@@ -263,7 +263,7 @@ on_stage_affects_alpha(size_t n) const {
*/
INLINE void TextureAttrib::
check_sorted() const {
- if (_sort_seq != TextureStage::get_sort_seq()) {
+ if (_sort_seq != TextureStage::get_sort_seq() && !_sort_seq.is_fresh()) {
((TextureAttrib *)this)->sort_on_stages();
}
@@ -807,6 +807,9 @@ get_auto_shader_attrib_impl(const RenderState *state) const {
+ // Prevent check_sorted() from being called on this state.
+ attrib->_sort_seq = UpdateSeq::fresh();
+
return return_new(attrib);