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@@ -26,7 +26,6 @@ typedef enum {Software, MCD, ICD} OGLDriverType;
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TypeHandle wglGraphicsPipe::_type_handle;
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-
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////////////////////////////////////////////////////////////////////
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// Function: wglGraphicsPipe::Constructor
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// Access: Public
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@@ -111,6 +110,9 @@ make_gsg(const FrameBufferProperties &properties,
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if (!gl_force_pixfmt.has_value()) {
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temp_pfnum = choose_pfnum(properties, hdc);
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+ if (temp_pfnum == 0) {
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+ return NULL;
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+ }
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} else {
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wgldisplay_cat.info()
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@@ -214,18 +216,24 @@ make_buffer(GraphicsStateGuardian *gsg, const string &name,
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// Description: Selects a suitable pixel format number for the given
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// frame buffer properties. Returns the selected number
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// if successful, or 0 otherwise.
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-//
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-// If successful, this may modify properties to reflect
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-// the actual visual chosen.
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////////////////////////////////////////////////////////////////////
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int wglGraphicsPipe::
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choose_pfnum(const FrameBufferProperties &properties, HDC hdc) {
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- int pfnum;
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+ int frame_buffer_mode = 0;
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- int mode = properties.get_frame_buffer_mode();
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- bool hardware = ((mode & FrameBufferProperties::FM_hardware) != 0);
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- bool software = ((mode & FrameBufferProperties::FM_software) != 0);
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+ if (properties.has_frame_buffer_mode()) {
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+ frame_buffer_mode = properties.get_frame_buffer_mode();
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+ }
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+
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+ int want_depth_bits = properties.get_depth_bits();
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+ int want_color_bits = properties.get_color_bits();
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+ int want_alpha_bits = properties.get_alpha_bits();
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+ int want_stencil_bits = properties.get_stencil_bits();
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+ // We decide these up front, and don't modify them--if the user asks
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+ // for hardware, we never fail over to software.
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+ bool hardware = ((frame_buffer_mode & FrameBufferProperties::FM_hardware) != 0);
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+ bool software = ((frame_buffer_mode & FrameBufferProperties::FM_software) != 0);
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// If the user specified neither hardware nor software frame buffer,
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// he gets either one.
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if (!hardware && !software) {
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@@ -233,43 +241,290 @@ choose_pfnum(const FrameBufferProperties &properties, HDC hdc) {
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software = true;
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}
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- if (hardware) {
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- pfnum = find_pixfmtnum(properties, hdc, true);
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+ int pfnum =
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+ try_for_pfnum(hdc, hardware, software, frame_buffer_mode,
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+ want_depth_bits, want_color_bits, want_alpha_bits,
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+ want_stencil_bits);
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+ if (pfnum == 0) {
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+ wgldisplay_cat.info()
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+ << "wglGraphicsPipe::choose_pfnum() - pfnum with requested "
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+ << "capabilities not found; trying for lesser pfnum.\n";
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+
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+ bool special_size_request =
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+ (want_depth_bits != 1 || want_color_bits != 1);
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+
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+ // We try to be smart about choosing a close match for the pfnum.
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+ // First, we'll eliminate some of the more esoteric options one at
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+ // a time, then two at a time, and finally we'll try just the bare
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+ // minimum.
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+
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+ if (special_size_request) {
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+ // Actually, first we'll eliminate all of the minimum sizes, to
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+ // try to open a window with all of the requested options, but
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+ // maybe not as many bits in some options as we'd like.
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+ pfnum = try_for_pfnum(hdc, hardware, software, frame_buffer_mode);
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+ }
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+
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if (pfnum == 0) {
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- if (software) {
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- pfnum = find_pixfmtnum(properties, hdc, false);
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+ // Ok, not good enough. Now try to eliminate options, but keep
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+ // as many bits as we asked for.
