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@@ -315,6 +315,8 @@ class EXPCL_PANDA_DISPLAY ShaderAggregateBinding : public ShaderInputBinding {
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public:
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public:
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INLINE ShaderAggregateBinding(CPT_InternalName input, const ShaderType *type);
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INLINE ShaderAggregateBinding(CPT_InternalName input, const ShaderType *type);
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+ virtual int get_state_dep() const override;
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+
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virtual void fetch_data(const State &state, void *into, bool pad_rows) const override;
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virtual void fetch_data(const State &state, void *into, bool pad_rows) const override;
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virtual ResourceId get_resource_id(int index, const ShaderType *type) const;
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virtual ResourceId get_resource_id(int index, const ShaderType *type) const;
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