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@@ -6024,16 +6024,6 @@ make_geom_munger(const RenderState *state, Thread *current_thread) {
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return GeomMunger::register_munger(munger, current_thread);
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}
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-/**
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- * This function will compute the distance to the indicated point, assumed to
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- * be in eye coordinates, from the camera plane. The point is assumed to be
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- * in the GSG's internal coordinate system.
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- */
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-PN_stdfloat CLP(GraphicsStateGuardian)::
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-compute_distance_to(const LPoint3 &point) const {
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- return -point[2];
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-}
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-
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/**
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* Copy the pixels within the indicated display region from the framebuffer
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* into texture memory.
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