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@@ -2,18 +2,20 @@
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from PandaModules import *
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import Task
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+# These may be reassigned before the fade or iris transitions are
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+# actually invoked to change the models that will be used.
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+IrisModelName = "phase_3/models/misc/iris"
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+FadeModelName = "phase_3/models/misc/fade"
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+
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class Transitions:
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def __init__(self, loader):
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- self.iris = loader.loadModel("phase_3/models/misc/iris")
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- self.fade = loader.loadModel("phase_3/models/misc/fade")
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-
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- self.iris.setPos(0,0,0)
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- self.fade.setScale(3)
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+ self.iris = None
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+ self.fade = None
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self.irisTaskName = "irisTask"
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self.fadeTaskName = "fadeTask"
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- def fadeInLerpDone(self, task):
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+ def __fadeInLerpDone(self, task):
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# This is a helper function to the fadeIn sequence
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self.fade.reparentTo(hidden)
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return Task.done
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@@ -28,6 +30,7 @@ class Transitions:
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"""
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self.noTransitions()
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+ self.loadFade()
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self.fade.reparentTo(aspect2d, FADE_SORT_INDEX)
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if (t == 0):
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@@ -40,7 +43,7 @@ class Transitions:
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self.fade.lerpColor(0,0,0,1,
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0,0,0,0,
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t),
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- Task.Task(self.fadeInLerpDone))
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+ Task.Task(self.__fadeInLerpDone))
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# Spawn the sequence
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if not block:
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taskMgr.spawnTaskNamed(task, self.fadeTaskName)
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@@ -65,6 +68,7 @@ class Transitions:
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"""
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self.noTransitions()
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+ self.loadFade()
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self.fade.reparentTo(aspect2d, FADE_SORT_INDEX)
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if (t == 0):
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@@ -74,12 +78,12 @@ class Transitions:
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# Spawn a lerp of the color from no alpha to full alpha
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if not block:
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self.fade.lerpColor(0,0,0,0,
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- 0,0,0,1,
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- t, task=self.fadeTaskName)
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+ 0,0,0,1,
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+ t, task=self.fadeTaskName)
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else:
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return self.fade.lerpColor(0,0,0,0,
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- 0,0,0,1,
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- t)
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+ 0,0,0,1,
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+ t)
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def fadeScreen(self, alpha=0.5):
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"""
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@@ -88,6 +92,7 @@ class Transitions:
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a dialog box for instance
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"""
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self.noTransitions()
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+ self.loadFade()
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self.fade.reparentTo(aspect2d, FADE_SORT_INDEX)
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self.fade.setColor(0,0,0,alpha)
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@@ -114,9 +119,10 @@ class Transitions:
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Removes any current fade tasks and parents the fade polygon away
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"""
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taskMgr.removeTasksNamed(self.fadeTaskName)
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- self.fade.reparentTo(hidden)
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+ if self.fade != None:
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+ self.fade.reparentTo(hidden)
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- def irisInLerpDone(self, task):
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+ def __irisInLerpDone(self, task):
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# This is a helper function to the fadeIn sequence
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self.iris.reparentTo(hidden)
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return Task.done
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@@ -131,6 +137,7 @@ class Transitions:
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"""
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self.noTransitions()
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+ self.loadIris()
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if (t == 0):
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self.iris.reparentTo(hidden)
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else:
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@@ -141,7 +148,7 @@ class Transitions:
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task = Task.sequence(
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self.iris.lerpScale(0.18, 0.18, 0.18,
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t, blendType="noBlend"),
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- Task.Task(self.irisInLerpDone))
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+ Task.Task(self.__irisInLerpDone))
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# Spawn the sequence
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if not block:
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taskMgr.spawnTaskNamed(task, self.irisTaskName)
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@@ -171,6 +178,9 @@ class Transitions:
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aspect2d plane until you irisIn or call noIris.
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"""
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self.noTransitions()
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+
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+ self.loadIris()
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+ self.loadFade() # we need this to cover up the hole.
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if (t == 0):
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self.iris.reparentTo(hidden)
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else:
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@@ -211,8 +221,11 @@ class Transitions:
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Removes any current iris tasks and parents the iris polygon away
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"""
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taskMgr.removeTasksNamed(self.irisTaskName)
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- self.iris.reparentTo(hidden)
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- # Actually we need to remove the fade to, because the iris effect uses it
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+ if self.iris != None:
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+ self.iris.reparentTo(hidden)
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+
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+ # Actually we need to remove the fade too,
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+ # because the iris effect uses it.
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self.noFade()
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@@ -222,3 +235,30 @@ class Transitions:
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"""
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self.noFade()
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self.noIris()
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+
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+ def loadIris(self):
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+ if self.iris == None:
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+ self.iris = loader.loadModel(IrisModelName)
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+ self.iris.setPos(0,0,0)
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+
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+ def loadFade(self):
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+ if self.fade == None:
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+ from DirectGui import *
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+
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+ # We create a DirectFrame for the fade polygon, instead of
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+ # simply loading the polygon model and using it directly,
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+ # so that it will also obscure mouse events for objects
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+ # positioned behind it.
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+ fadeModel = loader.loadModel(FadeModelName)
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+
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+ self.fade = DirectFrame(
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+ parent = hidden,
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+ guiId = 'fade',
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+ relief = None,
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+ image = fadeModel,
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+ image_scale = 3.0,
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+ state = NORMAL,
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+ )
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+
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+ fadeModel.removeNode()
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+
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