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+
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+ pset<int> tried_masks;
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+ tried_masks.insert(frame_buffer_mode);
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+
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+ int i;
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+ for (i = 0; pfnum == 0 && strip_properties[i] != 0; i++) {
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+ int new_frame_buffer_mode = frame_buffer_mode & ~strip_properties[i];
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+ if (tried_masks.insert(new_frame_buffer_mode).second) {
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+ pfnum = try_for_pfnum(hdc, hardware, software, new_frame_buffer_mode,
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+ want_depth_bits, want_color_bits,
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+ want_alpha_bits, want_stencil_bits);
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+ }
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+ }
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+
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+ if (special_size_request) {
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+ tried_masks.clear();
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+ tried_masks.insert(frame_buffer_mode);
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+
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if (pfnum == 0) {
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- wgldisplay_cat.error()
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- << "Couldn't find HW or Software OpenGL pixfmt appropriate for this desktop!!\n";
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- } else {
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- wgldisplay_cat.info()
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- << "Couldn't find compatible OGL HW pixelformat, using software rendering.\n";
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+ // Try once more, this time eliminating all of the size
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+ // requests.
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+ for (i = 0; pfnum == 0 && strip_properties[i] != 0; i++) {
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+ int new_frame_buffer_mode = frame_buffer_mode & ~strip_properties[i];
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+ if (tried_masks.insert(new_frame_buffer_mode).second) {
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+ pfnum = try_for_pfnum(hdc, hardware, software,
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+ new_frame_buffer_mode);
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+ }
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+ }
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}
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+ }
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- } else {
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- wgldisplay_cat.error()
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- << "Couldn't find HW-accelerated OpenGL pixfmt appropriate for this desktop!!\n";
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+ if (pfnum == 0) {
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+ // Here's our last-ditch desparation attempt: give us any pixel
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+ // format at all!
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+ pfnum = try_for_pfnum(hdc, hardware, software, 0);
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}
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-
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+
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if (pfnum == 0) {
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wgldisplay_cat.error()
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- << "make sure OpenGL driver is installed, and try reducing the screen size, reducing the\n"
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- << "desktop screen pixeldepth to 16bpp,and check your panda window properties\n";
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+ << "Could not get any OpenGL pixel format.\n";
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return 0;
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}
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}
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+ }
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- } else {
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- pfnum = find_pixfmtnum(properties, hdc, false);
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+ return pfnum;
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+}
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+
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+////////////////////////////////////////////////////////////////////
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+// Function: wglGraphicsPipe::try_for_pfnum
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+// Access: Private, Static
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+// Description: Attempt to get the requested pixel format, if it is
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+// available, using the standard DescribePixelFormat
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+// call. It returns the pfnum if one is available, or 0
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+// if no available pixel formats match the requested
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+// options.
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+////////////////////////////////////////////////////////////////////
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+int wglGraphicsPipe::
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+try_for_pfnum(HDC hdc, bool hardware, bool software, int frame_buffer_mode,
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+ int want_depth_bits, int want_color_bits,
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+ int want_alpha_bits, int want_stencil_bits) {
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+ PIXELFORMATDESCRIPTOR pfd;
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+ ZeroMemory(&pfd,sizeof(PIXELFORMATDESCRIPTOR));
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+ pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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+ pfd.nVersion = 1;
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+
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+ DWORD want_flags = (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW);
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+ DWORD dont_want_flags = 0;
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+
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+ switch (frame_buffer_mode & FrameBufferProperties::FM_buffer) {
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+ case FrameBufferProperties::FM_single_buffer:
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+ dont_want_flags |= PFD_DOUBLEBUFFER;
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+ break;
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- if (pfnum == 0) {
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- wgldisplay_cat.error()
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- << "Couldn't find compatible software-renderer OpenGL pixfmt, check your window properties!\n";
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- return 0;
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+ case FrameBufferProperties::FM_double_buffer:
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+ case FrameBufferProperties::FM_triple_buffer:
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+ want_flags |= PFD_DOUBLEBUFFER;
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+ break;
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+ }
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+
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+ wgldisplay_cat.debug()
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+ << "try_for_pfnum(hdc, hardware = " << hardware
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+ << ", software = " << software
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+ << ", frame_buffer_mode = 0x" << hex << frame_buffer_mode << dec
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+ << ", want_depth_bits = " << want_depth_bits
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+ << ", want_color_bits = " << want_color_bits
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+ << ", want_alpha_bits = " << want_alpha_bits
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+ << ", want_stencil_bits = " << want_stencil_bits
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+ << ")\n";
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+
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+ // We have to call DescribePixelFormat() once just to get the
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+ // highest pfnum available. Then we can iterate through all of the
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+ // pfnums.
