|
@@ -235,14 +235,20 @@ void GuiChooser::unmanage(void) {
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void GuiChooser::set_scale(float f) {
|
|
void GuiChooser::set_scale(float f) {
|
|
|
|
|
+ for (ItemVector::iterator i=_items.begin(); i!=_items.end(); ++i)
|
|
|
|
|
+ (*i)->set_scale(f);
|
|
|
GuiBehavior::set_scale(f);
|
|
GuiBehavior::set_scale(f);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void GuiChooser::set_scale(float x, float y, float z) {
|
|
void GuiChooser::set_scale(float x, float y, float z) {
|
|
|
|
|
+ for (ItemVector::iterator i=_items.begin(); i!=_items.end(); ++i)
|
|
|
|
|
+ (*i)->set_scale(x, y, z);
|
|
|
GuiBehavior::set_scale(x, y, z);
|
|
GuiBehavior::set_scale(x, y, z);
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void GuiChooser::set_pos(const LVector3f& p) {
|
|
void GuiChooser::set_pos(const LVector3f& p) {
|
|
|
|
|
+ for (ItemVector::iterator i=_items.begin(); i!=_items.end(); ++i)
|
|
|
|
|
+ (*i)->set_pos(p);
|
|
|
GuiBehavior::set_pos(p);
|
|
GuiBehavior::set_pos(p);
|
|
|
}
|
|
}
|
|
|
|
|
|