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remove extensions folder

Michael 10 年之前
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a080135f0c

+ 0 - 97
direct/src/extensions/CInterval-extensions.py

@@ -1,97 +0,0 @@
-
-    """
-    CInterval-extensions module: contains methods to extend functionality
-    of the CInterval class
-    """
-
-    from direct.directnotify.DirectNotifyGlobal import directNotify
-    notify = directNotify.newCategory("Interval")
-
-    def setT(self, t):
-        # Overridden from the C++ function to call privPostEvent
-        # afterward.  We do this by renaming the C++ function in
-        # FFIRename.
-        self._priv__cSetT(t)
-        self.privPostEvent()
-
-    def play(self, t0 = 0.0, duration = None, scale = 1.0):
-        self.notify.error("using deprecated CInterval.play() interface")
-        if duration:  # None or 0 implies full length
-            self.start(t0, t0 + duration, scale)
-        else:
-            self.start(t0, -1, scale)
-
-    def stop(self):
-        self.notify.error("using deprecated CInterval.stop() interface")
-        self.finish()
-
-    def setFinalT(self):
-        self.notify.error("using deprecated CInterval.setFinalT() interface")
-        self.finish()
-
-    def privPostEvent(self):
-        # Call after calling any of the priv* methods to do any required
-        # Python finishing steps.
-        t = self.getT()
-        if hasattr(self, "setTHooks"):
-            for func in self.setTHooks:
-                func(t)
-
-    def popupControls(self, tl = None):
-        """
-        Popup control panel for interval.
-        """
-        from direct.showbase.TkGlobal import Toplevel, Frame, Button, LEFT, X, Pmw
-        import math
-        from direct.tkwidgets import EntryScale
-        if tl == None:
-            tl = Toplevel()
-            tl.title('Interval Controls')
-        outerFrame = Frame(tl)
-        def entryScaleCommand(t, s=self):
-            s.setT(t)
-            s.pause()
-        self.es = es = EntryScale.EntryScale(
-            outerFrame, text = self.getName(),
-            min = 0, max = math.floor(self.getDuration() * 100) / 100,
-            command = entryScaleCommand)
-        es.set(self.getT(), fCommand = 0)
-        es.pack(expand = 1, fill = X)
-        bf = Frame(outerFrame)
-        # Jump to start and end
-        def toStart(s=self, es=es):
-            s.clearToInitial()
-            s.setT(0)
-            es.set(0, fCommand = 0)
-        def toEnd(s=self):
-            s.setT(s.getDuration())
-            s.pause()
-        jumpToStart = Button(bf, text = '<<', command = toStart)
-        # Stop/play buttons
-        def doPlay(s=self, es=es):
-            s.resume(es.get())
-
-        stop = Button(bf, text = 'Stop',
-                      command = lambda s=self: s.pause())
-        play = Button(
-            bf, text = 'Play',
-            command = doPlay)
-        jumpToEnd = Button(bf, text = '>>', command = toEnd)
-        jumpToStart.pack(side = LEFT, expand = 1, fill = X)
-        play.pack(side = LEFT, expand = 1, fill = X)
-        stop.pack(side = LEFT, expand = 1, fill = X)
-        jumpToEnd.pack(side = LEFT, expand = 1, fill = X)
-        bf.pack(expand = 1, fill = X)
-        outerFrame.pack(expand = 1, fill = X)
-        # Add function to update slider during setT calls
-        def update(t, es=es):
-            es.set(t, fCommand = 0)
-        if not hasattr(self, "setTHooks"):
-            self.setTHooks = []
-        self.setTHooks.append(update)
-        self.setWantsTCallback(1)
-        # Clear out function on destroy
-        def onDestroy(e, s=self, u=update):
-            if u in s.setTHooks:
-                s.setTHooks.remove(u)
-        tl.bind('<Destroy>', onDestroy)

+ 0 - 50
direct/src/extensions/ConfigVariable-extensions.py

@@ -1,50 +0,0 @@
-
-    def __str__(self):
-        return self.getStringValue()
-
-    def __hash__(self):
-        raise AttributeError, "ConfigVariables are not immutable."
-
-    def ls(self):
-        from pandac.Notify import Notify
-        self.write(Notify.out())
-
-    def __int__(self):
-        return int(self.getValue())
-
-    def __long__(self):
-        return long(self.getValue())
-
-    def __float__(self):
-        return float(self.getValue())
-
-    def __nonzero__(self):
-        return bool(self.getValue())
-
-    def __oct__(self):
-        return oct(self.getValue())
-
-    def __hex__(self):
-        return hex(self.getValue())
-
-    def __cmp__(self, other):
-        return self.getValue().__cmp__(other)
-
-    def __neg__(self):
-        return -self.getValue()
-
-    def __coerce__(self, other):
-        return (self.getValue(), other)
-
-    def __len__(self):
-        return self.getNumWords()
-    
-    def __getitem__(self, n):
-        if n < 0 or n >= self.getNumWords():
-            raise IndexError
-        return self.getWord(n)
-
-    def __setitem__(self, n, value):
-        if n < 0 or n > self.getNumWords():
-            raise IndexError
-        self.setWord(n, value)

+ 0 - 5
direct/src/extensions/ConfigVariableBool-extensions.py

@@ -1,5 +0,0 @@
-    
-    def __getitem__(self, n):
-        if n < 0 or n >= self.getNumWords():
-            raise IndexError
-        return self.getWord(n)

+ 0 - 5
direct/src/extensions/ConfigVariableDouble-extensions.py

@@ -1,5 +0,0 @@
-    
-    def __getitem__(self, n):
-        if n < 0 or n >= self.getNumWords():
-            raise IndexError
-        return self.getWord(n)

+ 0 - 5
direct/src/extensions/ConfigVariableInt-extensions.py

@@ -1,5 +0,0 @@
-    
-    def __getitem__(self, n):
-        if n < 0 or n >= self.getNumWords():
-            raise IndexError
-        return self.getWord(n)

+ 0 - 18
direct/src/extensions/ConfigVariableList-extensions.py

@@ -1,18 +0,0 @@
-
-    def __hash__(self):
-        raise AttributeError, "ConfigVariables are not immutable."
-
-    def ls(self):
-        from pandac.Notify import Notify
-        self.write(Notify.out())
-
-    def __cmp__(self, other):
-        return list(self).__cmp__(list(other))
-
-    def __len__(self):
-        return self.getNumValues()
-    
-    def __getitem__(self, n):
-        if n < 0 or n >= self.getNumUniqueValues():
-            raise IndexError
-        return self.getUniqueValue(n)

+ 0 - 6
direct/src/extensions/ConfigVariableString-extensions.py

@@ -1,6 +0,0 @@
-
-    def __len__(self):
-        return self.getValue().__len__()
-    
-    def __getitem__(self, n):
-        return self.getValue().__getitem__(n)

