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adding portal node, code in progress

Asad M. Zaman 21 years ago
parent
commit
aceb35c234
3 changed files with 567 additions and 0 deletions
  1. 126 0
      panda/src/pgraph/portalNode.I
  2. 329 0
      panda/src/pgraph/portalNode.cxx
  3. 112 0
      panda/src/pgraph/portalNode.h

+ 126 - 0
panda/src/pgraph/portalNode.I

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+// Filename: portalNode.I
+// Created by:  masad (13May04)
+//
+////////////////////////////////////////////////////////////////////
+//
+// PANDA 3D SOFTWARE
+// Copyright (c) 2001 - 2004, Disney Enterprises, Inc.  All rights reserved
+//
+// All use of this software is subject to the terms of the Panda 3d
+// Software license.  You should have received a copy of this license
+// along with this source code; you will also find a current copy of
+// the license at http://etc.cmu.edu/panda3d/docs/license/ .
+//
+// To contact the maintainers of this program write to
+// [email protected] .
+//
+////////////////////////////////////////////////////////////////////
+
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::set_portal_mask
+//       Access: Published
+//  Description: Simultaneously sets both the "from" and "into"
+//               PortalMask values to the same thing.
+////////////////////////////////////////////////////////////////////
+INLINE void PortalNode::
+set_portal_mask(PortalMask mask) {
+  set_from_portal_mask(mask);
+  set_into_portal_mask(mask);
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::set_from_portal_mask
+//       Access: Published
+//  Description: Sets the "from" PortalMask.  In order for a
+//               portal to be detected from this object into
+//               another object, the intersection of this object's
+//               "from" mask and the other object's "into" mask must
+//               be nonzero.
+////////////////////////////////////////////////////////////////////
+INLINE void PortalNode::
+set_from_portal_mask(PortalMask mask) {
+  _from_portal_mask = mask;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::set_into_portal_mask
+//       Access: Published
+//  Description: Sets the "into" PortalMask.  In order for a
+//               portal to be detected from another object into
+//               this object, the intersection of the other object's
+//               "from" mask and this object's "into" mask must be
+//               nonzero.
+////////////////////////////////////////////////////////////////////
+INLINE void PortalNode::
+set_into_portal_mask(PortalMask mask) {
+  _into_portal_mask = mask;
+
+  // We mark the bound stale when this changes, not because the actual
+  // bounding volume changes, but rather because we piggyback the
+  // computing of the _net_portal_mask on the bounding volume.
+  mark_bound_stale();
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::get_from_portal_mask
+//       Access: Published
+//  Description: Returns the current "from" PortalMask.  In order for
+//               a portal to be detected from this object into
+//               another object, the intersection of this object's
+//               "from" mask and the other object's "into" mask must
+//               be nonzero.
+////////////////////////////////////////////////////////////////////
+INLINE PortalMask PortalNode::
+get_from_portal_mask() const {
+  return _from_portal_mask;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::get_into_portal_mask
+//       Access: Published
+//  Description: Returns the current "into" PortalMask.  In order for
+//               a portal to be detected from another object into
+//               this object, the intersection of the other object's
+//               "from" mask and this object's "into" mask must be
+//               nonzero.
+////////////////////////////////////////////////////////////////////
+INLINE PortalMask PortalNode::
+get_into_portal_mask() const {
+  return _into_portal_mask;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::set_portal_geom
+//       Access: Published
+//  Description: Sets the state of the "portal geom" flag for this
+//               PortalNode.  Normally, this is false; when this is
+//               set true, the PortalSolids in this node will test
+//               for portals with actual renderable geometry, in
+//               addition to whatever PortalSolids may be indicated
+//               by the from_portal_mask.
+//
+//               Setting this to true causes this to test *all*
+//               GeomNodes for portals.  It is an all-or-none
+//               thing; there is no way to portal with only some
+//               GeomNodes, as GeomNodes have no into_portal_mask.
+////////////////////////////////////////////////////////////////////
+INLINE void PortalNode::
+set_portal_geom(bool flag) {
+  if (flag) {
+    _flags |= F_portal_geom;
+  } else {
+    _flags &= ~F_portal_geom;
+  }
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::get_portal_geom
+//       Access: Published
+//  Description: Returns the current state of the portal_geom flag.
+//               See set_portal_geom().
+////////////////////////////////////////////////////////////////////
+INLINE bool PortalNode::
+get_portal_geom() const {
+  return (_flags & F_portal_geom) != 0;
+}

