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@@ -166,7 +166,7 @@ CLP(CgShaderContext)(CLP(GraphicsStateGuardian) *glgsg, Shader *s) : ShaderConte
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if (cgGetParameterSemantic(p)) {
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GLCAT.error(false) << " : " << cgGetParameterSemantic(p);
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}
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- GLCAT.error(false) << " should be declared as float4, not float3!\n";
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+ GLCAT.error(false) << " should be declared as float3, not float4!\n";
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}
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break;
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case 3: // gl_Color
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