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@@ -312,7 +312,7 @@ around_finite(const BoundingVolume **first,
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}
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}
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// Now take the center of the bounding box as the center of the sphere.
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// Now take the center of the bounding box as the center of the sphere.
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- _center = (min_box + max_box) / 2.0;
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+ _center = (min_box + max_box) * 0.5;
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if (any_unknown) {
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if (any_unknown) {
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// If we have any volumes in the list that we don't know what to
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// If we have any volumes in the list that we don't know what to
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