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@@ -36,7 +36,7 @@ class EggMaterial;
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* should be assigned to each primitive. It is assigned to EggPrimitive
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* objects via the EggBinner.
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*/
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-class EggRenderState : public EggUserData {
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+class EXPCL_PANDA_EGG2PG EggRenderState : public EggUserData {
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public:
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INLINE EggRenderState(EggLoader &loader);
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INLINE void add_attrib(const RenderAttrib *attrib);
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