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@@ -99,12 +99,6 @@ class ClientRepository(ConnectionRepository):
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else:
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else:
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return self.doId2do, self.cache
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return self.doId2do, self.cache
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- def _handleShutdown(self):
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- """
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- User just killed the window. Clean up quickly.
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- """
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- self.loginFSM.request("shutdown")
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-
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def sendDisconnect(self):
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def sendDisconnect(self):
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if self.isConnected():
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if self.isConnected():
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# Tell the game server that we're going:
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# Tell the game server that we're going:
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