+ 329 - 0
panda/src/pgraph/portalNode.cxx

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+// Filename: portalNode.cxx
+// Created by:  drose (16Mar02)
+//
+////////////////////////////////////////////////////////////////////
+//
+// PANDA 3D SOFTWARE
+// Copyright (c) 2001 - 2004, Disney Enterprises, Inc.  All rights reserved
+//
+// All use of this software is subject to the terms of the Panda 3d
+// Software license.  You should have received a copy of this license
+// along with this source code; you will also find a current copy of
+// the license at http://etc.cmu.edu/panda3d/docs/license/ .
+//
+// To contact the maintainers of this program write to
+// [email protected] .
+//
+////////////////////////////////////////////////////////////////////
+
+#include "portalNode.h"
+
+#include "geomNode.h"
+#include "cullTraverserData.h"
+#include "cullTraverser.h"
+#include "renderState.h"
+#include "transformState.h"
+#include "colorScaleAttrib.h"
+#include "transparencyAttrib.h"
+#include "datagram.h"
+#include "datagramIterator.h"
+#include "bamReader.h"
+#include "bamWriter.h"
+
+TypeHandle PortalNode::_type_handle;
+
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::Constructor
+//       Access: Public
+//  Description:
+////////////////////////////////////////////////////////////////////
+PortalNode::
+PortalNode(const string &name) :
+  PandaNode(name),
+  _from_portal_mask(PortalMask::all_on()),
+  _into_portal_mask(PortalMask::all_on()),
+  _flags(0)
+{
+  // PortalNodes are hidden by default.
+  set_draw_mask(DrawMask::all_off());
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::Copy Constructor
+//       Access: Protected
+//  Description:
+////////////////////////////////////////////////////////////////////
+PortalNode::
+PortalNode(const PortalNode &copy) :
+  PandaNode(copy),
+  _from_portal_mask(copy._from_portal_mask),
+  _into_portal_mask(copy._into_portal_mask),
+  _flags(copy._flags)
+{
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::Destructor
+//       Access: Public, Virtual
+//  Description:
+////////////////////////////////////////////////////////////////////
+PortalNode::
+~PortalNode() {
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::make_copy
+//       Access: Public, Virtual
+//  Description: Returns a newly-allocated Node that is a shallow copy
+//               of this one.  It will be a different Node pointer,
+//               but its internal data may or may not be shared with
+//               that of the original Node.
+////////////////////////////////////////////////////////////////////
+PandaNode *PortalNode::
+make_copy() const {
+  return new PortalNode(*this);
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::preserve_name
+//       Access: Public, Virtual
+//  Description: Returns true if the node's name has extrinsic meaning
+//               and must be preserved across a flatten operation,
+//               false otherwise.
+////////////////////////////////////////////////////////////////////
+bool PortalNode::
+preserve_name() const {
+  return true;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::xform
+//       Access: Public, Virtual
+//  Description: Transforms the contents of this node by the indicated
+//               matrix, if it means anything to do so.  For most
+//               kinds of nodes, this does nothing.
+////////////////////////////////////////////////////////////////////
+void PortalNode::
+xform(const LMatrix4f &mat) {
+  nassertv(!mat.is_nan());
+
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::combine_with
+//       Access: Public, Virtual
+//  Description: Collapses this node with the other node, if possible,
+//               and returns a pointer to the combined node, or NULL
+//               if the two nodes cannot safely be combined.
+//
+//               The return value may be this, other, or a new node
+//               altogether.
+//
+//               This function is called from GraphReducer::flatten(),
+//               and need not deal with children; its job is just to
+//               decide whether to collapse the two nodes and what the
+//               collapsed node should look like.
+////////////////////////////////////////////////////////////////////
+PandaNode *PortalNode::
+combine_with(PandaNode *other) {
+  if (is_exact_type(get_class_type()) &&
+      other->is_exact_type(get_class_type())) {
+    // Two PortalNodes can combine, but only if they have the same
+    // name, because the name is often meaningful.
+    PortalNode *cother = DCAST(PortalNode, other);
+    if (get_name() == cother->get_name()) {
+      return this;
+    }
+
+    // Two PortalNodes with different names can't combine.
+    return (PandaNode *)NULL;
+  }
+
+  return PandaNode::combine_with(other);
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::has_cull_callback
+//       Access: Public, Virtual
+//  Description: Should be overridden by derived classes to return
+//               true if cull_callback() has been defined.  Otherwise,
+//               returns false to indicate cull_callback() does not
+//               need to be called for this node during the cull
+//               traversal.
+////////////////////////////////////////////////////////////////////
+bool PortalNode::
+has_cull_callback() const {
+  return true;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::cull_callback
+//       Access: Public, Virtual
+//  Description: If has_cull_callback() returns true, this function
+//               will be called during the cull traversal to perform
+//               any additional operations that should be performed at
+//               cull time.  This may include additional manipulation
+//               of render state or additional visible/invisible
+//               decisions, or any other arbitrary operation.
+//
+//               By the time this function is called, the node has
+//               already passed the bounding-volume test for the
