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@@ -5,41 +5,49 @@
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#define TARGET linmath
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#define LOCAL_LIBS \
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putil
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+
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+ #define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
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#define SOURCES \
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- cmath.I cmath.h compose_matrix.cxx compose_matrix.h \
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- compose_matrix_src.I compose_matrix_src.cxx compose_matrix_src.h \
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- config_linmath.cxx config_linmath.h coordinateSystem.cxx \
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- coordinateSystem.h dbl2fltnames.h dblnames.h deg_2_rad.h \
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- flt2dblnames.h fltnames.h ioPtaDatagramLinMath.I \
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- ioPtaDatagramLinMath.cxx ioPtaDatagramLinMath.h lcast_to.h \
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- lcast_to_src.h lcast_to_src.I lmatrix.cxx lmatrix.h lmatrix3.cxx \
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- lmatrix3.h lmatrix3_src.I lmatrix3_src.cxx lmatrix3_src.h \
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- lmatrix4.cxx lmatrix4.h lmatrix4_src.I lmatrix4_src.cxx \
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- lmatrix4_src.h lorientation.cxx lorientation.h lorientation_src.I \
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- lorientation_src.cxx lorientation_src.h lpoint2.cxx lpoint2.h \
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- lpoint2_src.I lpoint2_src.cxx lpoint2_src.h lpoint3.cxx lpoint3.h \
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- lpoint3_src.I lpoint3_src.cxx lpoint3_src.h lpoint4.cxx lpoint4.h \
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- lpoint4_src.I lpoint4_src.cxx lpoint4_src.h lquaternion.cxx \
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- lquaternion.h lquaternion_src.I lquaternion_src.cxx \
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- lquaternion_src.h lrotation.cxx lrotation.h lrotation_src.I \
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- lrotation_src.cxx lrotation_src.h luse.I luse.N luse.cxx luse.h \
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- lvec2_ops.h lvec2_ops_src.I lvec2_ops_src.h lvec3_ops.h \
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- lvec3_ops_src.I lvec3_ops_src.h lvec4_ops.h lvec4_ops_src.I \
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- lvec4_ops_src.h lvecBase2.cxx lvecBase2.h lvecBase2_src.I \
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- lvecBase2_src.cxx lvecBase2_src.h lvecBase3.cxx lvecBase3.h \
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- lvecBase3_src.I lvecBase3_src.cxx lvecBase3_src.h lvecBase4.cxx \
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- lvecBase4.h lvecBase4_src.I lvecBase4_src.cxx lvecBase4_src.h \
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- lvector2.cxx lvector2.h lvector2_src.I lvector2_src.cxx \
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- lvector2_src.h lvector3.cxx lvector3.h lvector3_src.I \
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- lvector3_src.cxx lvector3_src.h lvector4.cxx lvector4.h \
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- lvector4_src.I lvector4_src.cxx lvector4_src.h mathNumbers.cxx \
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- mathNumbers.h nearly_zero.h pta_Colorf.cxx pta_Colorf.h \
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- pta_Normalf.cxx pta_Normalf.h pta_TexCoordf.cxx pta_TexCoordf.h \
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- pta_Vertexf.cxx pta_Vertexf.h vector_Colorf.cxx vector_Colorf.h \
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- vector_LPoint2f.cxx vector_LPoint2f.h vector_LVecBase3f.cxx \
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- vector_LVecBase3f.h vector_Normalf.cxx vector_Normalf.h \
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- vector_TexCoordf.h vector_Vertexf.cxx vector_Vertexf.h
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+ cmath.I cmath.h compose_matrix.h compose_matrix_src.I \
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+ compose_matrix_src.cxx compose_matrix_src.h config_linmath.h \
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+ coordinateSystem.h dbl2fltnames.h dblnames.h deg_2_rad.h \
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+ flt2dblnames.h fltnames.h ioPtaDatagramLinMath.I \
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+ ioPtaDatagramLinMath.h lcast_to.h lcast_to_src.h \
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+ lcast_to_src.I lmatrix.h lmatrix3.h lmatrix3_src.I \
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+ lmatrix3_src.cxx lmatrix3_src.h lmatrix4.h lmatrix4_src.I \
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+ lmatrix4_src.cxx lmatrix4_src.h lorientation.h \
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+ lorientation_src.I lorientation_src.cxx lorientation_src.h \
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+ lpoint2.h lpoint2_src.I lpoint2_src.cxx lpoint2_src.h \
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+ lpoint3.h lpoint3_src.I lpoint3_src.cxx lpoint3_src.h \
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+ lpoint4.h lpoint4_src.I lpoint4_src.cxx lpoint4_src.h \
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+ lquaternion.h lquaternion_src.I lquaternion_src.cxx \
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+ lquaternion_src.h lrotation.h lrotation_src.I \
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+ lrotation_src.cxx lrotation_src.h luse.I luse.N luse.h \
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+ lvec2_ops.h lvec2_ops_src.I lvec2_ops_src.h lvec3_ops.h \
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+ lvec3_ops_src.I lvec3_ops_src.h lvec4_ops.h lvec4_ops_src.I \
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+ lvec4_ops_src.h lvecBase2.h lvecBase2_src.I \
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+ lvecBase2_src.cxx lvecBase2_src.h lvecBase3.h \
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+ lvecBase3_src.I lvecBase3_src.cxx lvecBase3_src.h \
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+ lvecBase4.h lvecBase4_src.I lvecBase4_src.cxx \
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+ lvecBase4_src.h lvector2.h lvector2_src.I lvector2_src.cxx \
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+ lvector2_src.h lvector3.h lvector3_src.I lvector3_src.cxx \
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+ lvector3_src.h lvector4.h lvector4_src.I lvector4_src.cxx \
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+ lvector4_src.h mathNumbers.h nearly_zero.h pta_Colorf.h \
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+ pta_Normalf.h pta_TexCoordf.h pta_Vertexf.h vector_Colorf.h \
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+ vector_LPoint2f.h vector_LVecBase3f.h vector_Normalf.h \
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+ vector_TexCoordf.h vector_Vertexf.h
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+
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+ #define INCLUDED_SOURCES \
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+ compose_matrix.cxx config_linmath.cxx coordinateSystem.cxx \
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+ ioPtaDatagramLinMath.cxx lmatrix.cxx lmatrix3.cxx \
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+ lmatrix4.cxx lorientation.cxx lorientation lpoint2.cxx \
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+ lpoint3.cxx lpoint4.cxx lquaternion.cxx lrotation.cxx \
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+ lrotation luse.cxx lvecBase2.cxx lvecBase3.cxx lvecBase4.cxx \
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+ lvector2.cxx lvector3.cxx lvector4.cxx mathNumbers.cxx \
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+ pta_Colorf.cxx pta_Normalf.cxx pta_TexCoordf.cxx \
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+ pta_Vertexf.cxx vector_Colorf.cxx vector_LPoint2f.cxx \
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+ vector_LVecBase3f.cxx vector_Normalf.cxx vector_Vertexf.cxx \
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#define INSTALL_HEADERS \
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cmath.I cmath.h compose_matrix.h compose_matrix_src.I \
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