+ 0 - 31
direct/src/extensions/HTTPChannel-extensions.py

@@ -1,31 +0,0 @@
-
-    """
-    HTTPChannel-extensions module: contains methods to extend functionality
-    of the HTTPChannel class
-    """
-
-    def spawnTask(self, name = None, callback = None, extraArgs = []):
-        """Spawns a task to service the download recently requested
-        via beginGetDocument(), etc., and/or downloadToFile() or
-        downloadToRam().  If a callback is specified, that function is
-        called when the download is complete, passing in the extraArgs
-        given.
-
-        Returns the newly-spawned task.
-        """
-        if not name:
-            name = str(self.getUrl())
-        from direct.task import Task
-        task = Task.Task(self.doTask)
-        task.callback = callback
-        task.callbackArgs = extraArgs
-        return taskMgr.add(task, name)    
-        
-    def doTask(self, task):
-        from direct.task import Task
-        if self.run():
-            return Task.cont
-        if task.callback:
-            task.callback(*task.callbackArgs)
-        return Task.done
-    

+ 0 - 16
direct/src/extensions/Mat3-extensions.py

@@ -1,16 +0,0 @@
-
-    """
-    Mat3-extensions module: contains methods to extend functionality
-    of the LMatrix3f class.
-    """
-
-    def __repr__(self):
-        return '%s(\n%s,\n%s,\n%s)' % (
-            self.__class__.__name__, self.getRow(0).pPrintValues(), self.getRow(1).pPrintValues(), self.getRow(2).pPrintValues())
-
-    def pPrintValues(self):
-        """
-        Pretty print
-        """
-        return "\n%s\n%s\n%s" % (
-            self.getRow(0).pPrintValues(), self.getRow(1).pPrintValues(), self.getRow(2).pPrintValues())

+ 0 - 27
direct/src/extensions/MouseWatcherRegion-extensions.py

@@ -1,27 +0,0 @@
-
-    """
-    MouseWatcherRegion-extensions module: contains methods to extend
-    functionality of the MouseWatcherRegion class
-    """
-
-    def setRelative(self, np, left, right, bottom, top):
-        """setRelation(NodePath np, float left, float right,
-                       float bottom, float top)
-
-        Sets the region to represnt the indicated rectangle, relative
-        to the given NodePath.  It is assumed that np represents some
-        node parented within the render2d hierarchy.
-
-        """
-        from pandac import Point3
-        
-        # Get the relative transform to the node.
-        mat = np.getMat(render2d)
-
-        # Use this matrix to transform the corners of the region.
-        ll = mat.xformPoint(Point3.Point3(left, 0, bottom))
-        ur = mat.xformPoint(Point3.Point3(right, 0, top))
-
-        # Set the frame to the transformed coordinates.
-        self.setFrame(ll[0], ur[0], ll[2], ur[2])
-        

+ 0 - 20
direct/src/extensions/Node-extensions.py

@@ -1,20 +0,0 @@
-
-    """
-    Node-extensions module: contains methods to extend functionality
-    of the Node class
-    """
-
-    def isHidden(self):
-        """Determine if a node is hidden.  Just pick the first parent,
-        since this is an ambiguous question for instanced nodes"""
-        import RenderRelation
-        import PruneTransition
-        rrClass = RenderRelation.RenderRelation.getClassType()
-        if self.getNumParents(rrClass) > 0:
-            arc = self.getParent(rrClass, 0)
-            if arc.hasTransition(PruneTransition.PruneTransition.getClassType()):
-                return 1
-            else:
-                return arc.getParent().isHidden()
-        else:
-            return 0