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+ int max_pfnum = DescribePixelFormat(hdc, 1, 0, NULL);
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+ int pfnum = 0;
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+
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+ int found_pfnum = 0;
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+ int found_colorbits = 0;
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+ int found_depthbits = 0;
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+ bool found_is_hardware;
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+
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+ for (pfnum = 1; pfnum <= max_pfnum; pfnum++) {
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+ DescribePixelFormat(hdc, pfnum, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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+
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+ // skip driver types we are not looking for
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+ bool is_hardware = ((pfd.dwFlags & PFD_GENERIC_FORMAT) == 0);
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+ if ((is_hardware && !hardware) || (!is_hardware && !software)) {
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+ continue;
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+ }
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+
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+ if ((pfd.iPixelType == PFD_TYPE_COLORINDEX) &&
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+ (frame_buffer_mode & FrameBufferProperties::FM_index) == 0) {
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+ continue;
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+ }
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+
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+ if ((pfd.dwFlags & want_flags) != want_flags) {
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+ continue;
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+
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+ } else if (pfd.cColorBits < want_color_bits) {
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+ continue;
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+
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+ } else if ((frame_buffer_mode & FrameBufferProperties::FM_alpha) != 0 &&
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+ (pfd.cAlphaBits < want_alpha_bits)) {
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+ continue;
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+
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+ } else if ((frame_buffer_mode & FrameBufferProperties::FM_depth) != 0 &&
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+ (pfd.cDepthBits < want_depth_bits)) {
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+ continue;
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+
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+ } else if ((frame_buffer_mode & FrameBufferProperties::FM_stencil) != 0 &&
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+ (pfd.cStencilBits < want_stencil_bits)) {
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+ continue;
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+ }
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+
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+ // We've passed all the tests; this is an acceptable format. Do
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+ // we prefer this one over the previously-found acceptable
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+ // formats?
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+ bool preferred = false;
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+
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+ if (found_pfnum == 0) {
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+ // If this is the first acceptable format we've found, of course
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+ // we prefer it.
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+ preferred = true;
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+
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+ } else if (!found_is_hardware && is_hardware) {
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+ // We always prefer hardware-supported modes, given a choice.
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+ preferred = true;
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+
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+ } else if ((frame_buffer_mode & FrameBufferProperties::FM_depth) != 0
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+ && pfd.cDepthBits > found_depthbits) {
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+ // We like having lots of depth bits, to a point.
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+ if (pfd.cColorBits < found_colorbits && found_depthbits >= 16) {
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+ // We don't like sacrificing color bits if we have at least 16
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+ // bits of Z.
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+ } else {
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+ preferred = true;
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+ }
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+
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+ } else if (pfd.cColorBits > found_colorbits) {
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+ // We also like having lots of color bits.
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+ preferred = true;
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+ }
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+
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+ if (preferred) {
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+ found_pfnum = pfnum;
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+ found_colorbits = pfd.cColorBits;
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+ found_depthbits = pfd.cDepthBits;
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+ found_is_hardware = is_hardware;
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}
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}
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-
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- return pfnum;
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+
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+ if (found_pfnum != 0) {
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+ if (wgldisplay_cat.is_debug()) {
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+ wgldisplay_cat.debug()
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+ << "found pfnum " << found_pfnum << ":\n";
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+
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+ DescribePixelFormat(hdc, found_pfnum,
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+ sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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+
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+ wgldisplay_cat.debug()
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+ << " color = " << (int)(pfd.cColorBits)
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+ << " = R" << (int)(pfd.cRedBits)
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+ << " G" << (int)(pfd.cGreenBits)
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+ << " B" << (int)(pfd.cBlueBits)
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+ << " A" << (int)(pfd.cAlphaBits) << "\n";
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+
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+ if ((frame_buffer_mode & FrameBufferProperties::FM_alpha) != 0) {
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+ wgldisplay_cat.debug()
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+ << " alpha = " << (int)(pfd.cAlphaBits) << "\n";
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+ }
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+ if ((frame_buffer_mode & FrameBufferProperties::FM_depth) != 0) {
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+ wgldisplay_cat.debug()
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+ << " depth = " << (int)(pfd.cDepthBits) << "\n";
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+ }
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+ if ((frame_buffer_mode & FrameBufferProperties::FM_stencil) != 0) {
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+ wgldisplay_cat.debug()
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+ << " stencil = " << (int)(pfd.cStencilBits) << "\n";
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+ }
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+ wgldisplay_cat.debug()
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+ << " flags = " << format_pfd_flags(pfd.dwFlags) << " (missing "
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+ << format_pfd_flags((~pfd.dwFlags) & want_flags) << ", extra "
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+ << format_pfd_flags(pfd.dwFlags & dont_want_flags) << ")\n";
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+ }
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+ }
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+
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+ return found_pfnum;
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+}
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+
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+////////////////////////////////////////////////////////////////////
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+// Function: wglGraphicsPipe::get_properties
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+// Access: Private, Static
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+// Description: Gets the FrameBufferProperties to match the
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+// indicated pixel format descriptor.
