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@@ -0,0 +1,44 @@
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+from panda3d.core import ShaderInput, Vec4
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+
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+
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+def test_shaderinput_vector_compare():
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+ i0 = ShaderInput('a', Vec4(0, 0, 0, 0))
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+ i1 = ShaderInput('a', Vec4(1e-9, 0, 0, 0))
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+ i2 = ShaderInput('a', Vec4(1e-8, 0, 0, 0))
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+ i3 = ShaderInput('a', Vec4(2, 0, 0, 0))
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+
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+ assert i0 == i0
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+ assert i1 == i1
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+ assert i2 == i2
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+ assert i3 == i3
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+
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+ assert i0 != i1
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+ assert i0 != i2
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+ assert i0 != i3
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+ assert i1 != i2
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+ assert i2 != i3
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+ assert i1 != i3
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+
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+ assert not i0 < i0
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+ assert not i1 < i1
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+ assert not i2 < i2
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+ assert not i3 < i3
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+
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+ assert i0 < i1
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+ assert i0 < i2
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+ assert i0 < i3
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+ assert i1 < i2
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+ assert i2 < i3
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+ assert i1 < i3
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+
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+ assert not i0 > i0
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+ assert not i1 > i1
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+ assert not i2 > i2
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+ assert not i3 > i3
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+
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+ assert i3 > i1
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+ assert i2 > i1
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+ assert i3 > i2
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+ assert i1 > i0
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+ assert i2 > i0
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+ assert i3 > i0
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