+ 0 - 1093
direct/src/extensions/NodePath-extensions.py

@@ -1,1093 +0,0 @@
-
-    """
-    NodePath-extensions module: contains methods to extend functionality
-    of the NodePath class
-    """
-
-    def id(self):
-        """Returns a unique id identifying the NodePath instance"""
-        return self.getKey()
-
-    def __hash__(self):
-        return self.getKey()
-
-    # For iterating over children
-    def getChildrenAsList(self):
-        """Converts a node path's child NodePathCollection into a list"""
-        return self.getChildren()
-
-    def printChildren(self):
-        """Prints out the children of the bottom node of a node path"""
-        for child in self.getChildren():
-            print child.getName()
-
-    def removeChildren(self):
-        """Deletes the children of the bottom node of a node path"""
-        for child in self.getChildren():
-            child.removeNode()
-
-    def toggleVis(self):
-        """Toggles visibility of a nodePath"""
-        if self.isHidden():
-            self.show()
-            return 1
-        else:
-            self.hide()
-            return 0
-
-    def showSiblings(self):
-        """Show all the siblings of a node path"""
-        for sib in self.getParent().getChildren():
-            if sib.node() != self.node():
-                sib.show()
-
-    def hideSiblings(self):
-        """Hide all the siblings of a node path"""
-        for sib in self.getParent().getChildren():
-            if sib.node() != self.node():
-                sib.hide()
-
-    def showAllDescendants(self):
-        """Show the node path and all its children"""
-        self.show()
-        for child in self.getChildren():
-            child.showAllDescendants()
-
-    def isolate(self):
-        """Show the node path and hide its siblings"""
-        self.showAllDescendants()
-        self.hideSiblings()
-
-    def remove(self):
-        """Remove a node path from the scene graph"""
-        # Send message in case anyone needs to do something
-        # before node is deleted
-        messenger.send('preRemoveNodePath', [self])
-        # Remove nodePath
-        self.removeNode()
-
-    def lsNames(self):
-        """Walk down a tree and print out the path"""
-        if self.isEmpty():
-            print "(empty)"
-        else:
-            type = self.node().getType().getName()
-            name = self.getName()
-            print type + "  " + name
-            self.lsNamesRecurse()
-
-    def lsNamesRecurse(self, indentString=' '):
-        """Walk down a tree and print out the path"""
-        for nodePath in self.getChildren():
-            type = nodePath.node().getType().getName()
-            name = nodePath.getName()
-            print indentString + type + "  " + name
-            nodePath.lsNamesRecurse(indentString + " ")
-
-    def reverseLsNames(self):
-        """Walk up a tree and print out the path to the root"""
-        ancestry = self.getAncestry()
-        indentString = ""
-        for nodePath in ancestry:
-            type = nodePath.node().getType().getName()
-            name = nodePath.getName()
-            print indentString + type + "  " + name
-            indentString = indentString + " "
-
-    def getAncestry(self):
-        """Get a list of a node path's ancestors"""
-        node = self.node()
-        if (self.hasParent()):
-            ancestry = self.getParent().getAncestry()
-            ancestry.append(self)
-            return ancestry
-        else:
-            return [self]
-
-    def getTightBounds(self):
-        from pandac import Point3
-        v1 = Point3.Point3(0)
-        v2 = Point3.Point3(0)
-        self.calcTightBounds(v1, v2)
-        return v1, v2
-
-    def pPrintString(self, other = None):
-        """
-        pretty print
-        """
-        if __debug__:
-            # Normally I would have put the if __debug__ around
-            # the entire funciton, the that doesn't seem to work
-            # with -extensions.  Maybe someone will look into
-            # this further.
-            if other:
-                pos = self.getPos(other)
-                hpr = self.getHpr(other)
-                scale = self.getScale(other)
-                shear = self.getShear(other)
-                otherString = "  'other': %s,\n" % (other.getName(),)
-            else:
-                pos = self.getPos()
-                hpr = self.getHpr()
-                scale = self.getScale()
-                shear = self.getShear()
-                otherString = '\n'
-            return (
-                "%s = {"%(self.getName()) +
-                otherString +
-                "  'Pos':   (%s),\n" % pos.pPrintValues() +
-                "  'Hpr':   (%s),\n" % hpr.pPrintValues() +
-                "  'Scale': (%s),\n" % scale.pPrintValues() +
-                "  'Shear': (%s),\n" % shear.pPrintValues() +
-                "}")
-
-    def printPos(self, other = None, sd = 2):
-        """ Pretty print a node path's pos """
-        formatString = '%0.' + '%d' % sd + 'f'
-        if other:
-            pos = self.getPos(other)
-            otherString = other.getName() + ', '
-        else:
-            pos = self.getPos()
-            otherString = ''
-        print (self.getName() + '.setPos(' + otherString +
-               formatString % pos[0] + ', ' +
-               formatString % pos[1] + ', ' +
-               formatString % pos[2] +
-               ')\n')
-
-    def printHpr(self, other = None, sd = 2):
-        """ Pretty print a node path's hpr """
-        formatString = '%0.' + '%d' % sd + 'f'
-        if other:
-            hpr = self.getHpr(other)
-            otherString = other.getName() + ', '
-        else:
-            hpr = self.getHpr()
-            otherString = ''
-        print (self.getName() + '.setHpr(' + otherString +
-               formatString % hpr[0] + ', ' +
-               formatString % hpr[1] + ', ' +
-               formatString % hpr[2] +
-               ')\n')
-
-    def printScale(self, other = None, sd = 2):
-        """ Pretty print a node path's scale """
-        formatString = '%0.' + '%d' % sd + 'f'
-        if other:
-            scale = self.getScale(other)
-            otherString = other.getName() + ', '
-        else:
-            scale = self.getScale()
-            otherString = ''
-        print (self.getName() + '.setScale(' + otherString +
-               formatString % scale[0] + ', ' +
-               formatString % scale[1] + ', ' +
-               formatString % scale[2] +
-               ')\n')
-
-    def printPosHpr(self, other = None, sd = 2):
-        """ Pretty print a node path's pos and, hpr """
-        formatString = '%0.' + '%d' % sd + 'f'
-        if other:
-            pos = self.getPos(other)
-            hpr = self.getHpr(other)
-            otherString = other.getName() + ', '
-        else:
-            pos = self.getPos()
-            hpr = self.getHpr()
-            otherString = ''
-        print (self.getName() + '.setPosHpr(' + otherString +
-               formatString % pos[0] + ', ' +
-               formatString % pos[1] + ', ' +
-               formatString % pos[2] + ', ' +
-               formatString % hpr[0] + ', ' +
-               formatString % hpr[1] + ', ' +
-               formatString % hpr[2] +
-               ')\n')
-
-    def printPosHprScale(self, other = None, sd = 2):
-        """ Pretty print a node path's pos, hpr, and scale """
-        formatString = '%0.' + '%d' % sd + 'f'
-        if other:
-            pos = self.getPos(other)
-            hpr = self.getHpr(other)
-            scale = self.getScale(other)
-            otherString = other.getName() + ', '
-        else:
-            pos = self.getPos()
-            hpr = self.getHpr()
-            scale = self.getScale()
-            otherString = ''
-        print (self.getName() + '.setPosHprScale(' + otherString +
-               formatString % pos[0] + ', ' +
-               formatString % pos[1] + ', ' +
