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Fix crash when no texture is assigned

rdb 17 years ago
parent
commit
c0b420a74a
1 changed files with 4 additions and 1 deletions
  1. 4 1
      panda/src/glstuff/glGraphicsBuffer_src.cxx

+ 4 - 1
panda/src/glstuff/glGraphicsBuffer_src.cxx

@@ -189,7 +189,10 @@ rebuild_bitplanes() {
   // Bind the FBO
 
   Texture *tex = get_texture(0);
-
+  if (tex == 0) {
+    return;
+  }
+  
   if (tex->get_texture_type() != Texture::TT_cube_map) {
     if (_fbo == 0) {
       glgsg->_glGenFramebuffers(1, &_fbo);