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@@ -1,3 +1,98 @@
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+------------------------ RELEASE 1.10.9 -----------------------
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+
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+This is a bugfix release which addresses some severe issues on macOS, as well as
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+a broad range of issues on other platforms, and adds some minor features.
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+
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+Shaders
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+* Some macOS builds were erroneously not built with Cg shader support (#1119)
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+* Show error for unrecognized p3d_TextureXYZ GLSL shader inputs
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+* Fix Cg shader bug when using multiple GraphicsStateGuardian objects (#1117)
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+* New filled wireframe mode that respects vertex shaders (#1124)
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+* Fix undefined behavior when using non-nearest filtering on isampler/usampler
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+* Harmless shader linking warnings on macOS are now suppressed
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+
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+Windowing
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+* Fix mouse confinement activating on Windows for non-foreground window (#1115)
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+* Fix occasional failure with switching to fullscreen on macOS (#1039)
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+* Fix parented window being offset if undecorated flag isn't set on Windows
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+
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+Rendering
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+* Better support for headless OpenGL on Linux via EGL-based fallback (#1086)
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+* EGL implementation can now fall back to alternative EGL devices
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+* Fix ability to create multisample FBO when using EGL (#1089)
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+* Fix copy-RAM and copy-texture modes for multisample-enabled buffers (#1129)
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+* FilterManager now respects depth-bits specified in Config.prc
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+* Auto-convert vertex data down from 64-bit float to 32-bit in OpenGL ES
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+
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+Texturing
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+* Add missing 16-bpc and 32-bpc integer texture formats
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+* Support `Texture::set_ram_image_as()` for 3D and multiview textures (#1095)
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+* TexturePeeker now supports cube maps (#1098)
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+* TexturePeeker now supports integer texture formats
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+
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+GUI / Text
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+* Workarounds for disappearing text and GUI items in multithreaded pipeline
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+* Fix generated accent marks for some fonts appearing flipped
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+* Included static fonts now include dotless i glyph
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+* Fix DirectOptionMenu issues when changing items from item callback (#1125)
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+
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+Python API
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+* Fix some Python 3 compatibility issues
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+* Improvements to `direct.stdpy.pickle` pickle, esp. for Python 3
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+* Fix `direct.stdpy.pickle` sometimes duplicating Panda objects
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+* Add pickle support to various Panda classes
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+* AsyncFuture can now store an arbitrary Python object as result
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+* AsyncFuture.gather() now schedules coroutines on current task chain
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+* Coroutine exceptions are no longer suppressed in optimized builds
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+* Add ability to `await` all interval objects inside a coroutine (#909)
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+* Fix garbled data when doing `base.win.properties.size` et al.
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+* Fix Filename division operator in Python 3
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+* Add Pythonic property syntax to various Panda classes
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+* Add optional `delay=` argument to `taskMgr.add()`
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+* Fix CollisionHandler's again_patterns property
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+
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+Physics / Collisions
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+* Fix missing import in nodePath.subdivideCollisions() (#1084)
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+* Support pickling of CollisionTraverser and CollisionHandler objects (#1090)
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+* Improve CollisionBox debug visualization
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+* Fix broken GlobalForceGroup module
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+* Fix writing representation of AngularVectorForce
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+* Better handling for some edge cases in PhysicalNode
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+* Support bam serialization of BulletGhostNode objects (#1099)
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+
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+Deployment
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+* Fix app immediately exiting on Windows if log_filename is not set
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+* Allow generating log files with date/time in filename (#1103)
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+* Automatically removes aux-display Config.prc lines for excluded plug-ins
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+* No longer defaults to FMOD audio on macOS unless FMOD is explicitly bundled
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+* Fix every app pulling in pep517 and numpy when building on some Linux distros
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+* Fix building with pytz and pandas requirements
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+* Some deterministic build support with PYTHONHASHSEED=0 and SOURCE_DATE_EPOCH
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+* Fix harmless warnings about missing dependencies
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+* Fix libbz2, libreadline and liblzma libraries being erroneously excluded
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+
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+Build / C++
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+* Some macOS builds were erroneously not built with Cg shader support (#1119)
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+* Fix code signatures being missing from arm64 wheels on macOS (#1123)
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+* Windows builds now include missing DirectX 9 DLL (#1034)
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+* Windows installer no longer pops up message box in silent mode (#1088)
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+* Fix compatibility of Panda headers with C++17 and C++20 compilers
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+* Support reproducible builds when SOURCE_DATE_EPOCH is set
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+* Interrogate supports `__truediv__` and `__floordiv__` special methods
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+* makepanda now looks for linux-libs-arm64 thirdparty directory in aarch64 build
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+
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+Miscellaneous
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+* Assorted memory leaks fixed
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+* Disable `vorbis-seek-lap`, which caused popping in ogg sounds (#1108)
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+* Fix crash when playing video using older FFMpeg versions (#1085)
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+* Fix flattening/egg loader bug messing up line strip geometry (#1122)
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+* Fix egg lexer state not being cleaned up after error
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+* multify respects SOURCE_DATE_EPOCH (but -T0 should be preferred)
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+* Fix egg loader hanging when encountering unterminated quote or C-style comment
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+* VirtualFileSystem::read_file() is now implemented for HTTP mounts
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+* Fix regression causing crash in DIRECT tools
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+* Fix repeatedly clicking object in DIRECT tools cause explosion of scaling node
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+
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------------------------ RELEASE 1.10.8 -----------------------
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Recommended maintenance release.
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