASDTurn = True
|
|
|
self.controls = {}
|
|
self.controls = {}
|
|
@@ -150,9 +151,9 @@ class ControlManager:
|
|
|
for token in self.inputStateTokens:
|
|
for token in self.inputStateTokens:
|
|
|
token.release()
|
|
token.release()
|
|
|
|
|
|
|
|
- if self.wantWASD:
|
|
|
|
|
- for token in self.WASDTurnTokens:
|
|
|
|
|
- token.release()
|
|
|
|
|
|
|
+ for token in self.WASDTurnTokens:
|
|
|
|
|
+ token.release()
|
|
|
|
|
+ self.WASDTurnTokens = []
|
|
|
|
|
|
|
|
#self.monitorTask.remove()
|
|
#self.monitorTask.remove()
|
|
|
|
|
|
|
@@ -224,8 +225,6 @@ class ControlManager:
|
|
|
ist.append(inputState.watchWithModifiers("slideLeft", "q", inputSource=inputState.QE))
|
|
ist.append(inputState.watchWithModifiers("slideLeft", "q", inputSource=inputState.QE))
|
|
|
ist.append(inputState.watchWithModifiers("slideRight", "e", inputSource=inputState.QE))
|
|
ist.append(inputState.watchWithModifiers("slideRight", "e", inputSource=inputState.QE))
|
|
|
|
|
|
|
|
- # Used to switch between strafe and turn. We will reset to whatever was last set.
|
|
|
|
|
- self.WASDTurnTokens = []
|
|
|
|
|
self.setWASDTurn(self.__WASDTurn)
|
|
self.setWASDTurn(self.__WASDTurn)
|
|
|
else:
|
|
else:
|
|
|
ist.append(inputState.watchWithModifiers("turnLeft", "arrow_left", inputSource=inputState.ArrowKeys))
|
|
ist.append(inputState.watchWithModifiers("turnLeft", "arrow_left", inputSource=inputState.ArrowKeys))
|
|
@@ -253,10 +252,9 @@ class ControlManager:
|
|
|
token.release()
|
|
token.release()
|
|
|
self.inputStateTokens = []
|
|
self.inputStateTokens = []
|
|
|
|
|
|
|
|
- if self.wantWASD:
|
|
|
|
|
- for token in self.WASDTurnTokens:
|
|
|
|
|
- token.release()
|
|
|
|
|
- self.WASDTurnTokens = []
|
|
|
|
|
|
|
+ for token in self.WASDTurnTokens:
|
|
|
|
|
+ token.release()
|
|
|
|
|
+ self.WASDTurnTokens = []
|
|
|
|
|
|
|
|
if self.currentControls:
|
|
if self.currentControls:
|
|
|
self.currentControls.disableAvatarControls()
|
|
self.currentControls.disableAvatarControls()
|
|
@@ -305,7 +303,6 @@ class ControlManager:
|
|
|
onScreenDebug.add("InputState slideRight", "%d"%(inputState.isSet("slideRight")))
|
|
onScreenDebug.add("InputState slideRight", "%d"%(inputState.isSet("slideRight")))
|
|
|
return Task.cont
|
|
return Task.cont
|
|
|
|
|
|
|
|
-
|
|
|
|
|
def setWASDTurn(self, turn):
|
|
def setWASDTurn(self, turn):
|
|
|
self.__WASDTurn = turn
|
|
self.__WASDTurn = turn
|
|
|
|
|
|
|
@@ -326,10 +323,8 @@ class ControlManager:
|
|
|
inputState.watchWithModifiers("turnRight", "d", inputSource=inputState.WASD),
|
|
inputState.watchWithModifiers("turnRight", "d", inputSource=inputState.WASD),
|
|
|
)
|
|
)
|
|
|
|
|
|
|
|
- if slideLeftWASDSet:
|
|
|
|
|
- inputState.set("turnLeft", True, inputSource=inputState.WASD)
|
|
|
|
|
- if slideRightWASDSet:
|
|
|
|
|
- inputState.set("turnRight", True, inputSource=inputState.WASD)
|
|
|
|
|
|
|
+ inputState.set("turnLeft", slideLeftWASDSet, inputSource=inputState.WASD)
|
|
|
|
|
+ inputState.set("turnRight", slideRightWASDSet, inputSource=inputState.WASD)
|
|
|
|
|
|
|
|
inputState.set("slideLeft", False, inputSource=inputState.WASD)
|
|
inputState.set("slideLeft", False, inputSource=inputState.WASD)
|
|
|
inputState.set("slideRight", False, inputSource=inputState.WASD)
|
|
inputState.set("slideRight", False, inputSource=inputState.WASD)
|
|
@@ -339,10 +334,9 @@ class ControlManager:
|
|
|
inputState.watchWithModifiers("slideLeft", "a", inputSource=inputState.WASD),
|
|
inputState.watchWithModifiers("slideLeft", "a", inputSource=inputState.WASD),
|
|
|
inputState.watchWithModifiers("slideRight", "d", inputSource=inputState.WASD),
|
|
inputState.watchWithModifiers("slideRight", "d", inputSource=inputState.WASD),
|
|
|
)
|
|
)
|
|
|
- if turnLeftWASDSet:
|
|
|
|
|
- inputState.set("slideLeft", True, inputSource=inputState.WASD)
|
|
|
|
|
- if turnRightWASDSet:
|
|
|
|
|
- inputState.set("slideRight", True, inputSource=inputState.WASD)
|
|
|
|
|
|
|
+
|
|
|
|
|
+ inputState.set("slideLeft", turnLeftWASDSet, inputSource=inputState.WASD)
|
|
|
|
|
+ inputState.set("slideRight", turnRightWASDSet, inputSource=inputState.WASD)
|
|
|
|
|
|
|
|
inputState.set("turnLeft", False, inputSource=inputState.WASD)
|
|
inputState.set("turnLeft", False, inputSource=inputState.WASD)
|
|
|
inputState.set("turnRight", False, inputSource=inputState.WASD)
|
|
inputState.set("turnRight", False, inputSource=inputState.WASD)
|