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@@ -1820,9 +1820,9 @@ reset() {
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_shader_caps._active_gprofile = (int)CG_PROFILE_GLSLG;
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}
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}
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- _shader_caps._ultimate_vprofile = (int)CG_PROFILE_VP40;
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- _shader_caps._ultimate_fprofile = (int)CG_PROFILE_FP40;
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- _shader_caps._ultimate_gprofile = (int)CG_PROFILE_GPU_GP;
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+ _shader_caps._ultimate_vprofile = (int)CG_PROFILE_GP5VP;
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+ _shader_caps._ultimate_fprofile = (int)CG_PROFILE_GP5FP;
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+ _shader_caps._ultimate_gprofile = (int)CG_PROFILE_GP5GP;
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// Bug workaround for radeons.
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if (_shader_caps._active_fprofile == CG_PROFILE_ARBFP1) {
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