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@@ -157,6 +157,7 @@ class NonPhysicsWalker(DirectObject.DirectObject):
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turnRight = inputState.isSet("turnRight")
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turnRight = inputState.isSet("turnRight")
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slide = inputState.isSet("slide")
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slide = inputState.isSet("slide")
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#jump = inputState.isSet("jump")
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#jump = inputState.isSet("jump")
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+ pie = inputState.isSet("pie")
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# Determine what the speeds are based on the buttons:
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# Determine what the speeds are based on the buttons:
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self.speed=(forward and self.avatarControlForwardSpeed or
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self.speed=(forward and self.avatarControlForwardSpeed or
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reverse and -self.avatarControlReverseSpeed)
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reverse and -self.avatarControlReverseSpeed)
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@@ -167,6 +168,13 @@ class NonPhysicsWalker(DirectObject.DirectObject):
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self.rotationSpeed=not slide and (
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self.rotationSpeed=not slide and (
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(turnLeft and self.avatarControlRotateSpeed) or
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(turnLeft and self.avatarControlRotateSpeed) or
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(turnRight and -self.avatarControlRotateSpeed))
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(turnRight and -self.avatarControlRotateSpeed))
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+
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+ # No moving allowed while throwing a pie.
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+ if pie:
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+ self.speed = 0
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+ self.slideSpeed = 0
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+ self.rotationSpeed = 0
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+
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# How far did we move based on the amount of time elapsed?
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# How far did we move based on the amount of time elapsed?
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dt=min(ClockObject.getGlobalClock().getDt(), 0.1)
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dt=min(ClockObject.getGlobalClock().getDt(), 0.1)
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# Check to see if we're moving at all:
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# Check to see if we're moving at all:
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