@@ -1675,7 +1675,7 @@ draw_bins(const GraphicsEngine::Windows &wlist, Thread *current_thread) {
display_cat.spam()
<< "Flipping window " << win->get_name() << "\n";
}
- PStatGPUTimer timer(gsg, _flip_pcollector, current_thread);
+ PStatTimer timer(_flip_pcollector, current_thread);
win->begin_flip();
win->end_flip();