-               formatString % pos[2] + ', ' +
-               formatString % hpr[0] + ', ' +
-               formatString % hpr[1] + ', ' +
-               formatString % hpr[2] + ', ' +
-               formatString % scale[0] + ', ' +
-               formatString % scale[1] + ', ' +
-               formatString % scale[2] +
-               ')\n')
-
-    def printTransform(self, other = None, sd = 2, fRecursive = 0):
-        from pandac.PandaModules import Vec3
-        fmtStr = '%%0.%df' % sd
-        name = self.getName()
-        if other == None:
-            transform = self.getTransform()
-        else:
-            transform = self.getTransform(other)
-        if transform.hasPos():
-            pos = transform.getPos()
-            if not pos.almostEqual(Vec3(0)):
-                outputString = '%s.setPos(%s, %s, %s)' % (name, fmtStr, fmtStr, fmtStr)
-                print outputString % (pos[0], pos[1], pos[2])
-        if transform.hasHpr():
-            hpr = transform.getHpr()
-            if not hpr.almostEqual(Vec3(0)):
-                outputString = '%s.setHpr(%s, %s, %s)' % (name, fmtStr, fmtStr, fmtStr)
-                print outputString % (hpr[0], hpr[1], hpr[2])
-        if transform.hasScale():
-            if transform.hasUniformScale():
-                scale = transform.getUniformScale()
-                if scale != 1.0:
-                    outputString = '%s.setScale(%s)' % (name, fmtStr)
-                    print outputString % scale
-            else:
-                scale = transform.getScale()
-                if not scale.almostEqual(Vec3(1)):
-                    outputString = '%s.setScale(%s, %s, %s)' % (name, fmtStr, fmtStr, fmtStr)
-                    print outputString % (scale[0], scale[1], scale[2])
-        if fRecursive:
-            for child in self.getChildren():
-                child.printTransform(other, sd, fRecursive)
-
-    def iPos(self, other = None):
-        """ Set node path's pos to 0, 0, 0 """
-        if other:
-            self.setPos(other, 0, 0, 0)
-        else:
-            self.setPos(0, 0, 0)
-
-    def iHpr(self, other = None):
-        """ Set node path's hpr to 0, 0, 0 """
-        if other:
-            self.setHpr(other, 0, 0, 0)
-        else:
-            self.setHpr(0, 0, 0)
-
-    def iScale(self, other = None):
-        """ SEt node path's scale to 1, 1, 1 """
-        if other:
-            self.setScale(other, 1, 1, 1)
-        else:
-            self.setScale(1, 1, 1)
-
-    def iPosHpr(self, other = None):
-        """ Set node path's pos and hpr to 0, 0, 0 """
-        if other:
-            self.setPosHpr(other, 0, 0, 0, 0, 0, 0)
-        else:
-            self.setPosHpr(0, 0, 0, 0, 0, 0)
-
-    def iPosHprScale(self, other = None):
-        """ Set node path's pos and hpr to 0, 0, 0 and scale to 1, 1, 1 """
-        if other:
-            self.setPosHprScale(other, 0, 0, 0, 0, 0, 0, 1, 1, 1)
-        else:
-            self.setPosHprScale(0, 0, 0, 0, 0, 0, 1, 1, 1)
-
-    # private methods
-
-    def __lerp(self, functorFunc, duration, blendType, taskName=None):
-        """
-        __lerp(self, functorFunc, float, string, string)
-        Basic lerp functionality used by other lerps.
-        Fire off a lerp. Make it a task if taskName given.
-        """
-        # functorFunc is a function which can be called to create a functor.
-        # functor creation is defered so initial state (sampled in functorFunc)
-        # will be appropriate for the time the lerp is spawned
-        from direct.task import Task
-        from direct.interval import LerpBlendHelpers
-        from direct.task.TaskManagerGlobal import taskMgr
-
-        # upon death remove the functorFunc
-        def lerpUponDeath(task):
-            # Try to break circular references
-            try:
-                del task.functorFunc
-            except:
-                pass
-            try:
-                del task.lerp
-            except:
-                pass
-
-        # make the task function
-        def lerpTaskFunc(task):
-            from pandac.Lerp import Lerp
-            from pandac.ClockObject import ClockObject
-            from direct.task.Task import Task, cont, done
-            if task.init == 1:
-                # make the lerp
-                functor = task.functorFunc()
-                task.lerp = Lerp(functor, task.duration, task.blendType)
-                task.init = 0
-            dt = globalClock.getDt()
-            task.lerp.setStepSize(dt)
-            task.lerp.step()
-            if (task.lerp.isDone()):
-                # Reset the init flag, in case the task gets re-used
-                task.init = 1
-                return(done)
-            else:
-                return(cont)
-
-        # make the lerp task
-        lerpTask = Task.Task(lerpTaskFunc)
-        lerpTask.init = 1
-        lerpTask.functorFunc = functorFunc
-        lerpTask.duration = duration
-        lerpTask.blendType = LerpBlendHelpers.getBlend(blendType)
-        lerpTask.setUponDeath(lerpUponDeath)
-
-        if (taskName == None):
-            # don't spawn a task, return one instead
-            return lerpTask
-        else:
-            # spawn the lerp task
-            taskMgr.add(lerpTask, taskName)
-            return lerpTask
-
-    def __autoLerp(self, functorFunc, time, blendType, taskName):
-        """_autoLerp(self, functor, float, string, string)
-        This lerp uses C++ to handle the stepping. Bonus is
-        its more efficient, trade-off is there is less control"""
-        from pandac import AutonomousLerp
-        from direct.interval import LerpBlendHelpers
-        # make a lerp that lives in C++ land
-        functor = functorFunc()
-        lerp = AutonomousLerp.AutonomousLerp(functor, time,
-                              LerpBlendHelpers.getBlend(blendType),
-                              base.eventHandler)
-        lerp.start()
-        return lerp
-
-
-    # user callable lerp methods
-    def lerpColor(self, *posArgs, **keyArgs):
-        """
-        determine which lerpColor* to call based on arguments
-        """
-        if (len(posArgs) == 2):
-            return apply(self.lerpColorVBase4, posArgs, keyArgs)
-        elif (len(posArgs) == 3):
-            return apply(self.lerpColorVBase4VBase4, posArgs, keyArgs)
-        elif (len(posArgs) == 5):
-            return apply(self.lerpColorRGBA, posArgs, keyArgs)
-        elif (len(posArgs) == 9):
-            return apply(self.lerpColorRGBARGBA, posArgs, keyArgs)
-        else:
-            # bad args
-            raise Exception("Error: NodePath.lerpColor: bad number of args")
-
-
-    def lerpColorRGBA(self, r, g, b, a, time,
-                      blendType="noBlend", auto=None, task=None):
-        """lerpColorRGBA(self, float, float, float, float, float,
-        string="noBlend", string=none, string=none)
-        """
-        def functorFunc(self = self, r = r, g = g, b = b, a = a):
-            from pandac import ColorLerpFunctor
-            # just end rgba values, use current color rgba values for start
-            startColor = self.getColor()
-            functor = ColorLerpFunctor.ColorLerpFunctor(
-                self,
-                startColor[0], startColor[1],
-                startColor[2], startColor[3],
-                r, g, b, a)
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-    def lerpColorRGBARGBA(self, sr, sg, sb, sa, er, eg, eb, ea, time,
-                          blendType="noBlend", auto=None, task=None):
-        """lerpColorRGBARGBA(self, float, float, float, float, float,
-        float, float, float, float, string="noBlend", string=none, string=none)
-        """
-        def functorFunc(self = self, sr = sr, sg = sg, sb = sb, sa = sa,
-                        er = er, eg = eg, eb = eb, ea = ea):
-            from pandac import ColorLerpFunctor
-            # start and end rgba values
-            functor = ColorLerpFunctor.ColorLerpFunctor(self, sr, sg, sb, sa,
