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audio should just map to openal

David Rose 14 years ago
parent
commit
cd1d67eaef
1 changed files with 2 additions and 4 deletions
  1. 2 4
      direct/src/p3d/panda3d.pdef

+ 2 - 4
direct/src/p3d/panda3d.pdef

@@ -235,10 +235,8 @@ class audio(package):
     # platform, assuming a non-commercial application.
     # platform, assuming a non-commercial application.
     require('panda3d')
     require('panda3d')
 
 
-    if platform.startswith('osx'):
-        require('fmod')
-    else:
-        require('openal')
+    # OpenAL seems to work pretty well universally now.
+    require('openal')
 
 
 class egg(package):
 class egg(package):
     # This package contains the code for reading and operating on egg
     # This package contains the code for reading and operating on egg