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@@ -37,6 +37,8 @@ class DirectSession(PandaObject):
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self.in2DWidget = 0
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self.iRay = self.iRayList[0]
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+ self.iRay.rayCollisionNodePath.node().setFromCollideMask(BitMask32().allOff())
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+ self.iRay.rayCollisionNodePath.node().setIntoCollideMask(BitMask32().allOff())
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self.hitPt = Point3(0.0)
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self.actionEvents = [('selectNodePath', self.selectNodePath),
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@@ -288,17 +290,17 @@ class DirectSession(PandaObject):
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elif input == 'mouse3-up':
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messenger.send('handleMouse3Up')
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elif input == 'shift':
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- self.fShift = true
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+ self.fShift = 1
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elif input == 'shift-up':
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- self.fShift = false
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+ self.fShift = 0
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elif input == 'control':
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- self.fControl = true
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+ self.fControl = 1
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elif input == 'control-up':
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- self.fControl = false
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+ self.fControl = 0
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elif input == 'alt':
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- self.fAlt = true
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+ self.fAlt = 1
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elif input == 'alt-up':
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- self.fAlt = false
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+ self.fAlt = 0
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elif input == 'escape':
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self.deselectAll()
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elif input == 'l':
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@@ -427,334 +429,3 @@ class DisplayRegionContext(PandaObject):
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self.mouseDeltaY = self.mouseY - self.mouseLastY
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# Continue the task
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return Task.cont
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-
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-
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-CAM_MOVE_DURATION = 1.0
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-
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-class DirectCameraControl(PandaObject):
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- def __init__(self, direct):
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- # Create the grid
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- self.direct = direct
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- self.defChan = direct.chanCenter
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- self.orthoViewRoll = 0.0
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- self.lastView = 0
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- self.coa = Point3(0)
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- self.relNodePath = render.attachNewNode(NamedNode('targetNode'))
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- self.zeroBaseVec = VBase3(0)
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- self.zeroVector = Vec3(0)
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- self.centerVec = Vec3(0, 1, 0)
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- self.zeroPoint = Point3(0)
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-
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- def mouseFlyStart(self, chan):
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- # Record starting mouse positions
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- self.initMouseX = chan.mouseX
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- self.initMouseY = chan.mouseY
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- # Where are we in the channel?
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- if ((abs(self.initMouseX) < 0.9) & (abs(self.initMouseY) < 0.9)):
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- # Mouse is in central region
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- # First compute a hit point based on current mouse position
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- if(self.direct.iRay.pick(render, chan.mouseX, chan.mouseY)):
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- # Find hit point in camera's space
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- self.coa = self.direct.iRay.hitPt(0)
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- # Handle case of bad coa point (too close or too far)
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- self.coaDist = Vec3(self.coa - self.zeroPoint).length()
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- if ((self.coaDist < (1.1 * self.defChan.near)) |
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- (self.coaDist > self.defChan.far)):
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- # Put it out in front of the camera
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- self.coa.set(0,-10,0)
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- self.coaDist = 10
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- else:
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- # If no intersection point:
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- # Put coa out in front of the camera
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- self.coa.set(0,-10,0)
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- self.coaDist = 10
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-
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- # Now spawn task to determine mouse fly mode
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- self.determineMouseFlyMode()
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- else:
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- # Mouse is in outer frame, spawn mouseRotateTask
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- self.spawnMouseRotateTask()
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-
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- def mouseFlyStop(self):
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- taskMgr.removeTasksNamed('determineMouseFlyMode')
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- taskMgr.removeTasksNamed('manipulateCamera')
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-
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- def determineMouseFlyMode(self):
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- if (self.direct.fShift):
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- # If shift key is pressed:
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- self.spawnHPPan()
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- else:
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- # Otherwise, determine mouse fly mode
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- t = Task.Task(self.determineMouseFlyModeTask)
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- taskMgr.spawnTaskNamed(t, 'determineMouseFlyMode')
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-
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- def determineMouseFlyModeTask(self, state):
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- deltaX = self.defChan.mouseX - self.initMouseX
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- deltaY = self.defChan.mouseY - self.initMouseY
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- if ((abs(deltaX) < 0.1) & (abs(deltaY) < 0.1)):
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- return Task.cont
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- else:
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- if (abs(deltaY) > 0.1):
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- self.spawnHPanYZoom()
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- else:
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- self.spawnXZTranslate()
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- return Task.done
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-
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- def homeCam(self, chan):
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- chan.camera.setMat(Mat4.identMat())
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-
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- def uprightCam(self, chan):
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- taskMgr.removeTasksNamed('manipulateCamera')
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- currH = chan.camera.getH()
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- chan.camera.lerpHpr(currH, 0, 0,
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- CAM_MOVE_DURATION,
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- other = render,
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- blendType = 'easeInOut',
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- task = 'manipulateCamera')
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-
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- def centerCam(self, chan):
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- # Chan is a display region context
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- self.centerCamIn(chan, 1.0)
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-
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- def centerCamNow(self, chan):
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- self.centerCamIn(chan, 0.)
