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+set(P3PGRAPH_HEADERS
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+ accumulatedAttribs.I accumulatedAttribs.h
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+ alphaTestAttrib.I alphaTestAttrib.h
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+ antialiasAttrib.I antialiasAttrib.h
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+ attribNodeRegistry.I attribNodeRegistry.h
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+ audioVolumeAttrib.I audioVolumeAttrib.h
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+ auxSceneData.I auxSceneData.h
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+ auxBitplaneAttrib.I auxBitplaneAttrib.h
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+ bamFile.I bamFile.h
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+ billboardEffect.I billboardEffect.h
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+ cacheStats.I cacheStats.h
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+ camera.I camera.h
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+ clipPlaneAttrib.I clipPlaneAttrib.h
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+ colorAttrib.I colorAttrib.h
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+ colorBlendAttrib.I colorBlendAttrib.h
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+ colorScaleAttrib.I colorScaleAttrib.h
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+ colorWriteAttrib.I colorWriteAttrib.h
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+ compassEffect.I compassEffect.h
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+ config_pgraph.h
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+ cullBin.I cullBin.h
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+ cullBinEnums.h
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+ cullBinAttrib.I cullBinAttrib.h
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+ cullBinManager.I cullBinManager.h
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+ cullFaceAttrib.I cullFaceAttrib.h
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+ cullHandler.I cullHandler.h
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+ cullPlanes.I cullPlanes.h
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+ cullResult.I cullResult.h
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+ cullTraverser.I cullTraverser.h
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+ cullTraverserData.I cullTraverserData.h
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+ cullableObject.I cullableObject.h
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+ decalEffect.I decalEffect.h
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+ depthOffsetAttrib.I depthOffsetAttrib.h
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+ depthTestAttrib.I depthTestAttrib.h
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+ depthWriteAttrib.I depthWriteAttrib.h
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+ eventStorePandaNode.I eventStorePandaNode.h
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+ findApproxLevelEntry.I findApproxLevelEntry.h
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+ findApproxPath.I findApproxPath.h
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+ fog.I fog.h
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+ fogAttrib.I fogAttrib.h
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+ geomDrawCallbackData.I geomDrawCallbackData.h
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+ geomNode.I geomNode.h
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+ geomTransformer.I geomTransformer.h
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+ internalNameCollection.I internalNameCollection.h
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+ lensNode.I lensNode.h
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+ light.I light.h
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+ lightAttrib.I lightAttrib.h
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+ lightRampAttrib.I lightRampAttrib.h
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+ loader.I loader.h
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+ loaderFileType.h
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+ loaderFileTypeBam.h
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+ loaderFileTypeRegistry.h
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+ materialAttrib.I materialAttrib.h
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+ materialCollection.I materialCollection.h
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+ modelFlattenRequest.I modelFlattenRequest.h
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+ modelLoadRequest.I modelLoadRequest.h
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+ modelSaveRequest.I modelSaveRequest.h
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+ modelNode.I modelNode.h
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+ modelPool.I modelPool.h
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+ modelRoot.I modelRoot.h
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+ nodePath.I nodePath.h nodePath.cxx
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+ nodePathCollection.I nodePathCollection.h
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+ nodePathComponent.I nodePathComponent.h
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+ occluderEffect.I occluderEffect.h
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+ occluderNode.I occluderNode.h
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+ pandaNode.I pandaNode.h
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+ pandaNodeChain.I pandaNodeChain.h
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+ planeNode.I planeNode.h
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+ polylightEffect.I polylightEffect.h
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+ polylightNode.I polylightNode.h
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+ portalNode.I portalNode.h
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+ portalClipper.I portalClipper.h
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+ renderAttrib.I renderAttrib.h
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+ renderAttribRegistry.I renderAttribRegistry.h
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+ renderEffect.I renderEffect.h
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+ renderEffects.I renderEffects.h
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+ renderModeAttrib.I renderModeAttrib.h
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+ renderState.I renderState.h
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+ rescaleNormalAttrib.I rescaleNormalAttrib.h
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+ sceneGraphReducer.I sceneGraphReducer.h
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+ sceneSetup.I sceneSetup.h
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+ scissorAttrib.I scissorAttrib.h
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+ scissorEffect.I scissorEffect.h
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+ shadeModelAttrib.I shadeModelAttrib.h
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+ shaderAttrib.I shaderAttrib.h
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+ shaderInput.I shaderInput.h
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+ shaderPool.I shaderPool.h
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+ showBoundsEffect.I showBoundsEffect.h
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+ stateMunger.I stateMunger.h
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+ stencilAttrib.I stencilAttrib.h
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+ texMatrixAttrib.I texMatrixAttrib.h
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+ texProjectorEffect.I texProjectorEffect.h
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+ textureAttrib.I textureAttrib.h
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+ texGenAttrib.I texGenAttrib.h
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+ textureStageCollection.I textureStageCollection.h
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+ transformState.I transformState.h
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+ transparencyAttrib.I transparencyAttrib.h
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+ weakNodePath.I weakNodePath.h
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+ workingNodePath.I workingNodePath.h
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+)
