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@@ -0,0 +1,45 @@
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+from panda3d import core
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+
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+
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+def test_collision_polygon_verify_not_enough_points():
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+ # Less than 3 points cannot create a polygon
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+ assert not core.CollisionPolygon.verify_points([])
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+ assert not core.CollisionPolygon.verify_points([core.LPoint3(1, 0, 0)])
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+ assert not core.CollisionPolygon.verify_points([core.LPoint3(1, 0, 0), core.LPoint3(0, 0, 1)])
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+
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+
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+def test_collision_polygon_verify_repeating_points():
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+ # Repeating points cannot create a polygon
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+ assert not core.CollisionPolygon.verify_points([core.LPoint3(1, 0, 0), core.LPoint3(1, 0, 0), core.LPoint3(0, 0, 1)])
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+ assert not core.CollisionPolygon.verify_points([core.LPoint3(3, 6, 1), core.LPoint3(1, 3, 5), core.LPoint3(9, 1, 2), core.LPoint3(1, 3, 5)])
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+
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+
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+def test_collision_polygon_verify_colinear_points():
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+ # Colinear points cannot create a polygon
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+ assert not core.CollisionPolygon.verify_points([core.LPoint3(1, 2, 3), core.LPoint3(2, 3, 4), core.LPoint3(3, 4, 5)])
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+ assert not core.CollisionPolygon.verify_points([core.LPoint3(2, 1, 1), core.LPoint3(3, 2, 1), core.LPoint3(4, 3, 1)])
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+
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+
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+def test_collision_polygon_verify_points():
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+ # Those should be regular, colinear points
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+ assert core.CollisionPolygon.verify_points([core.LPoint3(1, 0, 0), core.LPoint3(0, 1, 0), core.LPoint3(0, 0, 1)])
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+ assert core.CollisionPolygon.verify_points([core.LPoint3(10, 2, 8), core.LPoint3(7, 1, 3), core.LPoint3(5, 9, 6)])
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+ assert core.CollisionPolygon.verify_points([core.LPoint3(3, -8, -7), core.LPoint3(9, 10, 8), core.LPoint3(7, 0, 10), core.LPoint3(-6, -2, 3)])
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+ assert core.CollisionPolygon.verify_points([core.LPoint3(-1, -3, -5), core.LPoint3(10, 3, -10), core.LPoint3(-10, 10, -4), core.LPoint3(0, 1, -4), core.LPoint3(-9, -2, 0)])
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+
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+
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+def test_collision_polygon_setup_points():
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+ # Create empty collision polygon
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+ polygon = core.CollisionPolygon(core.LVecBase3(0, 0, 0), core.LVecBase3(0, 0, 0), core.LVecBase3(0, 0, 0))
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+ assert not polygon.is_valid()
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+
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+ # Test our setup method against a few test cases
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+ for points in [
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+ [core.LPoint3(-1, -3, -5), core.LPoint3(10, 3, -10), core.LPoint3(-10, 10, -4), core.LPoint3(0, 1, -4), core.LPoint3(-9, -2, 0)],
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+ [core.LPoint3(3, -8, -7), core.LPoint3(9, 10, 8), core.LPoint3(7, 0, 10), core.LPoint3(-6, -2, 3)],
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+ [core.LPoint3(1, 0, 0), core.LPoint3(0, 1, 0), core.LPoint3(0, 0, 1)],
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+ [core.LPoint3(10, 2, 8), core.LPoint3(7, 1, 3), core.LPoint3(5, 9, 6)]
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+ ]:
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+ polygon.setup_points(points)
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+ assert polygon.is_valid()
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+ assert polygon.get_num_points() == len(points)
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