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+// Filename: quickRenderTraverser.cxx
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+// Created by: drose (24Jul01)
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+//
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+////////////////////////////////////////////////////////////////////
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+//
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+// PANDA 3D SOFTWARE
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+// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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+//
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+// All use of this software is subject to the terms of the Panda 3d
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+// Software license. You should have received a copy of this license
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+// along with this source code; you will also find a current copy of
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+// the license at http://www.panda3d.org/license.txt .
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+//
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+// To contact the maintainers of this program write to
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+// [email protected] .
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+//
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+////////////////////////////////////////////////////////////////////
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+
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+#include "quickRenderTraverser.h"
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+#include "config_sgraphutil.h"
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+
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+#include "allAttributesWrapper.h"
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+#include "allTransitionsWrapper.h"
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+#include "graphicsStateGuardian.h"
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+#include "dftraverser.h"
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+#include "pruneTransition.h"
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+#include "geomNode.h"
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+#include "pStatTimer.h"
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+
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+TypeHandle QuickRenderTraverser::_type_handle;
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+
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+#ifndef CPPPARSER
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+PStatCollector QuickRenderTraverser::_draw_pcollector("Draw:Quick");
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+#endif
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+
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+////////////////////////////////////////////////////////////////////
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+// Function: QuickRenderTraverser::Constructor
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+// Access: Public
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+// Description:
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+////////////////////////////////////////////////////////////////////
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+QuickRenderTraverser::
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+QuickRenderTraverser(GraphicsStateGuardian *gsg, TypeHandle graph_type,
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+ const ArcChain &arc_chain) :
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+ RenderTraverser(gsg, graph_type, arc_chain)
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+{
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+ _root = (Node *)NULL;
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+}
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+
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+////////////////////////////////////////////////////////////////////
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+// Function: QuickRenderTraverser::Destructor
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+// Access: Public, Virtual
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+// Description:
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+////////////////////////////////////////////////////////////////////
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+QuickRenderTraverser::
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+~QuickRenderTraverser() {
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+}
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+
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+////////////////////////////////////////////////////////////////////
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+// Function: QuickRenderTraverser::traverse
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+// Access: Public, Virtual
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+// Description: This performs a normal, complete cull-and-render
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+// traversal using this QuickRenderTraverser object. State is
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+// saved within the QuickRenderTraverser object so that the
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+// next frame will be processed much more quickly than
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+// the first frame.
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+////////////////////////////////////////////////////////////////////
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+void QuickRenderTraverser::
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+traverse(Node *root,
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+ const AllAttributesWrapper &initial_state,
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+ const AllTransitionsWrapper &net_trans) {
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+ // Statistics
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+ PStatTimer timer(_draw_pcollector);
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+
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+ _root = root;
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+ _initial_state.apply_from(initial_state, net_trans);
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+
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+ QuickRenderLevelState level_state;
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+ level_state._as_of = UpdateSeq::initial();
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+
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+ df_traverse(root, *this,
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+ NullAttributeWrapper(), level_state, _graph_type);
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+
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+ _root = (Node *)NULL;
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+}
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+
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+////////////////////////////////////////////////////////////////////
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+// Function: QuickRenderTraverser::forward_arc
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+// Access: Public
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+// Description:
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+////////////////////////////////////////////////////////////////////
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+bool QuickRenderTraverser::
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+forward_arc(NodeRelation *arc, NullTransitionWrapper &,
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+ NullAttributeWrapper &, NullAttributeWrapper &,
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+ QuickRenderLevelState &level_state) {
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+ if (arc->has_transition(PruneTransition::get_class_type())) {
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+ return false;
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+ }
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+
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+ Node *node = arc->get_child();
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+
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+ if (node->get_num_parents(_graph_type) != 1) {
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+ const UpRelationPointers &urp = node->find_connection(_graph_type).get_up();
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+ int num_parents = urp.size();
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+
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+ sgraphutil_cat.warning()
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+ << "Cannot support instancing via QuickRenderTraverser; "
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+ << *node << " has " << num_parents << " parents.\n"
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+ << " parents are: ";
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+ nassertr(num_parents > 1, false);
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+
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+ NodeRelation *parent_arc = urp[0];
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+ sgraphutil_cat.warning(false) << *parent_arc->get_parent();
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+ for (int i = 1; i < num_parents; i++) {
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+ parent_arc = urp[i];
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+ sgraphutil_cat.warning(false)
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+ << ", " << *parent_arc->get_parent();
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+ }
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+ sgraphutil_cat.warning(false) << "\n";
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+
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+ return false;
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+ }
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+
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+ if (implicit_app_traversal) {
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+ node->app_traverse();
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+ }
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+ node->draw_traverse();
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+
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+ // We have to get a new _now timestamp, just in case either of the
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+ // above traversals changed it.
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+ UpdateSeq now = last_graph_update(_graph_type);
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+
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+ UpdateSeq last_update = arc->get_last_update();
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+ if (level_state._as_of < last_update) {
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+ level_state._as_of = last_update;
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+ }
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+
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+ mark_forward_arc(arc);
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+ _gsg->_nodes_pcollector.add_level(1);
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+
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+ if (node->is_of_type(GeomNode::get_class_type())) {
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+ _gsg->_geom_nodes_pcollector.add_level(1);
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+
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+ // Determine the net transition to this GeomNode, and render it.
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+ GeomNode *gnode = DCAST(GeomNode, node);
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+ AllTransitionsWrapper trans;
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+ Node *top_subtree =
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+ wrt_subtree(arc, NULL,
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+ level_state._as_of, now,
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+ trans, _graph_type);
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+
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+ /*
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+ cerr << "top_subtree is " << (void *)top_subtree;
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+ if (top_subtree != (Node *)NULL) {
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+ cerr << " is " << *top_subtree;
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+ }
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+ cerr << "\n";
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+ */
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+
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+ AllAttributesWrapper attrib;
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+ attrib.apply_from(_initial_state, trans);
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+
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+ _gsg->set_state(attrib.get_attributes(), true);
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+ gnode->draw(_gsg);
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+ }
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+
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+ return true;
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+}
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