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@@ -54,11 +54,11 @@ class GraphicsStateGuardian;
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// seen by a normal perspective camera that exists in
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// the world (that is, under render).
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//
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-// There also exists in the theater one or more
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-// (possibly nonlinear) cameras, called viewers, that
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-// observe these screens. Each of these viewers is
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-// associated with a single DisplayRegion, where the
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-// final results are presented.
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+// There also exist in the theater one or more (possibly
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+// nonlinear) cameras, called viewers, that observe
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+// these screens. Each of these viewers is associated
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+// with a single DisplayRegion, where the final results
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+// are presented.
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//
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//
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// There are several different LensNode (Camera) objects
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