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@@ -1,3 +1,22 @@
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+------------------------ RELEASE 1.2.0 ------------------------
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+
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+This release is likely to be much more stable than its predecessor.
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+It contains many new features:
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+
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+* lots of performance optimizations
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+* a preliminary OSX port
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+* new modes for animation blending
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+* easier partial-body animations
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+* more powerful shader-to-engine interface
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+* better support for rotating bodies in physics engine
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+* support for compressed model files
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+* multiple render targets (ie, glDrawBuffers)
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+* support for stereo rendering
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+* more complete API reference manual
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+* ability to control mipmaps explicitly
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+* better tools for debugging offscreen buffers
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+* new sample programs
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+
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------------------------ RELEASE 1.1.0 ------------------------
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This is a BETA release. It's pretty reliable, but there are still a
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