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@@ -1143,7 +1143,9 @@
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// Bullet is a physics engine
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#define BULLET_IPATH /usr/local/include/bullet
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#define BULLET_LPATH /usr/local/lib
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-#if $[WINDOWS_PLATFORM]
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+#if $[WIN64_PLATFORM]
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+#define BULLET_LIBS BulletSoftBody_x64.lib BulletDynamics_x64.lib BulletCollision_x64.lib LinearMath_x64.lib
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+#elif $[WINDOWS_PLATFORM]
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#define BULLET_LIBS BulletSoftBody.lib BulletDynamics.lib BulletCollision.lib LinearMath.lib
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#else
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#define BULLET_LIBS BulletSoftBody BulletDynamics BulletCollision LinearMath
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