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@@ -122,7 +122,7 @@ write(ostream &out, int indent_level) const {
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<< _num_vertices << " vertices, " << _num_normals << " normals, "
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<< _num_vertices << " vertices, " << _num_normals << " normals, "
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<< _num_texcoords << " texture coordinates.\n";
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<< _num_texcoords << " texture coordinates.\n";
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- if (_num_normals != 0) {
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+ if (_num_long_normals != 0 || _num_short_normals != 0) {
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indent(out, indent_level)
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indent(out, indent_level)
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<< _num_long_normals << " normals are too long, "
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<< _num_long_normals << " normals are too long, "
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<< _num_short_normals << " are too short. Average normal length is "
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<< _num_short_normals << " are too short. Average normal length is "
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