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@@ -1335,9 +1335,7 @@ get_relative_point(const NodePath &other, const LVecBase3f &point) {
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// Access: Published
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// Description: Sets the transform on this NodePath so that it
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// rotates to face the indicated point in space, which
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-// is relative to the other NodePath. This
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-// will overwrite any previously existing scale on the
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-// node, although it will preserve any translation.
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+// is relative to the other NodePath.
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////////////////////////////////////////////////////////////////////
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void NodePath::
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look_at(const NodePath &other, const LPoint3f &point, const LVector3f &up) {
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