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+////////////////////////////////////////////////////////////////////
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+void wglGraphicsPipe::
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+get_properties(FrameBufferProperties &properties, HDC hdc,
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+ int pfnum) {
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+ PIXELFORMATDESCRIPTOR pfd;
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+ ZeroMemory(&pfd,sizeof(PIXELFORMATDESCRIPTOR));
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+ pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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+ pfd.nVersion = 1;
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+
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+ DescribePixelFormat(hdc, pfnum, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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+
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+ properties.clear();
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+
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+ int mode = 0;
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+ if (pfd.dwFlags & PFD_DOUBLEBUFFER) {
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+ mode |= FrameBufferProperties::FM_double_buffer;
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+ }
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+ if (pfd.dwFlags & PFD_STEREO) {
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+ mode |= FrameBufferProperties::FM_stereo;
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+ }
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+ if (pfd.dwFlags & PFD_GENERIC_FORMAT) {
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+ mode |= FrameBufferProperties::FM_software;
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+ } else {
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+ mode |= FrameBufferProperties::FM_hardware;
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+ }
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+
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+ if (pfd.cColorBits != 0) {
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+ mode |= FrameBufferProperties::FM_rgb;
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+ properties.set_color_bits(pfd.cColorBits);
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+ }
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+ if (pfd.cAlphaBits != 0) {
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+ mode |= FrameBufferProperties::FM_alpha;
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+ properties.set_alpha_bits(pfd.cAlphaBits);
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+ }
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+ if (pfd.cDepthBits != 0) {
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+ mode |= FrameBufferProperties::FM_depth;
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+ properties.set_depth_bits(pfd.cDepthBits);
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+ }
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+ if (pfd.cStencilBits != 0) {
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+ mode |= FrameBufferProperties::FM_stencil;
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+ properties.set_stencil_bits(pfd.cStencilBits);
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+ }
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+
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+ properties.set_frame_buffer_mode(mode);
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}
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////////////////////////////////////////////////////////////////////
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|
@@ -277,7 +532,9 @@ choose_pfnum(const FrameBufferProperties &properties, HDC hdc) {
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// Access: Private, Static
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// Description: Uses the WGL extensions, if available, to find a
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// suitable pfnum. This requires having created a
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-// temporary context first.
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+// temporary context first. Returns the pixel format
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+// chosen if successful, or the original pixel format
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+// number on failure.
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////////////////////////////////////////////////////////////////////
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int wglGraphicsPipe::
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choose_pfnum_advanced(const FrameBufferProperties &properties,
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|
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@@ -295,6 +552,101 @@ choose_pfnum_advanced(const FrameBufferProperties &properties,
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int want_stencil_bits = properties.get_stencil_bits();
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int want_multisamples = properties.get_multisamples();
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+ int pfnum =
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+ try_for_pfnum_advanced(orig_pfnum, wglgsg, window_dc, frame_buffer_mode,
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+ want_depth_bits, want_color_bits, want_alpha_bits,
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+ want_stencil_bits, want_multisamples);
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|
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+ if (pfnum == 0) {
|
|
|
+ wgldisplay_cat.info()
|
|
|
+ << "wglGraphicsPipe::choose_pfnum() - pfnum with requested "
|
|
|
+ << "capabilities not found; trying for lesser pfnum.\n";
|
|
|
+
|
|
|
+ bool special_size_request =
|
|
|
+ (want_depth_bits != 1 || want_color_bits != 1);
|
|
|
+
|
|
|
+ // We try to be smart about choosing a close match for the pfnum.
|
|
|
+ // First, we'll eliminate some of the more esoteric options one at
|
|
|
+ // a time, then two at a time, and finally we'll try just the bare
|
|
|
+ // minimum.
