|
|
@@ -1,6 +1,9 @@
|
|
|
#hack:
|
|
|
BAD_DO_ID = BAD_ZONE_ID = -1
|
|
|
|
|
|
+if __debug__:
|
|
|
+ from otp.avatar.DistributedPlayerAI import DistributedPlayerAI
|
|
|
+
|
|
|
class DoCollectionManager:
|
|
|
def __init__(self):
|
|
|
# Dict of {DistributedObject ids : DistributedObjects}
|
|
|
@@ -46,7 +49,7 @@ class DoCollectionManager:
|
|
|
distObj.dclass.getName(),
|
|
|
distObj.__dict__.get("name"))
|
|
|
|
|
|
- def getDoList(self, parentId, zoneId=None, classType=None):
|
|
|
+ def getDoIdList(self, parentId, zoneId=None, classType=None):
|
|
|
"""
|
|
|
parentId is any distributed object id.
|
|
|
zoneId is a uint32, defaults to None (all zones). Try zone 2 if
|
|
|
@@ -77,6 +80,11 @@ class DoCollectionManager:
|
|
|
r = a
|
|
|
return r
|
|
|
|
|
|
+ if __debug__:
|
|
|
+ def getPlayerAvatars(self):
|
|
|
+ return [i for i in simbase.air.doId2do.values()
|
|
|
+ if isinstance(i, DistributedPlayerAI)]
|
|
|
+
|
|
|
def countObjects(self, classType):
|
|
|
"""
|
|
|
Counts the number of objects of the given type in the
|