-                                                        er, eg, eb, ea)
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-    def lerpColorVBase4(self, endColor, time,
-                        blendType="noBlend", auto=None, task=None):
-        """lerpColorVBase4(self, VBase4, float, string="noBlend", string=none,
-        string=none)
-        """
-        def functorFunc(self = self, endColor = endColor):
-            from pandac import ColorLerpFunctor
-            # just end vec4, use current color for start
-            startColor = self.getColor()
-            functor = ColorLerpFunctor.ColorLerpFunctor(
-                self, startColor, endColor)
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-    def lerpColorVBase4VBase4(self, startColor, endColor, time,
-                          blendType="noBlend", auto=None, task=None):
-        """lerpColorVBase4VBase4(self, VBase4, VBase4, float, string="noBlend",
-        string=none, string=none)
-        """
-        def functorFunc(self = self, startColor = startColor,
-                        endColor = endColor):
-            from pandac import ColorLerpFunctor
-            # start color and end vec
-            functor = ColorLerpFunctor.ColorLerpFunctor(
-                self, startColor, endColor)
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-
-
-    # user callable lerp methods
-    def lerpColorScale(self, *posArgs, **keyArgs):
-        """lerpColorScale(self, *positionArgs, **keywordArgs)
-        determine which lerpColorScale* to call based on arguments
-        """
-        if (len(posArgs) == 2):
-            return apply(self.lerpColorScaleVBase4, posArgs, keyArgs)
-        elif (len(posArgs) == 3):
-            return apply(self.lerpColorScaleVBase4VBase4, posArgs, keyArgs)
-        elif (len(posArgs) == 5):
-            return apply(self.lerpColorScaleRGBA, posArgs, keyArgs)
-        elif (len(posArgs) == 9):
-            return apply(self.lerpColorScaleRGBARGBA, posArgs, keyArgs)
-        else:
-            # bad args
-            raise Exception("Error: NodePath.lerpColorScale: bad number of args")
-
-
-    def lerpColorScaleRGBA(self, r, g, b, a, time,
-                      blendType="noBlend", auto=None, task=None):
-        """lerpColorScaleRGBA(self, float, float, float, float, float,
-        string="noBlend", string=none, string=none)
-        """
-        def functorFunc(self = self, r = r, g = g, b = b, a = a):
-            from pandac import ColorScaleLerpFunctor
-            # just end rgba values, use current color rgba values for start
-            startColor = self.getColor()
-            functor = ColorScaleLerpFunctor.ColorScaleLerpFunctor(
-                self,
-                startColor[0], startColor[1],
-                startColor[2], startColor[3],
-                r, g, b, a)
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-    def lerpColorScaleRGBARGBA(self, sr, sg, sb, sa, er, eg, eb, ea, time,
-                          blendType="noBlend", auto=None, task=None):
-        """lerpColorScaleRGBARGBA(self, float, float, float, float, float,
-        float, float, float, float, string="noBlend", string=none, string=none)
-        """
-        def functorFunc(self = self, sr = sr, sg = sg, sb = sb, sa = sa,
-                        er = er, eg = eg, eb = eb, ea = ea):
-            from pandac import ColorScaleLerpFunctor
-            # start and end rgba values
-            functor = ColorScaleLerpFunctor.ColorScaleLerpFunctor(self, sr, sg, sb, sa,
-                                                        er, eg, eb, ea)
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-    def lerpColorScaleVBase4(self, endColor, time,
-                        blendType="noBlend", auto=None, task=None):
-        """lerpColorScaleVBase4(self, VBase4, float, string="noBlend", string=none,
-        string=none)
-        """
-        def functorFunc(self = self, endColor = endColor):
-            from pandac import ColorScaleLerpFunctor
-            # just end vec4, use current color for start
-            startColor = self.getColor()
-            functor = ColorScaleLerpFunctor.ColorScaleLerpFunctor(
-                self, startColor, endColor)
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-    def lerpColorScaleVBase4VBase4(self, startColor, endColor, time,
-                          blendType="noBlend", auto=None, task=None):
-        """lerpColorScaleVBase4VBase4(self, VBase4, VBase4, float, string="noBlend",
-        string=none, string=none)
-        """
-        def functorFunc(self = self, startColor = startColor,
-                        endColor = endColor):
-            from pandac import ColorScaleLerpFunctor
-            # start color and end vec
-            functor = ColorScaleLerpFunctor.ColorScaleLerpFunctor(
-                self, startColor, endColor)
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-
-
-    def lerpHpr(self, *posArgs, **keyArgs):
-        """lerpHpr(self, *positionArgs, **keywordArgs)
-        Determine whether to call lerpHprHPR or lerpHprVBase3
-        based on first argument
-        """
-        # check to see if lerping with
-        # three floats or a VBase3
-        if (len(posArgs) == 4):
-            return apply(self.lerpHprHPR, posArgs, keyArgs)
-        elif(len(posArgs) == 2):
-            return apply(self.lerpHprVBase3, posArgs, keyArgs)
-        else:
-            # bad args
-            raise Exception("Error: NodePath.lerpHpr: bad number of args")
-
-    def lerpHprHPR(self, h, p, r, time, other=None,
-                   blendType="noBlend", auto=None, task=None, shortest=1):
-        """lerpHprHPR(self, float, float, float, float, string="noBlend",
-        string=none, string=none, NodePath=none)
-        Perform a hpr lerp with three floats as the end point
-        """
-        def functorFunc(self = self, h = h, p = p, r = r,
-                        other = other, shortest=shortest):
-            from pandac import HprLerpFunctor
-            # it's individual hpr components
-            if (other != None):
-                # lerp wrt other
-                startHpr = self.getHpr(other)
-                functor = HprLerpFunctor.HprLerpFunctor(
-                    self,
-                    startHpr[0], startHpr[1], startHpr[2],
-                    h, p, r, other)
-                if shortest:
-                    functor.takeShortest()
-            else:
-                startHpr = self.getHpr()
-                functor = HprLerpFunctor.HprLerpFunctor(
-                    self,
-                    startHpr[0], startHpr[1], startHpr[2],
-                    h, p, r)
-                if shortest:
-                    functor.takeShortest()
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-    def lerpHprVBase3(self, hpr, time, other=None,
-                      blendType="noBlend", auto=None, task=None, shortest=1):
-        """lerpHprVBase3(self, VBase3, float, string="noBlend", string=none,
-        string=none, NodePath=None)
-        Perform a hpr lerp with a VBase3 as the end point
-        """
-        def functorFunc(self = self, hpr = hpr,
-                        other = other, shortest=shortest):
-            from pandac import HprLerpFunctor
-            # it's a vbase3 hpr
-            if (other != None):
-                # lerp wrt other
-                functor = HprLerpFunctor.HprLerpFunctor(
-                    self, (self.getHpr(other)), hpr, other)
-                if shortest:
-                    functor.takeShortest()
-            else:
-                functor = HprLerpFunctor.HprLerpFunctor(
-                    self, (self.getHpr()), hpr)
-                if shortest:
-                    functor.takeShortest()
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-
-    def lerpPos(self, *posArgs, **keyArgs):
-        """lerpPos(self, *positionArgs, **keywordArgs)
-        Determine whether to call lerpPosXYZ or lerpPosPoint3
-        based on the first argument
