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@@ -498,6 +498,20 @@ void MovieTexture::
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do_get_bam_rawdata() {
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}
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+////////////////////////////////////////////////////////////////////
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+// Function: MovieTexture::do_can_reload
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+// Access: Protected, Virtual
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+// Description: Returns true if we can safely call
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+// do_unlock_and_reload_ram_image() in order to make the
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+// image available, or false if we shouldn't do this
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+// (because we know from a priori knowledge that it
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+// wouldn't work anyway).
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+////////////////////////////////////////////////////////////////////
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+bool MovieTexture::
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+do_can_reload() {
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+ return false;
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+}
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+
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////////////////////////////////////////////////////////////////////
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// Function: MovieTexture::restart
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// Access: Published
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