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@@ -74,201 +74,9 @@ class CutScene(Entity):
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('duration', 5.0, 'float'),
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)
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-class BarrelBase(Nodepath):
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- abstract = 1
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- delAttribs = (
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- 'hpr',
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- )
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- attribs = (
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- ('h', 0, 'float', {'min':0, 'max':360}),
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- )
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-
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-class BeanBarrel(BarrelBase):
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- type = 'beanBarrel'
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-
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-class GagBarrel(BarrelBase):
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- type = 'gagBarrel'
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- attribs = (
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- ('gagLevel', 0, 'int', {'min':0,'max':5}),
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- ('gagTrack', 0, 'choice', {'choiceSet':range(7)}),
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- )
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-
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-class Switch(Nodepath):
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- abstract = 1
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- output = 'bool'
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- attribs = (
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- ('scale', Vec3(1), 'scale'),
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- ('color', Vec4(1,1,1,1), 'color'),
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- ('model', '', 'bamfilename'),
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- ('isOnEvent', 0, 'entId', {'output':'bool'}),
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- ('isOn', 0, 'bool'),
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- ('secondsOn', 1, 'float'),
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- )
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-
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-class Button(Switch):
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- type = 'button'
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-
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-class Trigger(Switch):
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- type = 'trigger'
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-
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-class ConveyorBelt(Nodepath):
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- type = 'conveyorBelt'
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- attribs = (
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- ('speed', 1.0, 'float'),
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- ('length', 1.0, 'float'),
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- ('widthScale', 1.0, 'float'),
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- ('treadLength', 1.0, 'float'),
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- ('treadModelPath', 'phase_7/models/cogHQ/platform1', 'bamfilename'),
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- ('floorName', 'platformcollision'),
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- )
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-
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-class Door(Entity):
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- type = 'door'
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- output = 'bool'
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- attribs = (
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- ('parent', 0, 'entId'),
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- ('pos', Point3(0,0,0), 'pos'), # Client Only
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- ('hpr', Vec3(0,0,0), 'hpr'), # Client Only
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- ('scale', Vec3(1,1,1), 'scale'), # Client Only
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- ('color', Vec4(1,1,1,1), 'color'), # Client Only
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- ('model', "", 'bamfilename'), # Client Only
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- ('doorwayNum', 0), # Obsolete
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- ('unlock0Event', 0, 'entId', {'output':'bool'}), # AI Only
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- ('unlock1Event', 0, 'entId', {'output':'bool'}), # AI Only
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- ('unlock2Event', 0, 'entId', {'output':'bool'}), # AI Only
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- ('unlock3Event', 0, 'entId', {'output':'bool'}), # AI Only
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- ('isOpenEvent', 0, 'entId', {'output':'bool'}),
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- ('isLock0Unlocked', 0, 'bool'), # AI Only
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- ('isLock1Unlocked', 0, 'bool'), # AI Only
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- ('isLock2Unlocked', 0, 'bool'), # AI Only
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- ('isLock3Unlocked', 0, 'bool'), # AI Only
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- ('isOpen', 0, 'bool'), # AI Only
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- ('secondsOpen', 1, 'float'), # AI Only
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- )
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-
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-class Grid(Nodepath):
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- type = 'grid'
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- delAttribs = (
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- 'hpr',
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- )
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- attribs = (
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- ('cellSize', 3, 'float'),
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- ('numCol', 3, 'int'),
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- ('numRow', 3, 'int'),
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- )
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-
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-class Crate(Nodepath):
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- type = 'crate'
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- delAttribs = (
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- 'hpr',
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- )
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- attribs = (
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- ('scale', Vec3(1), 'scale'),
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- ('gridId', None, 'entId', {'type':'grid'}),
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- ('pushable', 1, 'bool'),
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- )
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-
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-class ActiveCell(Entity):
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- type = 'activeCell'
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- attribs = (
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- ('row', 0, 'int'),
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- ('col', 0, 'int'),
