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@@ -781,9 +781,10 @@ class ShipPilot(PhysicsWalker.PhysicsWalker):
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#rotMat=Mat3.rotateMatNormaxis(self.avatarNodePath.getH(), Vec3.up())
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#speed=rotMat.xform(speed)
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- f = Vec3(self.__vel)
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- f.normalize()
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- self.momentumForce.setVector(Vec3(f*(speed.length()*0.9)))
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+ # The momentumForce makes it feel like we are sliding on ice -- Joe
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+ # f = Vec3(self.__vel)
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+ # f.normalize()
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+ # self.momentumForce.setVector(Vec3(f*(speed.length()*0.9)))
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if __debug__:
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