+//               viewing frustum, and the node's transform and state
+//               have already been applied to the indicated
+//               CullTraverserData object.
+//
+//               The return value is true if this node should be
+//               visible, or false if it should be culled.
+////////////////////////////////////////////////////////////////////
+bool PortalNode::
+cull_callback(CullTraverser *trav, CullTraverserData &data) {
+  // Append our portal vizzes to the drawing, even though they're
+  // not actually part of the scene graph.
+  // Now carry on to render our child nodes.
+  return true;
+}
+
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::output
+//       Access: Public, Virtual
+//  Description: Writes a brief description of the node to the
+//               indicated output stream.  This is invoked by the <<
+//               operator.  It may be overridden in derived classes to
+//               include some information relevant to the class.
+////////////////////////////////////////////////////////////////////
+void PortalNode::
+output(ostream &out) const {
+  PandaNode::output(out);
+}
+
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::recompute_bound
+//       Access: Protected, Virtual
+//  Description: Recomputes the dynamic bounding volume for this
+//               object.  This is the bounding volume for the node and
+//               all of its children, and normally does not need to be
+//               specialized beyond PandaNode; we specialize this
+//               function just so we can piggyback on it the
+//               setting the _net_portal_mask bits.
+////////////////////////////////////////////////////////////////////
+BoundingVolume *PortalNode::
+recompute_bound() {
+  BoundingVolume *result = PandaNode::recompute_bound();
+  return result;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::recompute_internal_bound
+//       Access: Protected, Virtual
+//  Description: Called when needed to recompute the node's
+//               _internal_bound object.  Nodes that contain anything
+//               of substance should redefine this to do the right
+//               thing.
+////////////////////////////////////////////////////////////////////
+BoundingVolume *PortalNode::
+recompute_internal_bound() {
+  // First, get ourselves a fresh, empty bounding volume.
+  BoundingVolume *bound = PandaNode::recompute_internal_bound();
+  nassertr(bound != (BoundingVolume *)NULL, bound);
+
+  // Now actually compute the bounding volume by putting it around all
+  return bound;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::get_last_pos_state
+//       Access: Protected
+//  Description: Returns a RenderState for rendering the ghosted
+//               portal rectangle that represents the previous frame's
+//               position, for those collision nodes that indicate a
+//               velocity.
+////////////////////////////////////////////////////////////////////
+CPT(RenderState) PortalNode::
+get_last_pos_state() {
+  // Once someone asks for this pointer, we hold its reference count
+  // and never free it.
+  static CPT(RenderState) state = (const RenderState *)NULL;
+  if (state == (const RenderState *)NULL) {
+    state = RenderState::make
+      (ColorScaleAttrib::make(LVecBase4f(1.0f, 1.0f, 1.0f, 0.5f)),
+       TransparencyAttrib::make(TransparencyAttrib::M_alpha));
+  }
+
+  return state;
+}
+
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::register_with_read_factory
+//       Access: Public, Static
+//  Description: Tells the BamReader how to create objects of type
+//               PortalNode.
+////////////////////////////////////////////////////////////////////
+void PortalNode::
+register_with_read_factory() {
+  BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::write_datagram
+//       Access: Public, Virtual
+//  Description: Writes the contents of this object to the datagram
+//               for shipping out to a Bam file.
+////////////////////////////////////////////////////////////////////
+void PortalNode::
+write_datagram(BamWriter *manager, Datagram &dg) {
+  PandaNode::write_datagram(manager, dg);
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::complete_pointers
+//       Access: Public, Virtual
+//  Description: Receives an array of pointers, one for each time
+//               manager->read_pointer() was called in fillin().
+//               Returns the number of pointers processed.
+////////////////////////////////////////////////////////////////////
+int PortalNode::
+complete_pointers(TypedWritable **p_list, BamReader *manager) {
+  int pi = PandaNode::complete_pointers(p_list, manager);
+
+  return pi;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::make_from_bam
+//       Access: Protected, Static
+//  Description: This function is called by the BamReader's factory
+//               when a new object of type PortalNode is encountered
+//               in the Bam file.  It should create the PortalNode
+//               and extract its information from the file.
+////////////////////////////////////////////////////////////////////
+TypedWritable *PortalNode::
+make_from_bam(const FactoryParams &params) {
+  PortalNode *node = new PortalNode("");
+  DatagramIterator scan;
+  BamReader *manager;
+
+  parse_params(params, scan, manager);
+  node->fillin(scan, manager);
+
+  return node;
+}
+
+////////////////////////////////////////////////////////////////////
+//     Function: PortalNode::fillin
+//       Access: Protected
+//  Description: This internal function is called by make_from_bam to
+//               read in all of the relevant data from the BamFile for
+//               the new PortalNode.
+////////////////////////////////////////////////////////////////////
+void PortalNode::
+fillin(DatagramIterator &scan, BamReader *manager) {
+  PandaNode::fillin(scan, manager);
+
+  _from_portal_mask.set_word(scan.get_uint32());
+  _into_portal_mask.set_word(scan.get_uint32());
+  _flags = scan.get_uint8();
+}

