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@@ -7,9 +7,7 @@
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#define __AUDIO_SOUND_H__
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#include "audio_trait.h"
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-/*
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-#include "typedReferenceCount.h"
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-*/
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+#include <typedReferenceCount.h>
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#include <typeHandle.h>
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#include <namable.h>
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#include <pointerTo.h>
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@@ -19,9 +17,9 @@ class AudioPool;
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class AudioManager;
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/*
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-class EXPCL_PANDA AudioSound : public TypedReferenceCount, public Namable {
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-*/
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class EXPCL_PANDA AudioSound : public TypedObject, public Namable {
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+*/
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+class EXPCL_PANDA AudioSound : public TypedReferenceCount, public Namable {
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private:
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PT(AudioTraits::SoundClass) _sound;
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AudioTraits::PlayingClass *_state;
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