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@@ -5889,9 +5889,9 @@ set_state_and_transform(const RenderState *target,
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_state._tex_matrix = _target._tex_matrix;
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_state._tex_matrix = _target._tex_matrix;
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}
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}
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- if (_target._tex_gen != _state._tex_gen) {
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+ if (_effective_tex_gen != _state._tex_gen) {
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do_issue_tex_gen();
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do_issue_tex_gen();
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- _state._tex_gen = _target._tex_gen;
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+ _state._tex_gen = _effective_tex_gen;
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}
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}
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if (_target._material != _state._material) {
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if (_target._material != _state._material) {
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