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@@ -22,6 +22,7 @@ string* audio_device;
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int audio_auto_update_delay = config_audio.GetInt("audio-auto-update-delay",
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int audio_auto_update_delay = config_audio.GetInt("audio-auto-update-delay",
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1000000);
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1000000);
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bool audio_is_active = config_audio.GetBool("audio-is-active", true);
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bool audio_is_active = config_audio.GetBool("audio-is-active", true);
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+int audio_thread_priority;
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ConfigureFn(config_audio) {
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ConfigureFn(config_audio) {
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AudioSound::init_type();
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AudioSound::init_type();
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