|
|
@@ -440,10 +440,12 @@ test_intersection_from_sphere(const CollisionEntry &entry) const {
|
|
|
LVector3 normal = (has_effective_normal() && sphere->get_respect_effective_normal()) ? get_effective_normal() : get_normal();
|
|
|
#ifndef NDEBUG
|
|
|
if (!IS_THRESHOLD_EQUAL(normal.length_squared(), 1.0f, 0.001)) {
|
|
|
- collide_cat.info()
|
|
|
- << "polygon within " << entry.get_into_node_path()
|
|
|
- << " has normal " << normal << " of length " << normal.length()
|
|
|
- << "\n";
|
|
|
+ if (collide_cat.is_info()) {
|
|
|
+ collide_cat.info()
|
|
|
+ << "polygon within " << entry.get_into_node_path()
|
|
|
+ << " has normal " << normal << " of length " << normal.length()
|
|
|
+ << "\n";
|
|
|
+ }
|
|
|
normal.normalize();
|
|
|
}
|
|
|
#endif
|