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@@ -182,6 +182,12 @@ class LevelEditor(NodePath, PandaObject):
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def getCorniceTextures(self):
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return self.attributeDictionary['corniceTextures']
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+ def getPropColor(self):
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+ return self.attributeDictionary['propColor']
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+
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+ def getPropColors(self):
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+ return self.attributeDictionary['propColors']
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+
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def getDnaStore(self):
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return self.dnaStore
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@@ -556,6 +562,13 @@ class LevelEditor(NodePath, PandaObject):
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self.pieMenuDictionary['corniceColorMenu'] = (
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self.pieMenuDictionary['toontownCentralCorniceColors'])
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+ self.attributeDictionary['propColors'] = (
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+ self.colorPaletteDictionary['toontownCentralPropColors'])
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+ self.attributeDictionary['propColor'] = (
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+ self.attributeDictionary['propColors'][1])
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+ self.pieMenuDictionary['propColorMenu'] = (
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+ self.pieMenuDictionary['toontownCentralPropColors'])
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+
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def useDonaldsDockColors(self):
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self.attributeDictionary['wallColors'] = (
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self.colorPaletteDictionary['donaldsDockWallColors'])
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@@ -585,6 +598,13 @@ class LevelEditor(NodePath, PandaObject):
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self.pieMenuDictionary['corniceColorMenu'] = (
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self.pieMenuDictionary['donaldsDockCorniceColors'])
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+ self.attributeDictionary['propColors'] = (
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+ self.colorPaletteDictionary['donaldsDockPropColors'])
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+ self.attributeDictionary['propColor'] = (
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+ self.attributeDictionary['propColors'][1])
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+ self.pieMenuDictionary['propColorMenu'] = (
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+ self.pieMenuDictionary['donaldsDockPropColors'])
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+
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def useTheBurrrghColors(self):
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self.attributeDictionary['wallColors'] = (
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self.colorPaletteDictionary['theBurrrghWallColors'])
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@@ -614,6 +634,13 @@ class LevelEditor(NodePath, PandaObject):
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self.pieMenuDictionary['corniceColorMenu'] = (
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self.pieMenuDictionary['theBurrrghCorniceColors'])
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+ self.attributeDictionary['propColors'] = (
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+ self.colorPaletteDictionary['theBurrrghPropColors'])
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+ self.attributeDictionary['propColor'] = (
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+ self.attributeDictionary['propColors'][1])
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+ self.pieMenuDictionary['propColorMenu'] = (
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+ self.pieMenuDictionary['theBurrrghPropColors'])
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+
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def useMinniesMelodyLandColors(self):
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self.attributeDictionary['wallColors'] = (
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self.colorPaletteDictionary['minniesMelodyLandWallColors'])
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@@ -643,6 +670,13 @@ class LevelEditor(NodePath, PandaObject):
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self.pieMenuDictionary['corniceColorMenu'] = (
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self.pieMenuDictionary['minniesMelodyLandCorniceColors'])
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+ self.attributeDictionary['propColors'] = (
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+ self.colorPaletteDictionary['minniesMelodyLandPropColors'])
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+ self.attributeDictionary['propColor'] = (
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+ self.attributeDictionary['propColors'][1])
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+ self.pieMenuDictionary['propColorMenu'] = (
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+ self.pieMenuDictionary['minniesMelodyLandPropColors'])
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+
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def addCollisionSphere(self):
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sphere = self.vizRegion.attachNewNode(NamedNode('vizSphere'))
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instance = self.vizSphere.instanceTo(sphere)
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@@ -922,8 +956,8 @@ class LevelEditor(NodePath, PandaObject):
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self.activeColors = self.getCorniceColors()
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state = aDNAObject.getColor()
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elif menu == 'propColor':
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- self.activeMenu = self.pieMenuDictionary['wallColorMenu']
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- self.activeColors = self.getWallColors()
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+ self.activeMenu = self.pieMenuDictionary['propColorMenu']
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+ self.activeColors = self.getPropColors()
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state = aDNAObject.getColor()
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elif menu == 'propType':
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self.activeMenu = self.pieMenuDictionary['propTypesMenu']
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@@ -1029,6 +1063,7 @@ class LevelEditor(NodePath, PandaObject):
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self.createColorMenu(prefix + 'WindowColors', dict['windowColors'])
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self.createColorMenu(prefix + 'DoorColors', dict['doorColors'])
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self.createColorMenu(prefix + 'CorniceColors', dict['corniceColors'])
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+ self.createColorMenu(prefix + 'PropColors', dict['propColors'])
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def createColorDictionaryFromFile(self, filename):
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print 'Loading Color Palettes from: ' + filename
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@@ -1042,6 +1077,7 @@ class LevelEditor(NodePath, PandaObject):
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windowColors = []
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doorColors = []
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corniceColors = []
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+ propColors = []
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for line in rawData:
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l = string.strip(line)
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if l:
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@@ -1053,10 +1089,13 @@ class LevelEditor(NodePath, PandaObject):
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doorColors.append(eval(l[11:]))
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elif l[:4] == 'corn':
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corniceColors.append(eval(l[14:]))
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+ elif l[:4] == 'prop':
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+ propColors.append(eval(l[11:]))
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dict['wallColors'] = wallColors
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dict['windowColors'] = windowColors
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dict['doorColors'] = doorColors
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dict['corniceColors'] = corniceColors
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+ dict['propColors'] = propColors
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return dict
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def saveColor(self):
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@@ -1066,8 +1105,7 @@ class LevelEditor(NodePath, PandaObject):
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obj = self.targetDNAObject
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if obj:
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classType = obj.__class__.getClassType()
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- if (classType.eq(DNAWall.getClassType()) |
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- classType.eq(DNAProp.getClassType())):
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+ if classType.eq(DNAWall.getClassType()):
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tag = 'wallColor:'
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elif classType.eq(DNAWindows.getClassType()):
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tag = 'windowColor:'
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@@ -1075,6 +1113,8 @@ class LevelEditor(NodePath, PandaObject):
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tag = 'doorColor:'
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elif classType.eq(DNACornice.getClassType()):
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tag = 'corniceColor:'
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+ elif classType.eq(DNAProp.getClassType()):
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+ tag = 'propColor:'
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else:
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return
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# Valid type, add color to file
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@@ -1102,6 +1142,9 @@ class LevelEditor(NodePath, PandaObject):
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for color in dict['corniceColors']:
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print ('corniceColor: Vec4(%.2f, %.2f, %.2f, 1.0)' %
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(color[0], color[1], color[2]))
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+ for color in dict['propColors']:
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+ print ('propColor: Vec4(%.2f, %.2f, %.2f, 1.0)' %
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+ (color[0], color[1], color[2]))
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def createColorMenus(self):
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self.createColorMenusFromFile('toontownCentral')
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