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@@ -323,7 +323,6 @@ compose(const RenderState *other) const {
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((Composition &)comp)._result = do_compose(other);
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}
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// Here's the cache!
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- cerr << " returning cached result " << (void *)comp._result.p() << "\n";
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return comp._result;
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}
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@@ -659,7 +658,6 @@ issue_delta_set(const RenderState *other,
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////////////////////////////////////////////////////////////////////
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CPT(RenderState) RenderState::
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return_new(RenderState *state) {
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- cerr << "RenderState::return_new(" << *state << ")\n";
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nassertr(state != (RenderState *)NULL, state);
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// This should be a newly allocated pointer, not one that was used
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@@ -675,13 +673,11 @@ return_new(RenderState *state) {
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// The state was inserted; save the iterator and return the
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// input state.
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state->_saved_entry = result.first;
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- cerr << " produces new pointer " << (void *)pt_state.p() << "\n";
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return pt_state;
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}
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// The state was not inserted; there must be an equivalent one
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// already in the set. Return that one.
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- cerr << " returns old pointer " << (void *)(*(result.first)) << "\n";
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return *(result.first);
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}
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