|
|
@@ -644,7 +644,12 @@ generate_groove_geom(const LVecBase4f &frame, bool in) {
|
|
|
min(_color[2] * top_color_scale, 1.0f),
|
|
|
_color[3]);
|
|
|
|
|
|
- CPT(GeomVertexFormat) format = GeomVertexFormat::get_v3cp();
|
|
|
+ CPT(GeomVertexFormat) format;
|
|
|
+ if (has_texture()) {
|
|
|
+ format = GeomVertexFormat::get_v3cpt2();
|
|
|
+ } else {
|
|
|
+ format = GeomVertexFormat::get_v3cp();
|
|
|
+ }
|
|
|
PT(GeomVertexData) vdata = new GeomVertexData
|
|
|
("PGFrame", format, Geom::UH_static);
|
|
|
|
|
|
@@ -716,17 +721,66 @@ generate_groove_geom(const LVecBase4f &frame, bool in) {
|
|
|
strip->close_primitive();
|
|
|
|
|
|
strip->set_shade_model(Geom::SM_flat_last_vertex);
|
|
|
-
|
|
|
+
|
|
|
+ if (has_texture()) {
|
|
|
+ // Generate UV's.
|
|
|
+ float left = uv_range[0];
|
|
|
+ float right = uv_range[1];
|
|
|
+ float bottom = uv_range[2];
|
|
|
+ float top = uv_range[3];
|
|
|
+
|
|
|
+ float cx = (left + right) * 0.5;
|
|
|
+ float cy = (top + bottom) * 0.5;
|
|
|
+
|
|
|
+ float mid_left = min(left + 0.5f * _width[0], cx);
|
|
|
+ float mid_right = max(right - 0.5f * _width[0], cx);
|
|
|
+ float mid_bottom = min(bottom + 0.5f * _width[1], cy);
|
|
|
+ float mid_top = max(top - 0.5f * _width[1], cy);
|
|
|
+
|
|
|
+ float inner_left = min(left + _width[0], cx);
|
|
|
+ float inner_right = max(right - _width[0], cx);
|
|
|
+ float inner_bottom = min(bottom + _width[1], cy);
|
|
|
+ float inner_top = max(top - _width[1], cy);
|
|
|
+
|
|
|
+ GeomVertexWriter texcoord(vdata, InternalName::get_texcoord());
|
|
|
+ texcoord.add_data2f(right, bottom);
|
|
|
+ texcoord.add_data2f(mid_right, mid_bottom);
|
|
|
+ texcoord.add_data2f(left, bottom);
|
|
|
+ texcoord.add_data2f(mid_left, mid_bottom);
|
|
|
+ texcoord.add_data2f(left, top);
|
|
|
+ texcoord.add_data2f(mid_left, mid_top);
|
|
|
+ texcoord.add_data2f(right, top);
|
|
|
+ texcoord.add_data2f(mid_right, mid_top);
|
|
|
+
|
|
|
+ texcoord.add_data2f(mid_right, mid_bottom);
|
|
|
+ texcoord.add_data2f(inner_right, inner_bottom);
|
|
|
+ texcoord.add_data2f(mid_left, mid_bottom);
|
|
|
+ texcoord.add_data2f(inner_left, inner_bottom);
|
|
|
+ texcoord.add_data2f(mid_left, mid_top);
|
|
|
+ texcoord.add_data2f(inner_left, inner_top);
|
|
|
+ texcoord.add_data2f(mid_right, mid_top);
|
|
|
+ texcoord.add_data2f(inner_right, inner_top);
|
|
|
+
|
|
|
+ texcoord.add_data2f(right, bottom);
|
|
|
+ texcoord.add_data2f(right, top);
|
|
|
+ texcoord.add_data2f(mid_right, mid_bottom);
|
|
|
+ texcoord.add_data2f(mid_right, mid_top);
|
|
|
+ texcoord.add_data2f(inner_right, inner_bottom);
|
|
|
+ texcoord.add_data2f(inner_right, inner_top);
|
|
|
+ texcoord.add_data2f(inner_left, inner_bottom);
|
|
|
+ texcoord.add_data2f(inner_left, inner_top);
|
|
|
+ }
|
|
|
+
|
|
|
PT(Geom) geom = new Geom(vdata);
|
|
|
geom->add_primitive(strip);
|
|
|
|
|
|
CPT(RenderState) state = RenderState::make(ShadeModelAttrib::make(ShadeModelAttrib::M_flat),
|
|
|
ColorAttrib::make_vertex());
|
|
|
+ if (has_texture()) {
|
|
|
+ state = state->set_attrib(TextureAttrib::make(get_texture()));
|
|
|
+ }
|
|
|
gnode->add_geom(geom, state);
|
|
|
-
|
|
|
- // For now, beveled and grooved geoms don't support textures. Easy
|
|
|
- // to add if anyone really wants this.
|
|
|
-
|
|
|
+
|
|
|
return gnode.p();
|
|
|
}
|
|
|
|