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@@ -150,7 +150,7 @@ typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLin
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typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
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typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
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typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
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typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
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typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
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typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
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-typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length);
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+typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar **string, const GLint *length);
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typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
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typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
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typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
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typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
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typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
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typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
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