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error message should really be debug message

rdb 13 年之前
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ccb80d7837
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      panda/src/glstuff/glShaderContext_src.cxx

+ 1 - 1
panda/src/glstuff/glShaderContext_src.cxx

@@ -567,7 +567,7 @@ CLP(ShaderContext)(Shader *s, GSG *gsg) : ShaderContext(s) {
         // Get the attrib location.
         // Get the attrib location.
         GLint p = gsg->_glGetAttribLocation(_glsl_program, param_name_cstr);
         GLint p = gsg->_glGetAttribLocation(_glsl_program, param_name_cstr);
 
 
-        GLCAT.error() <<
+        GLCAT.debug() <<
           "Active attribute " << param_name << " is bound to location " << p << "\n";
           "Active attribute " << param_name << " is bound to location " << p << "\n";
 
 
         if (p == -1) {
         if (p == -1) {