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@@ -30,93 +30,31 @@ class ControlManager:
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#self.monitorTask = taskMgr.add(self.monitor, "ControlManager-%s"%(id(self)), priority=-1)
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inputState.watch("run", "running-on", "running-off")
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- inputState.watch("forward", "arrow_up", "arrow_up-up")
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- inputState.watch("forward", "control-arrow_up", "arrow_up-up")
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- inputState.watch("forward", "shift-control-arrow_up", "arrow_up-up")
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- inputState.watch("forward", "alt-arrow_up", "arrow_up-up")
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- inputState.watch("forward", "control-alt-arrow_up", "arrow_up-up")
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- inputState.watch("forward", "shift-arrow_up", "arrow_up-up")
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+ inputState.watchWithModifiers("forward", "arrow_up")
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inputState.watch("forward", "force-forward", "force-forward-stop")
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- inputState.watch("reverse", "arrow_down", "arrow_down-up")
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- inputState.watch("reverse", "control-arrow_down", "arrow_down-up")
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- inputState.watch("reverse", "shift-control-arrow_down", "arrow_down-up")
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- inputState.watch("reverse", "alt-arrow_down", "arrow_down-up")
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- inputState.watch("reverse", "control-alt-arrow_down", "arrow_down-up")
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- inputState.watch("reverse", "shift-arrow_down", "arrow_down-up")
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-
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- inputState.watch("reverse", "mouse4", "mouse4-up")
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- inputState.watch("reverse", "control-mouse4", "mouse4-up")
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- inputState.watch("reverse", "shift-control-mouse4", "mouse4-up")
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- inputState.watch("reverse", "alt-mouse4", "mouse4-up")
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- inputState.watch("reverse", "control-alt-mouse4", "mouse4-up")
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- inputState.watch("reverse", "shift-mouse4", "mouse4-up")
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+ inputState.watchWithModifiers("reverse", "arrow_down")
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+ inputState.watchWithModifiers("reverse", "mouse4")
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- inputState.watch("turnLeft", "arrow_left", "arrow_left-up")
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- inputState.watch("turnLeft", "control-arrow_left", "arrow_left-up")
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- inputState.watch("turnLeft", "shift-control-arrow_left", "arrow_left-up")
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- inputState.watch("turnLeft", "alt-arrow_left", "alt-arrow_left-up")
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- inputState.watch("turnLeft", "control-alt-arrow_left", "alt-arrow_left-up")
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- inputState.watch("turnLeft", "shift-arrow_left", "arrow_left-up")
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+ inputState.watchWithModifiers("turnLeft", "arrow_left")
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inputState.watch("turnLeft", "mouse-look_left", "mouse-look_left-done")
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inputState.watch("turnLeft", "force-turnLeft", "force-turnLeft-stop")
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- inputState.watch("turnRight", "arrow_right", "arrow_right-up")
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- inputState.watch("turnRight", "control-arrow_right", "arrow_right-up")
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- inputState.watch("turnRight", "shift-control-arrow_right", "arrow_right-up")
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- inputState.watch("turnRight", "alt-arrow_right", "arrow_right-up")
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- inputState.watch("turnRight", "control-alt-arrow_right", "arrow_right-up")
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- inputState.watch("turnRight", "shift-arrow_right", "arrow_right-up")
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+ inputState.watchWithModifiers("turnRight", "arrow_right")
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inputState.watch("turnRight", "mouse-look_right", "mouse-look_right-done")
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inputState.watch("turnRight", "force-turnRight", "force-turnRight-stop")
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if self.wantWASD:
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- inputState.watch("forward", "w", "w-up")
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- inputState.watch("forward", "control-w", "w-up")
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- inputState.watch("forward", "shift-control-w", "w-up")
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- inputState.watch("forward", "alt-w", "w-up")
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- inputState.watch("forward", "control-alt-w", "w-up")
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- inputState.watch("forward", "shift-w", "w-up")
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-
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- inputState.watch("reverse", "s", "s-up")
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- inputState.watch("reverse", "control-s", "s-up")
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- inputState.watch("reverse", "shift-control-s", "s-up")
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- inputState.watch("reverse", "alt-s", "s-up")
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- inputState.watch("reverse", "control-alt-s", "s-up")
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- inputState.watch("reverse", "shift-s", "s-up")
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-
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- inputState.watch("slideLeft", "a", "a-up")
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- inputState.watch("slideLeft", "control-a", "a-up")
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- inputState.watch("slideLeft", "shift-control-a", "a-up")
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- inputState.watch("slideLeft", "alt-a", "alt-a-up")
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- inputState.watch("slideLeft", "control-alt-a", "alt-a-up")
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- inputState.watch("slideLeft", "shift-a", "a-up")
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-
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- inputState.watch("slideRight", "d", "d-up")
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- inputState.watch("slideRight", "control-d", "d-up")
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- inputState.watch("slideRight", "shift-control-d", "d-up")
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- inputState.watch("slideRight", "alt-d", "d-up")
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- inputState.watch("slideRight", "control-alt-d", "d-up")
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- inputState.watch("slideRight", "shift-d", "d-up")
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-
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-
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- inputState.watch("turnLeft", "q", "q-up")
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- inputState.watch("turnLeft", "control-q", "q-up")
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- inputState.watch("turnLeft", "shift-control-q", "q-up")
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- inputState.watch("turnLeft", "alt-q", "alt-q-up")
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- inputState.watch("turnLeft", "control-alt-q", "alt-q-up")
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- inputState.watch("turnLeft", "shift-q", "q-up")
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-
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- inputState.watch("turnRight", "e", "e-up")
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- inputState.watch("turnRight", "control-e", "e-up")
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- inputState.watch("turnRight", "shift-control-e", "e-up")
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- inputState.watch("turnRight", "alt-e", "e-up")
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- inputState.watch("turnRight", "control-alt-e", "e-up")
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- inputState.watch("turnRight", "shift-e", "e-up")
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+ inputState.watchWithModifiers("forward", "w")
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+ inputState.watchWithModifiers("reverse", "s")
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+ inputState.watchWithModifiers("slideLeft", "a")
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+ inputState.watchWithModifiers("slideRight", "d")
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+ inputState.watchWithModifiers("turnLeft", "q")
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+ inputState.watchWithModifiers("turnRight", "e")
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# Jump controls
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if self.wantWASD:
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- inputState.watch("jump", "space", "space-up")
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+ inputState.watchWithModifiers("jump", "space")
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else:
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inputState.watch("jump", "control", "control-up")
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