-        """
-        # check to see if lerping with three
-        # floats or a Point3
-        if (len(posArgs) == 4):
-            return apply(self.lerpPosXYZ, posArgs, keyArgs)
-        elif(len(posArgs) == 2):
-            return apply(self.lerpPosPoint3, posArgs, keyArgs)
-        else:
-            # bad number off args
-            raise Exception("Error: NodePath.lerpPos: bad number of args")
-
-    def lerpPosXYZ(self, x, y, z, time, other=None,
-                   blendType="noBlend", auto=None, task=None):
-        """lerpPosXYZ(self, float, float, float, float, string="noBlend",
-        string=None, NodePath=None)
-        Perform a pos lerp with three floats as the end point
-        """
-        def functorFunc(self = self, x = x, y = y, z = z, other = other):
-            from pandac import PosLerpFunctor
-            if (other != None):
-                # lerp wrt other
-                startPos = self.getPos(other)
-                functor = PosLerpFunctor.PosLerpFunctor(self,
-                                         startPos[0], startPos[1], startPos[2],
-                                         x, y, z, other)
-            else:
-                startPos = self.getPos()
-                functor = PosLerpFunctor.PosLerpFunctor(self, startPos[0],
-                                         startPos[1], startPos[2], x, y, z)
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return  self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-    def lerpPosPoint3(self, pos, time, other=None,
-                      blendType="noBlend", auto=None, task=None):
-        """lerpPosPoint3(self, Point3, float, string="noBlend", string=None,
-        string=None, NodePath=None)
-        Perform a pos lerp with a Point3 as the end point
-        """
-        def functorFunc(self = self, pos = pos, other = other):
-            from pandac import PosLerpFunctor
-            if (other != None):
-                #lerp wrt other
-                functor = PosLerpFunctor.PosLerpFunctor(
-                    self, (self.getPos(other)), pos, other)
-            else:
-                functor = PosLerpFunctor.PosLerpFunctor(
-                    self, (self.getPos()), pos)
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-
-    def lerpPosHpr(self, *posArgs, **keyArgs):
-        """lerpPosHpr(self, *positionArgs, **keywordArgs)
-        Determine whether to call lerpPosHprXYZHPR or lerpHprPoint3VBase3
-        based on first argument
-        """
-        # check to see if lerping with
-        # six floats or a Point3 and a VBase3
-        if (len(posArgs) == 7):
-            return apply(self.lerpPosHprXYZHPR, posArgs, keyArgs)
-        elif(len(posArgs) == 3):
-            return apply(self.lerpPosHprPoint3VBase3, posArgs, keyArgs)
-        else:
-            # bad number off args
-            raise Exception("Error: NodePath.lerpPosHpr: bad number of args")
-
-    def lerpPosHprPoint3VBase3(self, pos, hpr, time, other=None,
-                               blendType="noBlend", auto=None, task=None, shortest=1):
-        """lerpPosHprPoint3VBase3(self, Point3, VBase3, string="noBlend",
-        string=none, string=none, NodePath=None)
-        """
-        def functorFunc(self = self, pos = pos, hpr = hpr,
-                        other = other, shortest=shortest):
-            from pandac import PosHprLerpFunctor
-            if (other != None):
-                # lerp wrt other
-                startPos = self.getPos(other)
-                startHpr = self.getHpr(other)
-                functor = PosHprLerpFunctor.PosHprLerpFunctor(
-                    self, startPos, pos,
-                    startHpr, hpr, other)
-                if shortest:
-                    functor.takeShortest()
-            else:
-                startPos = self.getPos()
-                startHpr = self.getHpr()
-                functor = PosHprLerpFunctor.PosHprLerpFunctor(
-                    self, startPos, pos,
-                    startHpr, hpr)
-                if shortest:
-                    functor.takeShortest()
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-    def lerpPosHprXYZHPR(self, x, y, z, h, p, r, time, other=None,
-                         blendType="noBlend", auto=None, task=None, shortest=1):
-        """lerpPosHpr(self, float, string="noBlend", string=none,
-        string=none, NodePath=None)
-        """
-        def functorFunc(self = self, x = x, y = y, z = z,
-                        h = h, p = p, r = r, other = other, shortest=shortest):
-            from pandac import PosHprLerpFunctor
-            if (other != None):
-                # lerp wrt other
-                startPos = self.getPos(other)
-                startHpr = self.getHpr(other)
-                functor = PosHprLerpFunctor.PosHprLerpFunctor(self,
-                                            startPos[0], startPos[1],
-                                            startPos[2], x, y, z,
-                                            startHpr[0], startHpr[1],
-                                            startHpr[2], h, p, r,
-                                            other)
-                if shortest:
-                    functor.takeShortest()
-            else:
-                startPos = self.getPos()
-                startHpr = self.getHpr()
-                functor = PosHprLerpFunctor.PosHprLerpFunctor(self,
-                                            startPos[0], startPos[1],
-                                            startPos[2], x, y, z,
-                                            startHpr[0], startHpr[1],
-                                            startHpr[2], h, p, r)
-                if shortest:
-                    functor.takeShortest()
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-
-    def lerpPosHprScale(self, pos, hpr, scale, time, other=None,
-                        blendType="noBlend", auto=None, task=None, shortest=1):
-        """lerpPosHpr(self, Point3, VBase3, float, float, string="noBlend",
-        string=none, string=none, NodePath=None)
-        Only one case, no need for extra args. Call the appropriate lerp
-        (auto, spawned, or blocking) based on how(if) a task name is given
-        """
-        def functorFunc(self = self, pos = pos, hpr = hpr,
-                        scale = scale, other = other, shortest=shortest):
-            from pandac import PosHprScaleLerpFunctor
-            if (other != None):
-                # lerp wrt other
-                startPos = self.getPos(other)
-                startHpr = self.getHpr(other)
-                startScale = self.getScale(other)
-                functor = PosHprScaleLerpFunctor.PosHprScaleLerpFunctor(self,
-                                                 startPos, pos,
-                                                 startHpr, hpr,
-                                                 startScale, scale, other)
-                if shortest:
-                    functor.takeShortest()
-            else:
-                startPos = self.getPos()
-                startHpr = self.getHpr()
-                startScale = self.getScale()
-                functor = PosHprScaleLerpFunctor.PosHprScaleLerpFunctor(self,
-                                                 startPos, pos,
-                                                 startHpr, hpr,
-                                                 startScale, scale)
-                if shortest:
-                    functor.takeShortest()
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-
-    def lerpScale(self, *posArgs, **keyArgs):
-        """lerpSclae(self, *positionArgs, **keywordArgs)
-        Determine whether to call lerpScaleXYZ or lerpScaleaseV3
-        based on the first argument
-        """
-        # check to see if lerping with three
-        # floats or a Point3
-        if (len(posArgs) == 4):
-            return apply(self.lerpScaleXYZ, posArgs, keyArgs)
-        elif(len(posArgs) == 2):