|
|
|
+
|
|
|
+ if (special_size_request) {
|
|
|
+ // Actually, first we'll eliminate all of the minimum sizes, to
|
|
|
+ // try to open a window with all of the requested options, but
|
|
|
+ // maybe not as many bits in some options as we'd like.
|
|
|
+ pfnum = try_for_pfnum_advanced(orig_pfnum, wglgsg, window_dc,
|
|
|
+ frame_buffer_mode);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (pfnum == 0) {
|
|
|
+ // Ok, not good enough. Now try to eliminate options, but keep
|
|
|
+ // as many bits as we asked for.
|
|
|
+
|
|
|
+ pset<int> tried_masks;
|
|
|
+ tried_masks.insert(frame_buffer_mode);
|
|
|
+
|
|
|
+ int i;
|
|
|
+ for (i = 0; pfnum == 0 && strip_properties[i] != 0; i++) {
|
|
|
+ int new_frame_buffer_mode = frame_buffer_mode & ~strip_properties[i];
|
|
|
+ if (tried_masks.insert(new_frame_buffer_mode).second) {
|
|
|
+ pfnum = try_for_pfnum_advanced(orig_pfnum, wglgsg, window_dc,
|
|
|
+ new_frame_buffer_mode,
|
|
|
+ want_depth_bits, want_color_bits,
|
|
|
+ want_alpha_bits, want_stencil_bits,
|
|
|
+ want_multisamples);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (special_size_request) {
|
|
|
+ tried_masks.clear();
|
|
|
+ tried_masks.insert(frame_buffer_mode);
|
|
|
+
|
|
|
+ if (pfnum == 0) {
|
|
|
+ // Try once more, this time eliminating all of the size
|
|
|
+ // requests.
|
|
|
+ for (i = 0; pfnum == 0 && strip_properties[i] != 0; i++) {
|
|
|
+ int new_frame_buffer_mode = frame_buffer_mode & ~strip_properties[i];
|
|
|
+ if (tried_masks.insert(new_frame_buffer_mode).second) {
|
|
|
+ pfnum = try_for_pfnum_advanced(orig_pfnum, wglgsg, window_dc,
|
|
|
+ new_frame_buffer_mode);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ if (pfnum == 0) {
|
|
|
+ // Here's our last-ditch desparation attempt: give us any pixel
|
|
|
+ // format at all!
|
|
|
+ pfnum = try_for_pfnum_advanced(orig_pfnum, wglgsg, window_dc, 0);
|
|
|
+ }
|
|
|
+
|
|
|
+ if (pfnum == 0) {
|
|
|
+ // This is only an info message, because we just return the
|
|
|
+ // original pfnum in this case.
|
|
|
+ wgldisplay_cat.info()
|
|
|
+ << "Could not get any pfnum using wglChoosePixelFormatARB.\n";
|
|
|
+ return orig_pfnum;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return pfnum;
|
|
|
+}
|
|
|
+
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+// Function: wglGraphicsPipe::try_for_pfnum_advanced
|
|
|
+// Access: Private, Static
|
|
|
+// Description: Attempt to get the requested pixel format, if it is
|
|
|
+// available, using the advanced wglChoosePixelFormatARB
|
|
|
+// call. It returns the pfnum if one is available, or 0
|
|
|
+// if no available pixel formats match the requested
|
|
|
+// options.
|
|
|
+////////////////////////////////////////////////////////////////////
|
|
|
+int wglGraphicsPipe::
|
|
|
+try_for_pfnum_advanced(int orig_pfnum, const wglGraphicsStateGuardian *wglgsg,
|
|
|
+ HDC window_dc, int frame_buffer_mode,
|
|
|
+ int want_depth_bits, int want_color_bits,
|
|
|
+ int want_alpha_bits, int want_stencil_bits,
|
|
|
+ int want_multisamples) {
|
|
|
static const int max_attrib_list = 32;
|
|
|
int iattrib_list[max_attrib_list];
|
|
|
float fattrib_list[max_attrib_list];
|
|
|
@@ -378,7 +730,7 @@ choose_pfnum_advanced(const FrameBufferProperties &properties,
|
|
|
wgldisplay_cat.info()
|
|
|
<< "Couldn't find a suitable advanced pixel format.\n";
|
|
|
}
|
|
|
- return orig_pfnum;
|
|
|
+ return 0;
|
|
|
}
|
|
|
|
|
|
nformats = min(nformats, max_pformats);
|
|
|
@@ -395,242 +747,33 @@ choose_pfnum_advanced(const FrameBufferProperties &properties,
|
|
|
}
|
|
|
|
|
|
// If our original pfnum is on the list, take it.
