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@@ -41,7 +41,7 @@ class MusicBox(DirectObject):
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# Loading sounds is done in a similar way to loading other things
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# Loading the main music box song
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- self.musicBoxSound = base.loadMusic('music/musicbox.ogg')
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+ self.musicBoxSound = loader.loadMusic('music/musicbox.ogg')
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self.musicBoxSound.setVolume(.5) # Volume is a percentage from 0 to 1
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# 0 means loop forever, 1 (default) means
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# play once. 2 or higher means play that many times
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@@ -69,7 +69,7 @@ class MusicBox(DirectObject):
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# Loading the open/close effect
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# loadSFX and loadMusic are identical. They are often used for organization
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#(loadMusic is used for background music, loadSfx is used for other effects)
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- self.lidSfx = base.loadSfx('music/openclose.ogg')
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+ self.lidSfx = loader.loadSfx('music/openclose.ogg')
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# The open/close file has both effects in it. Fortunatly we can use intervals
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# to easily define parts of a sound file to play
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self.lidOpenSfx = SoundInterval(self.lidSfx, duration=2, startTime=0)
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