-            return apply(self.lerpScaleVBase3, posArgs, keyArgs)
-        else:
-            # bad number off args
-            raise Exception("Error: NodePath.lerpScale: bad number of args")
-
-    def lerpScaleVBase3(self, scale, time, other=None,
-                        blendType="noBlend", auto=None, task=None):
-        """lerpPos(self, VBase3, float, string="noBlend", string=none,
-        string=none, NodePath=None)
-        """
-        def functorFunc(self = self, scale = scale, other = other):
-            from pandac import ScaleLerpFunctor
-            if (other != None):
-                # lerp wrt other
-                functor = ScaleLerpFunctor.ScaleLerpFunctor(self,
-                                           (self.getScale(other)),
-                                           scale, other)
-            else:
-                functor = ScaleLerpFunctor.ScaleLerpFunctor(self,
-                                           (self.getScale()), scale)
-
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-    def lerpScaleXYZ(self, sx, sy, sz, time, other=None,
-                     blendType="noBlend", auto=None, task=None):
-        """lerpPos(self, float, float, float, float, string="noBlend",
-        string=none, string=none, NodePath=None)
-        """
-        def functorFunc(self = self, sx = sx, sy = sy, sz = sz, other = other):
-            from pandac import ScaleLerpFunctor
-            if (other != None):
-                # lerp wrt other
-                startScale = self.getScale(other)
-                functor = ScaleLerpFunctor.ScaleLerpFunctor(self,
-                                           startScale[0], startScale[1],
-                                           startScale[2], sx, sy, sz, other)
-            else:
-                startScale = self.getScale()
-                functor = ScaleLerpFunctor.ScaleLerpFunctor(self,
-                                           startScale[0], startScale[1],
-                                           startScale[2], sx, sy, sz)
-            return functor
-        #determine whether to use auto, spawned, or blocking lerp
-        if (auto != None):
-            return self.__autoLerp(functorFunc, time, blendType, auto)
-        elif (task != None):
-            return self.__lerp(functorFunc, time, blendType, task)
-        else:
-            return self.__lerp(functorFunc, time, blendType)
-
-
-
-
-    def place(self):
-        base.startDirect(fWantTk = 1)
-        from direct.tkpanels import Placer
-        return Placer.place(self)
-
-    def explore(self):
-        base.startDirect(fWantTk = 1)
-        from direct.tkwidgets import SceneGraphExplorer
-        return SceneGraphExplorer.explore(self)
-
-    def rgbPanel(self, cb = None):
-        base.startTk()
-        from direct.tkwidgets import Slider
-        return Slider.rgbPanel(self, cb)
-
-    def select(self):
-        base.startDirect(fWantTk = 0)
-        base.direct.select(self)
-
-    def deselect(self):
-        base.startDirect(fWantTk = 0)
-        base.direct.deselect(self)
-
-    def showCS(self, mask = None):
-        """
-        Shows the collision solids at or below this node.  If mask is
-        not None, it is a BitMask32 object (e.g. WallBitmask,
-        CameraBitmask) that indicates which particular collision
-        solids should be made visible; otherwise, all of them will be.
-        """
-        npc = self.findAllMatches('**/+CollisionNode')
-        for p in range(0, npc.getNumPaths()):
-            np = npc[p]
-            if (mask == None or (np.node().getIntoCollideMask() & mask).getWord()):
-                np.show()
-
-    def hideCS(self, mask = None):
-        """
-        Hides the collision solids at or below this node.  If mask is
-        not None, it is a BitMask32 object (e.g. WallBitmask,
-        CameraBitmask) that indicates which particular collision
-        solids should be hidden; otherwise, all of them will be.
-        """
-        npc = self.findAllMatches('**/+CollisionNode')
-        for p in range(0, npc.getNumPaths()):
-            np = npc[p]
-            if (mask == None or (np.node().getIntoCollideMask() & mask).getWord()):
-                np.hide()
-
-    def posInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpPosInterval(self, *args, **kw)
-
-    def hprInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpHprInterval(self, *args, **kw)
-
-    def quatInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpQuatInterval(self, *args, **kw)
-
-    def scaleInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpScaleInterval(self, *args, **kw)
-
-    def shearInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpShearInterval(self, *args, **kw)
-
-    def posHprInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpPosHprInterval(self, *args, **kw)
-
-    def posQuatInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpPosQuatInterval(self, *args, **kw)
-
-    def hprScaleInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpHprScaleInterval(self, *args, **kw)
-
-    def quatScaleInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpQuatScaleInterval(self, *args, **kw)
-
-    def posHprScaleInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpPosHprScaleInterval(self, *args, **kw)
-
-    def posQuatScaleInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpPosQuatScaleInterval(self, *args, **kw)
-
-    def posHprScaleShearInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpPosHprScaleShearInterval(self, *args, **kw)
-
-    def posQuatScaleShearInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpPosQuatScaleShearInterval(self, *args, **kw)
-
-    def colorInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpColorInterval(self, *args, **kw)
-
-    def colorScaleInterval(self, *args, **kw):
-        from direct.interval import LerpInterval
-        return LerpInterval.LerpColorScaleInterval(self, *args, **kw)
-
-    def attachCollisionSphere(self, name, cx, cy, cz, r, fromCollide, intoCollide):
-        from pandac import CollisionSphere
-        from pandac import CollisionNode
-        coll = CollisionSphere.CollisionSphere(cx, cy, cz, r)
-        collNode = CollisionNode.CollisionNode(name)
-        collNode.addSolid(coll)
-        collNode.setFromCollideMask(fromCollide)
-        collNode.setIntoCollideMask(intoCollide)
-        collNodePath = self.attachNewNode(collNode)
-        return collNodePath
-
-    def attachCollisionSegment(self, name, ax, ay, az, bx, by, bz, fromCollide, intoCollide):
-        from pandac import CollisionSegment
-        from pandac import CollisionNode
-        coll = CollisionSegment.CollisionSegment(ax, ay, az, bx, by, bz)
-        collNode = CollisionNode.CollisionNode(name)
-        collNode.addSolid(coll)
-        collNode.setFromCollideMask(fromCollide)
-        collNode.setIntoCollideMask(intoCollide)
-        collNodePath = self.attachNewNode(collNode)
-        return collNodePath
-
-    def attachCollisionRay(self, name, ox, oy, oz, dx, dy, dz, fromCollide, intoCollide):
-        from pandac import CollisionRay
-        from pandac import CollisionNode
-        coll = CollisionRay.CollisionRay(ox, oy, oz, dx, dy, dz)
-        collNode = CollisionNode.CollisionNode(name)
-        collNode.addSolid(coll)
-        collNode.setFromCollideMask(fromCollide)
-        collNode.setIntoCollideMask(intoCollide)
-        collNodePath = self.attachNewNode(collNode)
-        return collNodePath
-
-    def flattenMultitex(self, stateFrom = None, target = None,
-                        useGeom = 0, allowTexMat = 0, win = None):
-        from pandac import MultitexReducer
-        mr = MultitexReducer.MultitexReducer()
-        if target != None:
-            mr.setTarget(target)
-        mr.setUseGeom(useGeom)
-        mr.setAllowTexMat(allowTexMat)
-
-        if win == None:
-            win = base.win
-
-        if stateFrom == None:
-            mr.scan(self)
-        else:
-            mr.scan(self, stateFrom)
-        mr.flatten(win)