|
|
|
- for (unsigned int i = 0; i < nformats; i++) {
|
|
|
+ unsigned int i;
|
|
|
+ for (i = 0; i < nformats; i++) {
|
|
|
if (pformat[i] == orig_pfnum) {
|
|
|
return orig_pfnum;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- // Otherwise, return the first available.
|
|
|
- return pformat[0];
|
|
|
-}
|
|
|
-
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-// Function: wglGraphicsPipe::find_pixfmtnum
|
|
|
-// Access: Private, Static
|
|
|
-// Description: This helper routine looks for either HW-only or
|
|
|
-// SW-only format, but not both. Returns the
|
|
|
-// pixelformat number, or 0 if a suitable format could
|
|
|
-// not be found.
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-int wglGraphicsPipe::
|
|
|
-find_pixfmtnum(const FrameBufferProperties &properties, HDC hdc,
|
|
|
- bool bLookforHW) {
|
|
|
- int frame_buffer_mode = properties.get_frame_buffer_mode();
|
|
|
- int depth_bits = properties.get_depth_bits();
|
|
|
- int color_bits = properties.get_color_bits();
|
|
|
- int alpha_bits = properties.get_alpha_bits();
|
|
|
- int stencil_bits = properties.get_stencil_bits();
|
|
|
- OGLDriverType drvtype;
|
|
|
-
|
|
|
- PIXELFORMATDESCRIPTOR pfd;
|
|
|
- ZeroMemory(&pfd,sizeof(PIXELFORMATDESCRIPTOR));
|
|
|
- pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
|
|
- pfd.nVersion = 1;
|
|
|
-
|
|
|
- // We have to call DescribePixelFormat() once just to get the
|
|
|
- // highest pfnum available. Then we can iterate through all of the
|
|
|
- // pfnums.
|
|
|
- int max_pfnum = DescribePixelFormat(hdc, 1, 0, NULL);
|
|
|
- int cur_bpp = GetDeviceCaps(hdc, BITSPIXEL);
|
|
|
- int pfnum = 0;
|
|
|
-
|
|
|
- int found_pfnum = 0;
|
|
|
- int found_colorbits = 0;
|
|
|
- int found_depthbits = 0;
|
|
|
-
|
|
|
- for (pfnum = 1; pfnum <= max_pfnum; pfnum++) {
|
|
|
- DescribePixelFormat(hdc, pfnum, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
|
|
|
-
|
|
|
- // official, nvidia sanctioned way.
|
|
|
- if ((pfd.dwFlags & PFD_GENERIC_FORMAT) != 0) {
|
|
|
- drvtype = Software;
|
|
|
- } else if (pfd.dwFlags & PFD_GENERIC_ACCELERATED) {
|
|
|
- drvtype = MCD;
|
|
|
- } else {
|
|
|
- drvtype = ICD;
|
|
|
- }
|
|
|
-
|
|
|
- // skip driver types we are not looking for
|
|
|
- if (bLookforHW) {
|
|
|
- if (drvtype == Software) {
|
|
|
- continue;
|
|
|
- }
|
|
|
- } else {
|
|
|
- if (drvtype != Software) {
|
|
|
- continue;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- if ((pfd.iPixelType == PFD_TYPE_COLORINDEX) &&
|
|
|
- (frame_buffer_mode & FrameBufferProperties::FM_index) == 0) {
|
|
|
- continue;
|
|
|
- }
|
|
|
-
|
|
|
- DWORD want_flags = (PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW);
|
|
|
- DWORD dont_want_flags = 0;
|
|
|
-
|
|
|
- switch (frame_buffer_mode & FrameBufferProperties::FM_buffer) {
|
|
|
- case FrameBufferProperties::FM_single_buffer:
|
|
|
- dont_want_flags |= PFD_DOUBLEBUFFER;
|
|
|
- break;
|
|
|
-
|
|
|
- case FrameBufferProperties::FM_double_buffer:
|
|
|
- case FrameBufferProperties::FM_triple_buffer:
|
|
|
- want_flags |= PFD_DOUBLEBUFFER;
|
|
|
- break;
|
|
|
- }
|
|
|
-
|
|
|
- if (wgldisplay_cat.is_debug()) {
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << "---------------- pfnum " << pfnum << "\n";
|
|
|
-
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << "color = " << (int)(pfd.cColorBits)
|
|
|
- << " = R" << (int)(pfd.cRedBits)
|
|
|
- << " G" << (int)(pfd.cGreenBits)
|
|
|
- << " B" << (int)(pfd.cBlueBits)
|