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-
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- def centerCamIn(self, chan,t):
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- # Chan is a display region context
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- taskMgr.removeTasksNamed('manipulateCamera')
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- widgetToCam = self.direct.widget.getPos( chan.camera )
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- dist = Vec3(widgetToCam - self.zeroPoint).length()
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- scaledCenterVec = self.centerVec * dist
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- delta = widgetToCam - scaledCenterVec
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- self.relNodePath.setPosHpr(chan.camera, Point3(0), Point3(0))
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- chan.camera.lerpPos(self.relNodePath,
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- Point3(delta),
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- CAM_MOVE_DURATION,
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- blendType = 'easeInOut',
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- task = 'manipulateCamera')
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-
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- def zoomCam(self, chan, zoomFactor, t):
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- taskMgr.removeTasksNamed('manipulateCamera')
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- # Find a point zoom factor times the current separation
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- # of the widget and cam
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- zoomPtToCam = self.direct.widget.getPos(chan.camera) * zoomFactor
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- # Put a target nodePath there
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- self.relNodePath.setPos(chan.camera, zoomPtToCam)
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- # Move to that point
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- chan.camera.lerpPos(self.zeroPoint,
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- CAM_MOVE_DURATION,
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- other = self.relNodePath,
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- blendType = 'easeInOut',
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- task = 'manipulateCamera')
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-
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- def SpawnMoveToView(self, chan, view):
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- # Kill any existing tasks
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- taskMgr.removeTasksNamed('manipulateCamera')
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- # Calc hprOffset
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- hprOffset = VBase3()
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- if view == 1:
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- hprOffset.set(180., 0., 0.)
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- elif view == 2:
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- hprOffset.set(0., 0., 0.)
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- elif view == 3:
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- hprOffset.set(90., 0., 0.)
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- elif view == 4:
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- hprOffset.set(-90., 0., 0.)
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- elif view == 5:
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- hprOffset.set(0., -90., 0.)
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- elif view == 6:
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- hprOffset.set(0., 90., 0.)
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- elif view == 7:
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- hprOffset.set(135., -35.264, 0.)
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- # Position target
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- self.relNodePath.setPosHpr(self.direct.widget,
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- self.zeroBaseVec,
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- hprOffset)
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- # Scale center vec by current distance to target
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- offsetDistance = Vec3(chan.camera.getPos(self.relNodePath) -
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- self.zeroPoint).length()
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- scaledCenterVec = self.centerVec * (-1.0 * offsetDistance)
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-
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- # Now put the relNodePath at that point
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- self.relNodePath.setPosHpr(self.relNodePath,
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- scaledCenterVec,
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- self.zeroBaseVec)
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-
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- # Start off with best view if change is to new view
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- if (view != self.lastView):
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- self.orthoViewRoll = 0.0
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- self.lastView = view
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- chan.camera.lerpPosHpr(self.zeroPoint,
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- VBase3(0,0,self.orthoViewRoll),
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- CAM_MOVE_DURATION,
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- other = self.relNodePath,
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- blendType = 'easeInOut',
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- task = 'manipulateCamera')
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-
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- # Try another roll next time
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- self.orthoViewRoll = (self.orthoViewRoll + 90.0) % 360.0
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-
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- def swingCamAboutWidget(self, chan, degrees, t):
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- # Remove existing camera manipulation task
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- taskMgr.removeTasksNamed('manipulateCamera')
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-
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- # Coincident with widget
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- self.relNodePath.setPos(self.direct.widget, self.zeroPoint)
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- # But aligned with render space
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- self.relNodePath.setHpr(self.zeroPoint)
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-
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- parent = self.defChan.camera.getParent
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- self.defChan.camera.wrtReparentTo(self.relNodePath)
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-
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- self.relNodePath.lerpHpr(VBase3(degrees,0,0),
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- CAM_MOVE_DURATION,
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- blendType = 'easeInOut',
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- task = 'manipulateCamera')
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- # TODO: Convert this to an upon death
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- reparentTask = Task.Task(self.reparentCam)
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- reparentTask.parent = parent
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- reparentLater = Task.doLater(CAM_MOVE_DURATION,
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- reparentTask,
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- 'manipulateCamera')
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- taskMgr.spawnTaskNamed(reparentLater, 'manipulateCamera')
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-
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- def reparentCam(self, state):
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- self.defChan.camera.wrtReparentTo(state.parent)
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- return Task.done
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-
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- def spawnHPanYZoom(self):
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- # Negate vec to give it the correct sense for mouse motion below
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- # targetVector = self.coa * -1
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- targetVector = self.coa
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- print self.coa[0], self.coa[1], self.coa[2]
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- t = Task.Task(self.HPanYZoomTask)
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- t.targetVector = targetVector
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- taskMgr.spawnTaskNamed(t, 'manipulateCamera')
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-
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- def HPanYZoomTask(self,state):
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- targetVector = state.targetVector
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- distToMove = targetVector * self.defChan.mouseDeltaY
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- self.defChan.camera.setPosHpr(self.defChan.camera,
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- distToMove[0],
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- distToMove[1],
