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@@ -41,7 +41,8 @@ init_cg() {
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cgContext = cgCreateContext();
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cgContext = cgCreateContext();
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if (cgContext == NULL) {
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if (cgContext == NULL) {
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- cerr << "COULD NOT CREATE CG CONTEXT" << "\n" ;
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+ express_cat.error()
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+ << "Could not create Cg context\n" ;
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return false;
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return false;
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}
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}
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@@ -69,14 +70,16 @@ load_shaders(){
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if (cgVertexProgram == NULL) {
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if (cgVertexProgram == NULL) {
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// We Need To Determine What Went Wrong
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// We Need To Determine What Went Wrong
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CGerror Error = cgGetError();
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CGerror Error = cgGetError();
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- printf("VERTEX SHADER ERROR %s",cgGetErrorString(Error));
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+ effects_cat.error()
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+ << "VERTEX SHADER " << cgGetErrorString(Error) << "\n";
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return false;
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return false;
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}
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}
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if (cgFragmentProgram == NULL) {
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if (cgFragmentProgram == NULL) {
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// We Need To Determine What Went Wrong
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// We Need To Determine What Went Wrong
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CGerror Error = cgGetError();
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CGerror Error = cgGetError();
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- printf("PIXEL SHADER ERROR %s",cgGetErrorString(Error));
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+ effects_cat.error()
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+ << "PIXEL SHADER " << cgGetErrorString(Error) << "\n";
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return false;
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return false;
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}
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}
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