+ 0 - 26
direct/src/extensions/NurbsCurveEvaluator-extensions.py

@@ -1,26 +0,0 @@
-
-    """
-    NurbsCurveEvaluator-extensions module: contains methods to extend
-    functionality of the NurbsCurveEvaluator class
-    """
-
-    def getKnots(self):
-        """Returns the knot vector as a Python list of floats"""
-        knots = []
-        for i in range(self.getNumKnots()):
-            knots.append(self.getKnot(i))
-        return knots
-
-    def getVertices(self, relTo = None):
-        """Returns the vertices as a Python list of Vec4's, relative
-        to the indicated space if given."""
-        
-        verts = []
-        if relTo:
-            for i in range(self.getNumVertices()):
-                verts.append(self.getVertex(i, relTo))
-        else:
-            for i in range(self.getNumVertices()):
-                verts.append(self.getVertex(i))
-        return verts
-

+ 0 - 36
direct/src/extensions/NurbsSurfaceEvaluator-extensions.py

@@ -1,36 +0,0 @@
-
-    """
-    NurbsSurfaceEvaluator-extensions module: contains methods to extend
-    functionality of the NurbsSurfaceEvaluator class
-    """
-
-    def getUKnots(self):
-        """Returns the U knot vector as a Python list of floats"""
-        knots = []
-        for i in range(self.getNumUKnots()):
-            knots.append(self.getUKnot(i))
-        return knots
-
-    def getVKnots(self):
-        """Returns the V knot vector as a Python list of floats"""
-        knots = []
-        for i in range(self.getNumVKnots()):
-            knots.append(self.getVKnot(i))
-        return knots
-
-    def getVertices(self, relTo = None):
-        """Returns the vertices as a 2-d Python list of Vec4's, relative
-        to the indicated space if given."""
-
-        verts = []
-        for ui in range(self.getNumUVertices()):
-            v = []
-            if relTo:
-                for vi in range(self.getNumVVertices()):
-                    v.append(self.getVertex(ui, vi, relTo))
-            else:
-                for vi in range(self.getNumVVertices()):
-                    v.append(self.getVertex(ui, vi))
-            verts.append(v)
-            
-        return verts

+ 0 - 6
direct/src/extensions/PandaSystem-extensions.py

@@ -1,6 +0,0 @@
-
-    def getSystems(self):
-        l = []
-        for i in range(self.getNumSystems()):
-            l.append(self.getSystem(l))
-        return l

+ 0 - 3
direct/src/extensions/Sources.pp

@@ -1,3 +0,0 @@
-// For now, since we are not installing Python files, this file can
-// remain empty.
-

+ 0 - 83
direct/src/extensions/SpriteParticleRenderer-extensions.py

@@ -1,83 +0,0 @@
-
-    """
-    Contains methods to extend functionality
-    of the SpriteParticleRenderer class
-    """
-
-    # Initialize class variables for texture, source file and node for texture and
-    # node path textures to None.  These will be initialized to a hardcoded default
-    # or whatever the user specifies in his/her Configrc variable the first time they
-    # are accessed
-    # Will use instance copy of this in functions below
-    sourceTextureName = None
-    sourceFileName = None
-    sourceNodeName = None
-
-    def getSourceTextureName(self):
-        if self.sourceTextureName == None:
-            SpriteParticleRenderer.sourceTextureName = base.config.GetString(
-                'particle-sprite-texture', 'phase_3/maps/feyes.jpg')
-        # Return instance copy of class variable
-        return self.sourceTextureName
-
-    def setSourceTextureName(self, name):
-        # Set instance copy of class variable
-        self.sourceTextureName = name
-
-    def setTextureFromFile(self, fileName = None):
-        if fileName == None:
-            fileName = self.getSourceTextureName()
-        else:
-            self.setSourceTextureName(fileName)
-        t = loader.loadTexture(fileName)
-        if (t != None):
-            self.setTexture(t)
-        else:
-            print "Couldn't find rendererSpriteTexture file: %s" % fileName
-
-    def getSourceFileName(self):
-        if self.sourceFileName == None:
-            SpriteParticleRenderer.sourceFileName = base.config.GetString(
-                'particle-sprite-model', 'phase_3.5/models/props/suit-particles')
-        # Return instance copy of class variable
-        return self.sourceFileName
-
-    def setSourceFileName(self, name):
-        # Set instance copy of class variable
-        self.sourceFileName = name
-
-    def getSourceNodeName(self):
-        if self.sourceNodeName == None:
-            SpriteParticleRenderer.sourceNodeName = base.config.GetString(
-                'particle-sprite-node', '**/fire')
-        # Return instance copy of class variable
-        return self.sourceNodeName
-
-    def setSourceNodeName(self, name):
-        # Set instance copy of class variable
-        self.sourceNodeName = name
-
-    def setTextureFromNode(self, modelName = None, nodeName = None):
-        if modelName == None:
-            modelName = self.getSourceFileName()
-        else:
-            self.setSourceFileName(modelName)
-        if nodeName == None:
-            nodeName = self.getSourceNodeName()
-        else:
-            self.setSourceNodeName(nodeName)
-        # Load model and get texture
-        m = loader.loadModel(modelName)
-        if (m == None):
-            print "SpriteParticleRenderer: Couldn't find model: %s!" % modelName 
-            return None
-        nodeName = self.getSourceNodeName()
-        np = m.find(nodeName)
-        if np.isEmpty():
-            print "SpriteParticleRenderer: Couldn't find node: %s!" % nodeName
-            m.removeNode()
-            return None
-        self.setFromNode(np)
-        m.removeNode()
-        
-

+ 0 - 15
direct/src/extensions/VBase3-extensions.py

@@ -1,15 +0,0 @@
-
-    """
-    VBase3-extensions module: contains methods to extend functionality
-    of the VBase3 class
-    """
-
-    def __repr__(self):
-        return '%s(%s, %s, %s)' % (
-            self.__class__.__name__, self[0], self[1], self[2])
-
-    def pPrintValues(self):
-        """
-        Pretty print
-        """
-        return "% 10.4f, % 10.4f, % 10.4f" % (self[0], self[1], self[2])

+ 0 - 15
direct/src/extensions/VBase4-extensions.py

@@ -1,15 +0,0 @@
-
-    """
-    VBase4-extensions module: contains methods to extend functionality
-    of the VBase4 class
-    """
-
-    def __repr__(self):
-        return '%s(%s, %s, %s, %s)' % (
-            self.__class__.__name__, self[0], self[1], self[2], self[3])
-
-    def pPrintValues(self):
-        """
-        Pretty print
-        """
-        return '% 10.4f, % 10.4f, % 10.4f, % 10.4f' % (self[0], self[1], self[2], self[3])

+ 0 - 1
direct/src/extensions/__init__.py

@@ -1 +0,0 @@
-from PandaModules import *