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- distToMove[2],
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- (0.5 * self.defChan.mouseDeltaX *
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- self.defChan.fovH),
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- 0.0, 0.0)
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- return Task.cont
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-
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-
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- def spawnXZTranslateOrHPPan(self):
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- t = Task.Task(self.XZTranslateOrHPPanTask)
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- t.scaleFactor = (self.coaDist / self.defChan.near)
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- taskMgr.spawnTaskNamed(t, 'manipulateCamera')
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-
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- def XZTranslateOrHPPanTask(self, state):
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- if self.direct.fShift:
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- self.defChan.camera.setHpr(self.defChan.camera,
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- (0.5 * self.defChan.mouseDeltaX *
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- self.defChan.fovH),
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- (-0.5 * self.defChan.mouseDeltaY *
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- self.defChan.fovV),
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- 0.0)
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- else:
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- self.defChan.camera.setPos(self.defChan.camera,
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- (-0.5 * self.defChan.mouseDeltaX *
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- self.defChan.nearWidth *
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- state.scaleFactor),
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- 0.0,
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- (-0.5 * self.defChan.mouseDeltaY *
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- self.defChan.nearHeight *
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- state.scaleFactor))
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- return Task.cont
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-
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- def spawnXZTranslate(self):
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- t = Task.Task(self.XZTranslateTask)
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- t.scaleFactor = (self.coaDist / self.defChan.near)
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- taskMgr.spawnTaskNamed(t, 'manipulateCamera')
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-
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- def XZTranslateTask(self,state):
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- self.defChan.camera.setPos(self.defChan.camera,
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- (-0.5 * self.defChan.mouseDeltaX *
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- self.defChan.nearWidth *
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- state.scaleFactor),
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- 0.0,
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- (-0.5 * self.defChan.mouseDeltaY *
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- self.defChan.nearHeight *
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- state.scaleFactor))
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- return Task.cont
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-
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- def spawnMouseRotateTask(self):
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- self.relNodePath.setPos(self.coa)
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- self.relNodePath.setHpr(self.defChan.camera, self.zeroPoint)
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- t = Task.Task(self.mouseRotateTask)
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- t.wrtMat = self.defChan.camera.getMat( self.relNodePath )
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- taskMgr.spawnTaskNamed(t, 'manipulateCamera')
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-
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- def mouseRotateTask(self, state):
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- wrtMat = state.wrtMat
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- self.relNodePath.setHpr(self.relNodePath,
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- (-0.5 * self.defChan.mouseDeltaX * 180.0),
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- (0.5 * self.defChan.mouseDeltaY * 180.0),
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- 0.0)
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- self.defChan.camera.setMat(self.relNodePath, wrtMat)
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- return Task.cont
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-
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- def spawnHPPan(self):
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- t = Task.Task(self.HPPanTask)
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- taskMgr.spawnTaskNamed(t, 'manipulateCamera')
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-
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- def HPPanTask(self, state):
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- self.defChan.camera.setHpr(self.defChan.camera,
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- (0.5 * self.defChan.mouseDeltaX *
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- self.defChan.fovH),
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- (-0.5 * self.defChan.mouseDeltaY *
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- self.defChan.fovV),
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- 0.0)
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- return Task.cont
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-
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- def enableMouseFly(self):
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- self.enableMouseInteraction()
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- self.enableHotKeys()
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-
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- def enableMouseInteraction(self):
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- # disable C++ fly interface
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- base.disableMouse()
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- # Accept middle mouse events
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- self.accept('mouse2', self.mouseFlyStart, [self.defChan])
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- self.accept('mouse2-up', self.mouseFlyStop)
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-
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- def enableHotKeys(self):
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- t = CAM_MOVE_DURATION
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- self.accept('u', self.uprightCam, [self.defChan])
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- self.accept('c', self.centerCamIn, [self.defChan, 0.5])
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- self.accept('h', self.homeCam, [self.defChan])
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- for i in range(1,8):
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- self.accept(`i`, self.SpawnMoveToView, [self.defChan, i])
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- self.accept('9', self.swingCamAboutWidget, [self.defChan, -90.0, t])
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- self.accept('0', self.swingCamAboutWidget, [self.defChan, 90.0, t])
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- self.accept('8', self.removeManipulateCameraTask)
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- self.accept('=', self.zoomCam, [self.defChan, 0.5, t])
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- self.accept('+', self.zoomCam, [self.defChan, 0.5, t])
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- self.accept('-', self.zoomCam, [self.defChan, -2.0, t])
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- self.accept('_', self.zoomCam, [self.defChan, -2.0, t])
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-
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- def disableMouseFly(self):
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- # Accept middle mouse events
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- self.ignore('mouse2')
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- self.ignore('mouse2-up')
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- self.ignore('u')
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- self.ignore('c')
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- self.ignore('h')
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- for i in range(0,10):
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- self.ignore(`i`)
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- self.ignore('=')
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- self.ignore('+')
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- self.ignore('-')
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- self.ignore('=')
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-
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- def removeManipulateCameraTask(self):
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- taskMgr.removeTasksNamed('manipulateCamera')
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-
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-
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-
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