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+
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+set(P3PGRAPH_SOURCES
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+ accumulatedAttribs.cxx
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+ alphaTestAttrib.cxx
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+ antialiasAttrib.cxx
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+ attribNodeRegistry.cxx
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+ audioVolumeAttrib.cxx
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+ auxBitplaneAttrib.cxx
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+ auxSceneData.cxx
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+ bamFile.cxx
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+ billboardEffect.cxx
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+ cacheStats.cxx
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+ camera.cxx
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+ clipPlaneAttrib.cxx
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+ colorAttrib.cxx
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+ colorBlendAttrib.cxx
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+ colorScaleAttrib.cxx
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+ colorWriteAttrib.cxx
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+ compassEffect.cxx
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+ config_pgraph.cxx
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+ cullBin.cxx
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+ cullBinAttrib.cxx
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+ cullBinManager.cxx
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+ cullFaceAttrib.cxx
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+ cullHandler.cxx
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+ cullPlanes.cxx
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+ cullResult.cxx
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+ cullTraverser.cxx
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+ cullTraverserData.cxx
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+ cullableObject.cxx
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+ decalEffect.cxx
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+ depthOffsetAttrib.cxx
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+ depthTestAttrib.cxx
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+ depthWriteAttrib.cxx
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+ eventStorePandaNode.cxx
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+ findApproxLevelEntry.cxx
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+ findApproxPath.cxx
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+ fog.cxx
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+ fogAttrib.cxx
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+ geomDrawCallbackData.cxx
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+ geomNode.cxx
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+ geomTransformer.cxx
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+ internalNameCollection.cxx
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+ lensNode.cxx
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+ light.cxx
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+ lightAttrib.cxx
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+ lightRampAttrib.cxx
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+ loader.cxx
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+ loaderFileType.cxx
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+ loaderFileTypeBam.cxx
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+ loaderFileTypeRegistry.cxx
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+ materialAttrib.cxx
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+ materialCollection.cxx
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+ modelFlattenRequest.cxx
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+ modelLoadRequest.cxx
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+ modelSaveRequest.cxx
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+ modelNode.cxx
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+ modelPool.cxx
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+ modelRoot.cxx
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+ nodePathCollection.cxx
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+ nodePathComponent.cxx
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+ occluderEffect.cxx
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+ occluderNode.cxx
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+ pandaNode.cxx
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+ pandaNodeChain.cxx
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+ planeNode.cxx
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+ polylightEffect.cxx
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+ polylightNode.cxx
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+ portalNode.cxx
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+ portalClipper.cxx
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+ renderAttrib.cxx
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+ renderAttribRegistry.cxx
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+ renderEffect.cxx
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+ renderEffects.cxx
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+ renderModeAttrib.cxx
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+ renderState.cxx
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+ rescaleNormalAttrib.cxx
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+ sceneGraphReducer.cxx
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+ sceneSetup.cxx
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+ scissorAttrib.cxx
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+ scissorEffect.cxx
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+ shadeModelAttrib.cxx
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+ shaderAttrib.cxx
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+ shaderInput.cxx
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+ shaderPool.cxx
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+ showBoundsEffect.cxx
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+ stateMunger.cxx
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+ stencilAttrib.cxx
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+ texMatrixAttrib.cxx
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+ texProjectorEffect.cxx
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+ textureAttrib.cxx
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+ texGenAttrib.cxx
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+ textureStageCollection.cxx
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+ transformState.cxx
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+ transparencyAttrib.cxx
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+ weakNodePath.cxx
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+ workingNodePath.cxx
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+)
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+
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+composite_sources(p3pgraph P3PGRAPH_SOURCES)
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+add_library(p3pgraph ${P3PGRAPH_HEADERS} ${P3PGRAPH_SOURCES})
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+target_link_libraries(p3pgraph) #p3gobj
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+target_interrogate(p3pgraph ALL)
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+ # p3gobj p3event p3gsgbase p3putil p3linmath p3downloader
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+
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+
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+#begin test_bin_target
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+ #define TARGET test_pgraph
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+
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+ #define SOURCES
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+ # test_pgraph.cxx
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+
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+ #define LOCAL_LIBS $[LOCAL_LIBS] p3pgraph
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+ #define OTHER_LIBS $[OTHER_LIBS] p3pystub
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+
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+#end test_bin_target
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