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- ('gridId', None, 'entId', {'type':'grid'})
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- )
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-
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-class DirectionalCell(ActiveCell):
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- type = 'directionalCell'
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- attribs = (
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- ('dir', [0,0], 'choice', {'choiceSet':['l','r','up','dn']}),
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- )
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-
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-class Lift(Nodepath):
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- type = 'lift'
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- attribs = (
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- ('duration', 1, 'float'),
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- ('startPos', Point3(0,0,0), 'pos'),
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- ('endPos', Point3(0,0,0), 'pos'),
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- ('modelPath', '', 'bamfilename'),
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- ('floorName', ''),
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- ('modelScale', Vec3(1), 'scale'),
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- )
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-
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-class ModelMockup(Nodepath):
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- type = 'modelMockup'
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+class Model(Nodepath):
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+ type = 'model'
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attribs = (
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+ ('scale', 1, 'pos'),
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('modelPath', None, 'bamfilename'),
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- ('scale', 1, 'float'),
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- )
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-
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-class Platform(Nodepath):
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- type = 'platform'
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- delAttribs = (
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- 'pos',
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- )
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- attribs = (
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- ('startPos', Point3(0,0,0), 'pos'),
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- ('endPos', Point3(0,0,0), 'pos'),
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- ('speed', 1, 'float'),
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- ('waitDur', 1, 'float'),
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- ('phaseShift', 0., 'float', {'min':0,'max':1}),
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- )
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-
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-class SinkingPlatform(Nodepath):
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- type = 'sinkingPlatform'
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- delAttribs = (
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- 'pos',
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- )
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- attribs = (
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- ('endPos', Point3(0,0,0), 'pos'),
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- ('phaseShift', 0., 'float', {'min':0,'max':1}),
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- ('startPos', Point3(0,0,0), 'pos'),
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- ('verticalRange', 1, 'float'),
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- ('sinkRate', 1, 'float'),
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- ('riseRate', 1, 'float'),
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- ('speed', 1, 'float'),
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- ('waitDur', 1, 'float'),
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- )
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-
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-class Stomper(Nodepath):
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- type = 'stomper'
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- attribs = (
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- ('headScale', Vec3(1,1,1), 'scale'),
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- ('motion', 3, 'choice',
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- {'choiceSet':['linear','sinus','half sinus','slow fast'],
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- 'valueDict':{'linear':0,
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- 'sinus':1,
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- 'half sinus':2,
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- 'slow fast':3}
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- }),
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- ('period', 2., 'float'),
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- ('phaseShift', 0., 'float', {'min':0, 'max':1}),
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- ('range', 6, 'float'),
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- ('shaftScale', Vec3(1,1,1), 'scale'),
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- ('soundLen', 0, 'float'),
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- ('soundOn', 0, 'bool'),
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- ('style', 'horizontal', 'choice',
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- {'choiceSet':['horizontal', 'vertical']}),
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- ('zOffset', 0, 'float'),
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- )
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-
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-class StomperPair(Nodepath):
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- type = 'stomperPair'
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- attribs = (
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- ('headScale', Vec3(1,1,1), 'scale'),
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- ('motion', 3, 'choice',
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- {'choiceSet':['linear','sinus','half sinus','slow fast'],
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- 'valueDict':{'linear':0,
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- 'sinus':1,
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- 'half sinus':2,
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- 'slow fast':3}
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- }),
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- ('period', 2., 'float'),
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- ('phaseShift', 0., {'min':0, 'max':1}),
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- ('range', 6, 'float'),
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- ('shaftScale', Vec3(1,1,1), 'scale'),
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- ('soundLen', 0, 'float'),
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- ('soundOn', 0, 'bool'),
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- ('stomperIds', [], 'entId', {'type':'stomper', 'num':2}),
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- ('style', 'horizontal', 'choice',
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- {'choiceSet':['horizontal', 'vertical']}),
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)
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