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@@ -198,7 +198,8 @@ test_intersection_from_sphere(const CollisionEntry &entry) const {
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return NULL;
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}
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- actual_t = min(1.0f, max(0.0f, t1));
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+ // doubles, not floats, to satisfy min and max templates.
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+ actual_t = min(1.0, max(0.0, t1));
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contact_point = from_a + actual_t * (from_b - from_a);
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if (collide_cat.is_debug()) {
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