|
|
- << " A" << (int)(pfd.cAlphaBits) << "\n";
|
|
|
-
|
|
|
- if ((frame_buffer_mode & FrameBufferProperties::FM_alpha) != 0) {
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << "alpha = " << (int)(pfd.cAlphaBits) << "\n";
|
|
|
- }
|
|
|
- if ((frame_buffer_mode & FrameBufferProperties::FM_depth) != 0) {
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << "depth = " << (int)(pfd.cDepthBits) << "\n";
|
|
|
- }
|
|
|
- if ((frame_buffer_mode & FrameBufferProperties::FM_stencil) != 0) {
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << "stencil = " << (int)(pfd.cStencilBits) << "\n";
|
|
|
- }
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << "flags = " << format_pfd_flags(pfd.dwFlags) << " (missing "
|
|
|
- << format_pfd_flags((~pfd.dwFlags) & want_flags) << ", extra "
|
|
|
- << format_pfd_flags(pfd.dwFlags & dont_want_flags) << ")\n";
|
|
|
- }
|
|
|
-
|
|
|
- if ((frame_buffer_mode & FrameBufferProperties::FM_alpha) != 0 &&
|
|
|
- (pfd.cAlphaBits < alpha_bits)) {
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << " rejecting.\n";
|
|
|
- continue;
|
|
|
- }
|
|
|
- if ((frame_buffer_mode & FrameBufferProperties::FM_depth) != 0 &&
|
|
|
- (pfd.cDepthBits < depth_bits)) {
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << " rejecting.\n";
|
|
|
- continue;
|
|
|
- }
|
|
|
- if ((frame_buffer_mode & FrameBufferProperties::FM_stencil) != 0 &&
|
|
|
- (pfd.cStencilBits < stencil_bits)) {
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << " rejecting.\n";
|
|
|
- continue;
|
|
|
- }
|
|
|
-
|
|
|
- if ((pfd.dwFlags & want_flags) != want_flags ||
|
|
|
- (pfd.dwFlags & dont_want_flags) != 0) {
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << " rejecting.\n";
|
|
|
- continue;
|
|
|
- }
|
|
|
+ // Try to find one on the list that corresponds closely with our
|
|
|
+ // original pfnum choice.
|
|
|
+ FrameBufferProperties orig_props;
|
|
|
+ get_properties(orig_props, window_dc, orig_pfnum);
|
|
|
|
|
|
- if (pfd.cColorBits < color_bits) {
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << " rejecting.\n";
|
|
|
- continue;
|
|
|
- }
|
|
|
-
|
|
|
- // We've passed all the tests; this is an acceptable format. Do
|
|
|
- // we prefer this one over the previously-found acceptable
|
|
|
- // formats?
|
|
|
- bool preferred = false;
|
|
|
-
|
|
|
- if (found_pfnum == 0) {
|
|
|
- // If this is the first acceptable format we've found, of course
|
|
|
- // we prefer it.
|
|
|
- preferred = true;
|
|
|
-
|
|
|
- } else if ((frame_buffer_mode & FrameBufferProperties::FM_depth) != 0
|
|
|
- && pfd.cDepthBits > found_depthbits) {
|
|
|
- // We like having lots of depth bits, to a point.
|
|
|
- if (pfd.cColorBits < found_colorbits && found_depthbits >= 16) {
|
|
|
- // We don't like sacrificing color bits if we have at least 16
|
|
|
- // bits of Z.
|
|
|
- } else {
|
|
|
- preferred = true;
|
|
|
+ for (i = 0; i < nformats; i++) {
|
|
|
+ FrameBufferProperties new_props;
|
|
|
+ if (get_properties_advanced(new_props, wglgsg, window_dc, pformat[i])) {
|
|
|
+ if (new_props.get_color_bits() == orig_props.get_color_bits() &&
|
|
|
+ new_props.get_alpha_bits() == orig_props.get_alpha_bits() &&
|
|
|
+ new_props.get_depth_bits() == orig_props.get_depth_bits() &&
|
|
|
+ new_props.get_stencil_bits() == orig_props.get_stencil_bits()) {
|
|
|
+ return pformat[i];
|
|
|
}
|
|
|
-
|
|
|
- } else if (pfd.cColorBits > found_colorbits) {
|
|
|
- // We also like having lots of color bits.