+ 112 - 0
panda/src/pgraph/portalNode.h

@@ -0,0 +1,112 @@
+// Filename: portalNode.h
+// Created by: masad (13May04)
+//
+////////////////////////////////////////////////////////////////////
+//
+// PANDA 3D SOFTWARE
+// Copyright (c) 2001 - 2004, Disney Enterprises, Inc.  All rights reserved
+//
+// All use of this software is subject to the terms of the Panda 3d
+// Software license.  You should have received a copy of this license
+// along with this source code; you will also find a current copy of
+// the license at http://etc.cmu.edu/panda3d/docs/license/ .
+//
+// To contact the maintainers of this program write to
+// [email protected] .
+//
+////////////////////////////////////////////////////////////////////
+
+#ifndef PORTALNODE_H
+#define PORTALNODE_H
+
+#include "pandabase.h"
+
+#include "portalMask.h"
+#include "pandaNode.h"
+
+////////////////////////////////////////////////////////////////////
+//       Class : PortalNode 
+//       Description : A node in the scene graph that can hold a 
+//                     Portal Polygon, which is a rectangle. Other 
+//                     types of polygons are not supported for
+//                     now. It also holds a PT(PandaNode) Zone that 
+//                     this portal is connected to
+////////////////////////////////////////////////////////////////////
+class EXPCL_PANDA PortalNode : public PandaNode {
+PUBLISHED:
+  PortalNode(const string &name);
+
+protected:
+  PortalNode(const PortalNode &copy);
+
+public:
+  virtual ~PortalNode();
+  virtual PandaNode *make_copy() const;
+  virtual bool preserve_name() const;
+  virtual void xform(const LMatrix4f &mat);
+  virtual PandaNode *combine_with(PandaNode *other); 
+
+  virtual bool has_cull_callback() const;
+  virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
+
+  virtual void output(ostream &out) const;
+
+PUBLISHED:
+  INLINE void set_portal_mask(PortalMask mask);
+  INLINE void set_from_portal_mask(PortalMask mask);
+  INLINE void set_into_portal_mask(PortalMask mask);
+  INLINE PortalMask get_from_portal_mask() const;
+  INLINE PortalMask get_into_portal_mask() const;
+
+  INLINE void set_portal_geom(bool flag);
+  INLINE bool get_portal_geom() const;
+
+protected:
+  virtual BoundingVolume *recompute_bound();
+  virtual BoundingVolume *recompute_internal_bound();
+
+private:
+  CPT(RenderState) get_last_pos_state();
+
+  // This data is not cycled, for now.  We assume the collision
+  // traversal will take place in App only.  Perhaps we will revisit
+  // this later.
+  PortalMask _from_portal_mask;
+  PortalMask _into_portal_mask;
+
+  enum Flags {
+    F_portal_geom = 0x0001,
+    // Presently only 8 bits are written to the bam file.
+  };
+  int _flags;
+
+public:
+  static void register_with_read_factory();
+  virtual void write_datagram(BamWriter *manager, Datagram &dg);
+  virtual int complete_pointers(TypedWritable **plist, BamReader *manager);
+
+protected:
+  static TypedWritable *make_from_bam(const FactoryParams &params);
+  void fillin(DatagramIterator &scan, BamReader *manager);
+
+public:
+  static TypeHandle get_class_type(void) {
+    return _type_handle;
+  }
+  static void init_type(void) {
+    PandaNode::init_type();
+    register_type(_type_handle, "PortalNode",
+                  PandaNode::get_class_type());
+  }
+  virtual TypeHandle get_type(void) const {
+    return get_class_type();
+  }
+  virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
+
+private:
+  static TypeHandle _type_handle;
+};
+
+#include "portalNode.I"
+
+#endif