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@@ -104,7 +104,7 @@ get_into_node() const {
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// that has been added to a CollisionTraverser via
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// add_collider().
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////////////////////////////////////////////////////////////////////
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-INLINE const NodePath &CollisionEntry::
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+INLINE NodePath CollisionEntry::
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get_from_node_path() const {
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return _from_node_path;
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}
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@@ -120,7 +120,7 @@ get_from_node_path() const {
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// resolve the particular instance of the node, if there
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// is more than one.
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////////////////////////////////////////////////////////////////////
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-INLINE const NodePath &CollisionEntry::
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+INLINE NodePath CollisionEntry::
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get_into_node_path() const {
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return _into_node_path;
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}
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