|
@@ -16,41 +16,41 @@
|
|
|
//
|
|
//
|
|
|
////////////////////////////////////////////////////////////////////
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
-#include <pandabase.h>
|
|
|
|
|
-#include <framework.h>
|
|
|
|
|
-#include <eventHandler.h>
|
|
|
|
|
-#include <chancfg.h>
|
|
|
|
|
-#include <lightTransition.h>
|
|
|
|
|
-#include <transformTransition.h>
|
|
|
|
|
-#include <get_rel_pos.h>
|
|
|
|
|
-#include <directionalLight.h>
|
|
|
|
|
-#include <renderRelation.h>
|
|
|
|
|
-#include <frustum.h>
|
|
|
|
|
-#include <perspectiveLens.h>
|
|
|
|
|
-#include <shaderTransition.h>
|
|
|
|
|
-#include <texture.h>
|
|
|
|
|
-#include <texturePool.h>
|
|
|
|
|
-#include <spotlight.h>
|
|
|
|
|
-#include <pt_Node.h>
|
|
|
|
|
-#include <pt_NamedNode.h>
|
|
|
|
|
-#include <loader.h>
|
|
|
|
|
-#include <auto_bind.h>
|
|
|
|
|
-#include <animControlCollection.h>
|
|
|
|
|
-#include <trackball.h>
|
|
|
|
|
-#include <planarSlider.h>
|
|
|
|
|
-#include <transform2sg.h>
|
|
|
|
|
-#include <projtexShader.h>
|
|
|
|
|
-#include <spotlightShader.h>
|
|
|
|
|
-#include <projtexShadower.h>
|
|
|
|
|
-#include <spheretexHighlighter.h>
|
|
|
|
|
-#include <spheretexReflector.h>
|
|
|
|
|
-#include <plane.h>
|
|
|
|
|
-#include <planeNode.h>
|
|
|
|
|
-#include <planarReflector.h>
|
|
|
|
|
-#include <outlineShader.h>
|
|
|
|
|
-#include <geomLine.h>
|
|
|
|
|
-#include <look_at.h>
|
|
|
|
|
-#include <geomNode.h>
|
|
|
|
|
|
|
+#include "pandabase.h"
|
|
|
|
|
+#include "framework.h"
|
|
|
|
|
+#include "eventHandler.h"
|
|
|
|
|
+#include "chancfg.h"
|
|
|
|
|
+#include "lightTransition.h"
|
|
|
|
|
+#include "transformTransition.h"
|
|
|
|
|
+#include "get_rel_pos.h"
|
|
|
|
|
+#include "directionalLight.h"
|
|
|
|
|
+#include "renderRelation.h"
|
|
|
|
|
+#include "frustum.h"
|
|
|
|
|
+#include "perspectiveLens.h"
|
|
|
|
|
+#include "shaderTransition.h"
|
|
|
|
|
+#include "texture.h"
|
|
|
|
|
+#include "texturePool.h"
|
|
|
|
|
+#include "spotlight.h"
|
|
|
|
|
+#include "pt_Node.h"
|
|
|
|
|
+#include "pt_NamedNode.h"
|
|
|
|
|
+#include "loader.h"
|
|
|
|
|
+#include "auto_bind.h"
|
|
|
|
|
+#include "animControlCollection.h"
|
|
|
|
|
+#include "trackball.h"
|
|
|
|
|
+#include "planarSlider.h"
|
|
|
|
|
+#include "transform2sg.h"
|
|
|
|
|
+#include "projtexShader.h"
|
|
|
|
|
+#include "spotlightShader.h"
|
|
|
|
|
+#include "projtexShadower.h"
|
|
|
|
|
+#include "spheretexHighlighter.h"
|
|
|
|
|
+#include "spheretexReflector.h"
|
|
|
|
|
+#include "plane.h"
|
|
|
|
|
+#include "planeNode.h"
|
|
|
|
|
+#include "planarReflector.h"
|
|
|
|
|
+#include "outlineShader.h"
|
|
|
|
|
+#include "geomLine.h"
|
|
|
|
|
+#include "look_at.h"
|
|
|
|
|
+#include "geomNode.h"
|
|
|
|
|
|
|
|
//From framework
|
|
//From framework
|
|
|
extern PT(GeomNode) geomnode;
|
|
extern PT(GeomNode) geomnode;
|