|
|
|
- preferred = true;
|
|
|
- }
|
|
|
-
|
|
|
- if (preferred) {
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << " format is acceptable, and preferred.\n";
|
|
|
- found_pfnum = pfnum;
|
|
|
- found_colorbits = pfd.cColorBits;
|
|
|
- found_depthbits = pfd.cDepthBits;
|
|
|
- } else {
|
|
|
- wgldisplay_cat.debug()
|
|
|
- << " format is acceptable, but not preferred.\n";
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- return found_pfnum;
|
|
|
-}
|
|
|
-
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-// Function: wglGraphicsPipe::get_properties
|
|
|
-// Access: Private, Static
|
|
|
-// Description: Gets the FrameBufferProperties to match the
|
|
|
-// indicated pixel format descriptor.
|
|
|
-////////////////////////////////////////////////////////////////////
|
|
|
-void wglGraphicsPipe::
|
|
|
-get_properties(FrameBufferProperties &properties, HDC hdc,
|
|
|
- int pfnum) {
|
|
|
- PIXELFORMATDESCRIPTOR pfd;
|
|
|
- ZeroMemory(&pfd,sizeof(PIXELFORMATDESCRIPTOR));
|
|
|
- pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
|
|
|
- pfd.nVersion = 1;
|
|
|
-
|
|
|
- DescribePixelFormat(hdc, pfnum, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
|
|
|
-
|
|
|
- properties.clear();
|
|
|
-
|
|
|
- int mode = 0;
|
|
|
- if (pfd.dwFlags & PFD_DOUBLEBUFFER) {
|
|
|
- mode |= FrameBufferProperties::FM_double_buffer;
|
|
|
- }
|
|
|
- if (pfd.dwFlags & PFD_STEREO) {
|
|
|
- mode |= FrameBufferProperties::FM_stereo;
|
|
|
- }
|
|
|
- if (pfd.dwFlags & PFD_GENERIC_FORMAT) {
|
|
|
- mode |= FrameBufferProperties::FM_software;
|
|
|
- } else {
|
|
|
- mode |= FrameBufferProperties::FM_hardware;
|
|
|
- }
|
|
|
-
|
|
|
- if (pfd.cColorBits != 0) {
|
|
|
- mode |= FrameBufferProperties::FM_rgb;
|
|
|
- properties.set_color_bits(pfd.cColorBits);
|
|
|
- }
|
|
|
- if (pfd.cAlphaBits != 0) {
|
|
|
- mode |= FrameBufferProperties::FM_alpha;
|
|
|
- properties.set_alpha_bits(pfd.cAlphaBits);
|
|
|
- }
|
|
|
- if (pfd.cDepthBits != 0) {
|
|
|
- mode |= FrameBufferProperties::FM_depth;
|
|
|
- properties.set_depth_bits(pfd.cDepthBits);
|
|
|
- }
|
|
|
- if (pfd.cStencilBits != 0) {
|
|
|
- mode |= FrameBufferProperties::FM_stencil;
|
|
|
- properties.set_stencil_bits(pfd.cStencilBits);
|
|
|
- }
|
|
|
-
|
|
|
- properties.set_frame_buffer_mode(mode);
|
|
|
+ // Otherwise, just pick the first one on the list, which is the
|
|
|
+ // "best" one according to WGL.
|
|
|
+ return pformat[0];
|
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
@@ -642,7 +785,7 @@ get_properties(FrameBufferProperties &properties, HDC hdc,
|
|
|
////////////////////////////////////////////////////////////////////
|
|
|
bool wglGraphicsPipe::
|
|
|
get_properties_advanced(FrameBufferProperties &properties,
|
|
|
- wglGraphicsStateGuardian *wglgsg,
|
|
|
+ const wglGraphicsStateGuardian *wglgsg,
|
|
|
HDC window_dc, int pfnum) {
|
|
|
|
|
|
static const int max_attrib_list = 32;
|